Player Matchup

Cthulhu
Cthulhu
BunningsSnagz
Cthulhu
Level 7
God Stats
1W - 1L
1,397 SR
Queue Stats
4W - 15L
1,205 Elo+
Party 4
Erlang Shen
Erlang Shen
Captain_R-Holt
Erlang Shen
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 36L
1,360 Elo+
Party 2
Tiamat
Tiamat
Dangerous_Genm
Tiamat
Level 85
God Stats
4W - 9L
1,141 SR
Queue Stats
50W - 108L
1,399 Elo+
Party 2
King Arthur
King Arthur
Wa_ge_Lmao
King Arthur
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 67L
1,328 Elo+
Party 2
Cupid
Cupid
vjeds
Cupid
Level 6
God Stats
2W - 3L
1,668 SR
Queue Stats
4W - 15L
1,205 Elo+
Party 4
Team Averages
Level 31
1,484 SR
1,300 Elo+

VS

Team Averages
Level 88
1,423 SR
1,359 Elo+
Anhur
Anhur
FaintCalf259609
Anhur
Level 123
God Stats
5W - 9L
1,476 SR
Queue Stats
381W - 449L
1,439 Elo+
Party 1
Tiamat
Tiamat
FriendlyHooper
Tiamat
Level 112
God Stats
14W - 20L
1,360 SR
Queue Stats
372W - 437L
1,429 Elo+
Party 1
Nemesis
Nemesis
H3hejr246
Nemesis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 235L
1,268 Elo+
Party 3
Ymir
Ymir
NovaNinja135
Ymir
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 252L
1,197 Elo+
Party 3
Amaterasu
Amaterasu
SpasticCarrot75
Amaterasu
Level 135
God Stats
11W - 7L
1,279 SR
Queue Stats
263W - 278L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 2 / 0
8,054
537
8,014
8,994
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Captain_R-Holt
Erlang Shen
12
0 / 1 / 1
6,874
458
2,349
9,779
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 1
6,815
454
3,008
9,074
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wa_ge_Lmao
King Arthur
11
0 / 5 / 0
6,511
434
5,765
14,052
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
vjeds
Cupid
9
1 / 3 / 2
5,978
399
6,106
8,168
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
9,039
603
8,483
10,363
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 1 / 4
8,909
594
8,263
6,530
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
H3hejr246
Nemesis
12
1 / 1 / 6
7,503
500
2,923
5,313
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 4
7,122
475
3,257
7,358
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SpasticCarrot75
Amaterasu
16
4 / 0 / 1
9,865
658
10,188
14,155
9,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
2
0
2.5
L
Erlang Shen
Captain_R-Holt
Erlang Shen
0
1
1
0.5
L
0
5
1
0.1
W
6
1
0
6
W
5
1
4
7
W
Nemesis
H3hejr246
Nemesis
1
1
6
4
W
0
3
4
0.67
W
Amaterasu
SpasticCarrot75
Amaterasu
4
0
1
4.5
L
King Arthur
Wa_ge_Lmao
King Arthur
0
5
0
0
L
Cupid
vjeds
Cupid
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
33,114
50,067
Taken
43,719
23,529
Mitigated
25,149
10,276
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,014
946
0
359
8,994
6,466
0
3,649
5,128
26,174
0
L
Erlang Shen
Captain_R-Holt
Erlang Shen
2,349
909
0
1,506
9,779
3,908
0
1,608
8,059
0
43,188
L
3,008
528
0
1,930
9,074
3,681
297
3,707
5,096
34,802
0
W
8,483
3,654
0
6,648
10,363
3,666
3,118
3,693
6,670
0
56,054
W
8,263
620
0
1,935
6,530
5,694
0
1,636
4,747
54,702
0
W
Nemesis
H3hejr246
Nemesis
2,923
1,005
0
962
5,313
3,204
204
2,279
2,892
0
34,932
W
3,257
1,028
421
1,490
7,358
2,938
722
2,939
4,419
32,483
0
W
Amaterasu
SpasticCarrot75
Amaterasu
10,188
4,589
0
9,047
14,155
9,647
146
186
13,491
0
63,228
L
King Arthur
Wa_ge_Lmao
King Arthur
5,765
1,347
0
4,480
14,052
8,127
0
628
13,385
0
33,922
L
Cupid
vjeds
Cupid
6,106
2,401
96
1,905
8,168
1,347
0
1,177
6,879
0
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
42,438
327
Minions Killed
466
0
Camps Cleared
0
1,367,280
Distance Traveled
1,416,740
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,054
537
47
3
0
298,567
0
L
Erlang Shen
6,874
458
88
6
0
305,644
2
L
Tiamat
6,815
454
90
6
0
255,933
1
W
Anhur
9,039
603
115
8
0
201,468
4
W
Tiamat
8,909
594
110
7
0
324,717
2
W
Nemesis
7,503
500
59
4
0
324,351
3
W
Ymir
7,122
475
58
4
0
286,870
0
W
Amaterasu
9,865
658
124
8
0
279,334
4
L
King Arthur
6,511
434
67
4
0
256,782
0
L
Cupid
5,978
399
35
2
0
250,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role