Player Matchup

Hel
Hel
CommissarEpic
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,750 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hinterwolf
Kumbhakarna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,750 Elo+
Party 1
Mulan
Mulan
Nagatari
Mulan
Level 160
God Stats
1W - 0L
1,587 SR
Queue Stats
6W - 5L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
wolfofshadow
Danzaburou
Level 101
God Stats
1W - 0L
1,530 SR
Queue Stats
15W - 17L
1,750 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,750 Elo+

VS

Team Averages
Level 84
1,566 SR
1,692 Elo+
Yemoja
Yemoja
Eclipsal
Yemoja
Level 79
God Stats
1W - 1L
1,720 SR
Queue Stats
34W - 25L
1,686 Elo+
Party 2
Anhur
Anhur
Shinaku12
Anhur
Level 124
God Stats
0W - 1L
1,820 SR
Queue Stats
10W - 7L
1,667 Elo+
Party 2
Awilix
Awilix
Smartfirewolf
Awilix
Level 107
God Stats
1W - 2L
1,224 SR
Queue Stats
34W - 24L
1,686 Elo+
Party 2
Kukulkan
Kukulkan
eegers
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 12
14,325
623
7,060
15,181
12,210
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Hinterwolf
Kumbhakarna
20
7 / 4 / 9
15,948
693
14,334
27,438
30,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Nagatari
Mulan
20
10 / 7 / 5
16,914
735
30,024
36,688
31,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
wolfofshadow
Danzaburou
20
4 / 5 / 8
16,177
703
25,301
20,502
10,529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eclipsal
Yemoja
20
2 / 8 / 8
14,839
645
12,396
29,708
36,926
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
Shinaku12
Anhur
20
8 / 5 / 6
17,536
762
26,222
25,386
12,265
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 1 / 8
17,198
748
26,444
21,231
19,183
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
eegers
Kukulkan
20
2 / 9 / 5
14,485
630
11,101
13,966
9,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
22
Kills
21
21
Deaths
23
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Yemoja
Eclipsal
Yemoja
2
8
8
0.75
W
Kumbhakarna
Hinterwolf
Kumbhakarna
7
4
9
2.88
W
Mulan
Nagatari
Mulan
10
7
5
1.79
L
Anhur
Shinaku12
Anhur
8
5
6
2.2
L
9
1
8
13
L
Kukulkan
eegers
Kukulkan
2
9
5
0.5
W
Danzaburou
wolfofshadow
Danzaburou
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,719
Damage
76,163
99,809
Taken
90,291
85,365
Mitigated
77,511
36,728
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,060
624
7,373
6,777
15,181
12,210
68
6,201
8,840
21,033
0
L
Yemoja
Eclipsal
Yemoja
12,396
1,580
1,792
1,836
29,708
36,926
32
8,908
20,527
52,286
2,044
W
Kumbhakarna
Hinterwolf
Kumbhakarna
14,334
1,683
1,054
2,122
27,438
30,980
1,867
7,120
19,146
48,895
0
W
Mulan
Nagatari
Mulan
30,024
4,514
0
13,654
36,688
31,646
1,889
6,145
30,337
0
87,153
L
Anhur
Shinaku12
Anhur
26,222
17,717
0
5,486
25,386
12,265
3,462
5,446
19,780
0
90,383
L
26,444
10,341
0
495
21,231
19,183
399
3,009
18,148
0
75,937
L
Kukulkan
eegers
Kukulkan
11,101
2,504
0
0
13,966
9,137
552
4,129
9,695
50,087
0
W
Danzaburou
wolfofshadow
Danzaburou
25,301
14,802
0
5,748
20,502
10,529
3,617
4,439
16,063
0
101,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,364
Gold Earned
64,058
302
Minions Killed
379
21
Camps Cleared
14
1,687,178
Distance Traveled
1,458,011
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,325
623
32
1
4
405,233
1
L
Yemoja
14,839
645
79
3
2
321,266
1
W
Kumbhakarna
15,948
693
56
2
3
434,325
1
W
Mulan
16,914
735
105
5
6
417,794
0
L
Anhur
17,536
762
116
5
9
357,672
2
L
Awilix
17,198
748
107
5
3
482,125
1
L
Kukulkan
14,485
630
77
3
0
296,948
0
W
Danzaburou
16,177
703
109
5
8
429,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role