Player Matchup

Cernunnos
Cernunnos
Annainator
Cernunnos
Level 64
God Stats
38W - 9L
1,605 SR
Queue Stats
174W - 86L
1,533 Elo+
Party 2
Sobek
Sobek
Jaly
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Smackbro
Scylla
Level 156
God Stats
11W - 8L
1,341 SR
Queue Stats
626W - 255L
1,717 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,583 Elo+

VS

Team Averages
Level 77
1,530 SR
1,590 Elo+
Awilix
Awilix
CookieAce_Jr
Awilix
Level 77
God Stats
2W - 4L
1,487 SR
Queue Stats
226W - 239L
1,632 Elo+
Party 1
Cerberus
Cerberus
Noodles941
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
RaRa31493
Skadi
Level 150
God Stats
39W - 48L
1,603 SR
Queue Stats
88W - 102L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Annainator
Cernunnos
12
7 / 0 / 11
9,714
747
8,473
4,864
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jaly
Sobek
13
5 / 0 / 14
10,664
820
5,865
13,780
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Smackbro
Scylla
14
7 / 1 / 11
10,221
786
18,331
5,618
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 6 / 0
7,084
545
2,493
11,847
4,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Noodles941
Cerberus
9
0 / 9 / 0
7,000
538
3,225
14,786
15,221
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
RaRa31493
Skadi
12
1 / 4 / 0
8,335
641
4,982
12,274
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
19
Kills
1
1
Deaths
19
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Annainator
Cernunnos
7
0
11
12.5
L
Awilix
0
6
0
0
W
Sobek
Jaly
Sobek
5
0
14
12
L
Cerberus
Noodles941
Cerberus
0
9
0
0
L
Skadi
RaRa31493
Skadi
1
4
0
0.25
W
Scylla
Smackbro
Scylla
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,669
Damage
10,700
24,262
Taken
38,907
22,234
Mitigated
23,435
7,111
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Annainator
Cernunnos
8,473
3,562
0
391
4,864
3,160
1,124
512
4,352
0
29,398
L
Awilix
2,493
870
0
1,722
11,847
4,232
0
6,717
4,970
0
20,387
W
Sobek
Jaly
Sobek
5,865
617
0
5,255
13,780
16,713
328
2,616
11,164
17,499
0
L
Cerberus
Noodles941
Cerberus
3,225
98
0
1,537
14,786
15,221
0
8,718
5,747
18,274
0
L
Skadi
RaRa31493
Skadi
4,982
2,430
808
1,188
12,274
3,982
0
8,042
3,922
0
34,272
W
Scylla
Smackbro
Scylla
18,331
2,756
0
1,465
5,618
2,361
1,183
187
5,431
66,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
22,419
158
Minions Killed
138
0
Camps Cleared
0
693,245
Distance Traveled
629,399
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,714
747
53
4
0
228,307
3
L
Awilix
7,084
545
27
2
0
227,774
3
W
Sobek
10,664
820
19
1
0
252,224
8
L
Cerberus
7,000
538
49
4
0
196,940
4
L
Skadi
8,335
641
62
5
0
204,685
2
W
Scylla
10,221
786
86
7
0
212,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role