Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Wintercide
Kali
Level 155
God Stats
13W - 11L
1,798 SR
Queue Stats
355W - 326L
1,571 Elo+
Party 2
Tiamat
Tiamat
XanAzarD
Tiamat
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 72L
1,561 Elo+
Party 2
Neith
Neith
iTzBezerker
Neith
Level 12
God Stats
3W - 2L
1,712 SR
Queue Stats
72W - 29L
1,547 Elo+
Party 2
Sobek
Sobek
laalabumba
Sobek
Level 159
God Stats
20W - 23L
1,508 SR
Queue Stats
524W - 483L
1,596 Elo+
Party 2
Team Averages
Level 101
1,603 SR
1,555 Elo+

VS

Team Averages
Level 78
1,532 SR
1,496 Elo+
Tiamat
Tiamat
A PAYNE BRINGER
Tiamat
Level 86
God Stats
9W - 9L
1,485 SR
Queue Stats
214W - 208L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BornInMarinara
Cu Chulainn
Level 27
God Stats
37W - 29L
1,579 SR
Queue Stats
243W - 256L
1,520 Elo+
Party 3
Yemoja
Yemoja
DaBigTree
Yemoja
Level 147
God Stats
8W - 15L
1,328 SR
Queue Stats
466W - 425L
1,569 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Large_Stromboli
Tsukuyomi
Level 104
God Stats
19W - 8L
1,769 SR
Queue Stats
339W - 309L
1,574 Elo+
Party 3
Apollo
Apollo
PneumaticLime1
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 7
7,927
528
5,129
12,964
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 2 / 2
8,405
560
2,778
9,079
3,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
XanAzarD
Tiamat
13
2 / 1 / 5
7,811
521
4,355
5,497
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 1 / 4
9,067
604
15,703
8,044
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
16
2 / 0 / 1
9,480
632
4,409
7,778
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,204
480
3,779
8,149
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BornInMarinara
Cu Chulainn
12
0 / 1 / 0
6,998
467
808
7,306
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
DaBigTree
Yemoja
9
1 / 3 / 4
6,513
434
2,182
10,246
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Large_Stromboli
Tsukuyomi
11
4 / 2 / 1
7,131
475
6,792
9,181
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 3
5,780
385
3,206
9,840
2,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
7
7
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
7
1.83
W
2
4
2
0.75
W
Cu Chulainn
BornInMarinara
Cu Chulainn
0
1
0
0
W
Yemoja
DaBigTree
Yemoja
1
3
4
1
W
Tsukuyomi
Large_Stromboli
Tsukuyomi
4
2
1
2.25
W
0
6
3
0.25
L
3
2
2
2
L
Tiamat
XanAzarD
Tiamat
2
1
5
4.5
L
7
1
4
9
L
Sobek
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
16,767
43,362
Taken
44,722
26,024
Mitigated
19,044
18,663
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,129
863
0
4,503
12,964
10,870
459
2,151
10,721
18,320
0
W
3,779
441
0
900
8,149
4,375
580
4,037
3,738
34,073
0
W
Cu Chulainn
BornInMarinara
Cu Chulainn
808
188
0
2,960
7,306
4,185
0
2,192
4,910
0
34,738
W
Yemoja
DaBigTree
Yemoja
2,182
1,115
1,658
2,730
10,246
4,757
0
2,902
7,270
13,187
0
W
Tsukuyomi
Large_Stromboli
Tsukuyomi
6,792
1,301
0
3,590
9,181
3,025
0
1,937
7,172
0
36,266
W
3,206
1,919
0
1,879
9,840
2,702
0
2,055
7,739
0
21,384
L
2,778
1,477
0
1,704
9,079
3,631
777
1,361
7,578
0
51,184
L
Tiamat
XanAzarD
Tiamat
4,355
207
0
2,077
5,497
3,752
1,089
1,371
4,022
25,838
0
L
15,703
7,961
0
5,022
8,044
2,659
4,395
690
7,302
0
61,416
L
Sobek
4,409
198
0
5,357
7,778
5,112
374
0
7,703
53,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
33,626
413
Minions Killed
292
0
Camps Cleared
0
1,349,410
Distance Traveled
1,252,134
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,927
528
24
2
0
296,439
5
W
Tiamat
7,204
480
68
5
0
237,483
5
W
Cu Chulainn
6,998
467
84
6
0
265,986
3
W
Yemoja
6,513
434
27
2
0
246,074
2
W
Tsukuyomi
7,131
475
80
5
0
279,440
5
W
Apollo
5,780
385
33
2
0
223,151
0
L
Kali
8,405
560
90
6
0
298,599
5
L
Tiamat
7,811
521
65
4
0
258,378
3
L
Neith
9,067
604
100
7
0
252,458
1
L
Sobek
9,480
632
134
9
0
243,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role