Player Matchup

Zhong Kui
Zhong Kui
Lemmi-Winks2
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,755 Elo+
Party 2
Cupid
Cupid
LuseScroo-3
Cupid
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 74L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
luseScroo_4
Cabrakan
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 17L
1,755 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,669 Elo+

VS

Team Averages
Level 44
1,511 SR
1,468 Elo+
Discordia
Discordia
AuraSCA1
Discordia
Level 26
God Stats
2W - 4L
1,492 SR
Queue Stats
18W - 19L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
HAMMER ICE
Jing Wei
Level 30
God Stats
7W - 7L
1,541 SR
Queue Stats
43W - 34L
1,511 Elo+
Party 1
Bastet
Bastet
TheUndead114
Bastet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 173L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lemmi-Winks2
Zhong Kui
13
2 / 3 / 24
10,564
660
6,870
12,524
8,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
18 / 0 / 15
13,715
857
21,532
15,117
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
luseScroo_4
Cabrakan
16
13 / 2 / 16
12,133
758
14,334
12,969
16,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AuraSCA1
Discordia
13
2 / 11 / 2
9,641
603
10,823
13,733
4,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
HAMMER ICE
Jing Wei
11
3 / 13 / 1
9,190
574
4,640
20,927
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
11
0 / 9 / 3
8,331
521
8,573
13,935
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
33
Kills
5
5
Deaths
33
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
AuraSCA1
Discordia
2
11
2
0.27
L
Jing Wei
HAMMER ICE
Jing Wei
3
13
1
0.27
W
Zhong Kui
Lemmi-Winks2
Zhong Kui
2
3
24
4.67
W
18
0
15
25.5
L
Bastet
0
9
3
0.17
W
Cabrakan
luseScroo_4
Cabrakan
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
24,036
40,610
Taken
48,595
31,398
Mitigated
15,624
20,641
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AuraSCA1
Discordia
10,823
341
0
1,518
13,733
4,254
120
5,276
8,457
33,222
0
L
Jing Wei
HAMMER ICE
Jing Wei
4,640
2,488
0
2,098
20,927
6,680
0
9,778
11,149
0
28,753
W
Zhong Kui
Lemmi-Winks2
Zhong Kui
6,870
0
0
4,618
12,524
8,115
716
2,916
9,608
35,934
0
W
21,532
11,645
3,336
7,956
15,117
6,667
815
4,400
10,717
0
78,628
L
Bastet
8,573
2,292
0
1,580
13,935
4,690
0
6,186
7,749
0
18,160
W
Cabrakan
luseScroo_4
Cabrakan
14,334
1,261
1,905
2,826
12,969
16,616
260
3,585
9,384
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
27,162
179
Minions Killed
121
0
Camps Cleared
0
871,523
Distance Traveled
721,196
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,641
603
59
4
0
222,734
0
L
Jing Wei
9,190
574
37
2
0
235,941
0
W
Zhong Kui
10,564
660
57
4
0
283,190
0
W
Cupid
13,715
857
108
7
0
297,335
0
L
Bastet
8,331
521
25
2
0
262,521
5
W
Cabrakan
12,133
758
14
1
0
290,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role