Player Matchup

Cthulhu
Cthulhu
Douradinhoisdead
Cthulhu
Level 39
God Stats
1W - 2L
1,213 SR
Queue Stats
57W - 69L
1,474 Elo+
Solo
Tyr
Tyr
HellRunner37
Tyr
Level 35
God Stats
2W - 4L
1,432 SR
Queue Stats
99W - 115L
1,498 Elo+
Party 2
Bastet
Bastet
HellSoulPotato
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,626 Elo+
Party 2
Tiamat
Tiamat
PRoToTiP985
Tiamat
Level 31
God Stats
0W - 3L
1,291 SR
Queue Stats
42W - 53L
1,554 Elo+
Solo
Artemis
Artemis
赵可心心
Artemis
Level 146
God Stats
19W - 9L
1,713 SR
Queue Stats
167W - 187L
1,542 Elo+
Solo
Team Averages
Level 56
1,430 SR
1,539 Elo+

VS

Team Averages
Level 98
1,659 SR
1,564 Elo+
Poseidon
Poseidon
Kouman61
Poseidon
Level 123
God Stats
7W - 4L
1,722 SR
Queue Stats
288W - 308L
1,560 Elo+
Solo
Sylvanus
Sylvanus
MarSoHyun
Sylvanus
Level 159
God Stats
15W - 14L
1,451 SR
Queue Stats
451W - 506L
1,516 Elo+
Solo
Nemesis
Nemesis
NiamoReD
Nemesis
Level 48
God Stats
14W - 8L
1,690 SR
Queue Stats
41W - 56L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
Perry_Jervis
Kuzenbo
Level 137
God Stats
2W - 0L
1,785 SR
Queue Stats
16W - 12L
1,779 Elo+
Party 1
Anhur
Anhur
TZUYUBEAR
Anhur
Level 24
God Stats
5W - 3L
1,648 SR
Queue Stats
31W - 24L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,233
362
7,365
16,648
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 8 / 3
7,104
355
5,484
15,129
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 7 / 3
8,829
441
7,611
15,986
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
2 / 6 / 4
8,553
428
8,298
13,033
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
赵可心心
Artemis
18
9 / 6 / 1
11,829
591
16,548
15,376
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kouman61
Poseidon
17
10 / 3 / 7
11,213
561
15,126
9,782
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
MarSoHyun
Sylvanus
15
2 / 3 / 15
10,291
515
5,541
19,975
16,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
NiamoReD
Nemesis
17
9 / 3 / 10
11,360
568
12,883
14,356
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Perry_Jervis
Kuzenbo
15
5 / 4 / 15
9,910
496
13,153
15,782
20,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
TZUYUBEAR
Anhur
19
8 / 2 / 2
11,745
587
13,123
15,267
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
15
Kills
34
34
Deaths
15
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
0
8
3
0.19
L
4
7
3
0.79
W
Poseidon
Kouman61
Poseidon
10
3
7
4.5
W
Sylvanus
MarSoHyun
Sylvanus
2
3
15
3.17
W
Nemesis
NiamoReD
Nemesis
9
3
10
4.67
L
Tiamat
2
6
4
0.67
W
Kuzenbo
Perry_Jervis
Kuzenbo
5
4
15
3.13
W
Anhur
TZUYUBEAR
Anhur
8
2
2
4.5
L
Artemis
赵可心心
Artemis
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,306
Damage
59,826
76,172
Taken
75,162
33,804
Mitigated
58,076
12,750
Healing
26,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,365
841
131
2,069
16,648
6,471
0
7,748
8,524
22,519
0
L
5,484
645
0
1,261
15,129
11,146
0
7,212
7,464
0
28,018
L
7,611
3,304
0
3,254
15,986
4,891
0
5,928
9,722
0
41,943
W
Poseidon
Kouman61
Poseidon
15,126
2,725
120
1,738
9,782
4,295
1,671
1,965
7,681
75,647
0
W
Sylvanus
MarSoHyun
Sylvanus
5,541
731
2,627
7,539
19,975
16,313
731
5,157
14,468
30,035
0
W
Nemesis
NiamoReD
Nemesis
12,883
8,025
0
1,554
14,356
11,116
187
1,553
12,709
0
73,843
L
Tiamat
8,298
1,142
414
3,427
13,033
6,005
0
7,947
4,769
35,739
0
W
Kuzenbo
Perry_Jervis
Kuzenbo
13,153
3,851
0
3,234
15,782
20,121
362
4,569
10,563
46,084
0
W
Anhur
TZUYUBEAR
Anhur
13,123
6,005
0
10,068
15,267
6,231
488
1,599
13,563
0
83,306
L
Artemis
赵可心心
Artemis
16,548
9,723
0
2,194
15,376
5,291
0
3,430
11,873
0
68,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
54,519
350
Minions Killed
514
0
Camps Cleared
0
1,725,469
Distance Traveled
1,799,648
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,233
362
41
2
0
369,634
5
L
Tyr
7,104
355
53
3
0
337,311
0
L
Bastet
8,829
441
83
4
0
354,012
1
W
Poseidon
11,213
561
134
7
0
384,277
3
W
Sylvanus
10,291
515
58
3
0
307,365
4
W
Nemesis
11,360
568
112
6
0
409,723
2
L
Tiamat
8,553
428
66
3
0
337,453
4
W
Kuzenbo
9,910
496
67
3
0
336,673
2
W
Anhur
11,745
587
143
7
0
361,610
7
L
Artemis
11,829
591
107
5
0
327,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role