Player Matchup

Fenrir
Fenrir
KillerB71586
Fenrir
Level 18
God Stats
9W - 22L
1,406 SR
Queue Stats
39W - 67L
1,302 Elo+
Party 1
Medusa
Medusa
Wrath-Aspect
Medusa
Level 105
God Stats
12W - 12L
1,245 SR
Queue Stats
41W - 51L
1,333 Elo+
Party 1
He Bo
He Bo
ZeroDestroyer89
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 123L
1,302 Elo+
Party 1
Bellona
Bellona
hyperboi0487
Bellona
Level 8
God Stats
17W - 16L
1,538 SR
Queue Stats
33W - 40L
1,397 Elo+
Party 1
Anubis
Anubis
keyword__
Anubis
Level 25
God Stats
14W - 14L
1,500 SR
Queue Stats
108W - 121L
1,317 Elo+
Party 1
Team Averages
Level 48
1,438 SR
1,330 Elo+

VS

Team Averages
Level 20
1,505 SR
1,400 Elo+
Izanami
Izanami
Humannaquin
Izanami
Level 29
God Stats
67W - 69L
1,442 SR
Queue Stats
144W - 165L
1,405 Elo+
Solo
Set
Set
IndigoDayne
Set
Level 27
God Stats
11W - 15L
1,540 SR
Queue Stats
94W - 90L
1,382 Elo+
Solo
Tiamat
Tiamat
KriptoTargeryan
Tiamat
Level 29
God Stats
38W - 62L
1,531 SR
Queue Stats
275W - 353L
1,409 Elo+
Solo
Cthulhu
Cthulhu
NAIVE132
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
VvRAvV
Nemesis
Level 4
God Stats
6W - 10L
1,511 SR
Queue Stats
30W - 40L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
1 / 9 / 6
13,153
470
5,712
24,205
10,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
20
18 / 3 / 5
16,959
606
29,754
24,858
11,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 7 / 10
13,115
468
7,099
15,284
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
hyperboi0487
Bellona
20
6 / 8 / 5
13,978
499
12,111
28,436
16,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
keyword__
Anubis
20
5 / 4 / 8
13,255
473
7,318
14,846
7,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Humannaquin
Izanami
20
4 / 12 / 2
14,086
503
19,622
26,093
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
24 / 6 / 0
16,144
577
37,506
26,098
21,887
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 2 / 9
12,757
456
13,341
11,638
18,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NAIVE132
Cthulhu
3
0 / 3 / 0
7,031
251
97
2,575
722
Nemesis
VvRAvV
Nemesis
14
0 / 11 / 3
10,251
366
3,461
17,364
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
32
Kills
28
31
Deaths
34
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Humannaquin
Izanami
4
12
2
0.42
L
24
6
0
4
W
Fenrir
1
9
6
0.44
L
0
2
9
2.25
L
Cthulhu
NAIVE132
Cthulhu
0
3
0
0
L
Nemesis
VvRAvV
Nemesis
0
11
3
0.14
W
Medusa
18
3
5
6.83
W
2
7
10
1
W
Bellona
hyperboi0487
Bellona
6
8
5
1.06
W
Anubis
keyword__
Anubis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,994
Damage
74,027
107,629
Taken
83,768
51,877
Mitigated
59,459
30,194
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Humannaquin
Izanami
19,622
15,144
315
6,419
26,093
11,153
1,180
5,710
20,383
0
110,726
L
37,506
20,613
97
5,369
26,098
21,887
231
4,735
21,363
0
103,513
W
Fenrir
5,712
1,392
0
8,889
24,205
10,908
2,271
1,477
22,528
0
87,665
L
13,341
381
291
2,232
11,638
18,274
0
2,008
9,630
81,670
0
L
Cthulhu
NAIVE132
Cthulhu
97
29
0
0
2,575
722
132
523
2,052
801
0
L
Nemesis
VvRAvV
Nemesis
3,461
2,132
0
1,201
17,364
7,423
377
1,441
15,923
0
54,508
W
Medusa
29,754
18,683
0
6,511
24,858
11,034
3,885
2,137
22,671
0
129,414
W
7,099
1,303
0
943
15,284
5,439
488
1,399
13,676
47,201
0
W
Bellona
hyperboi0487
Bellona
12,111
6,963
0
7,686
28,436
16,955
770
4,493
23,593
0
48,584
W
Anubis
keyword__
Anubis
7,318
741
0
6,165
14,846
7,541
1,146
3,932
10,653
65,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,460
Gold Earned
60,269
615
Minions Killed
528
0
Camps Cleared
0
2,469,751
Distance Traveled
1,805,489
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,086
503
199
7
0
403,987
4
L
Set
16,144
577
122
4
0
480,078
0
W
Fenrir
13,153
470
132
5
0
470,515
0
L
Tiamat
12,757
456
123
4
0
467,358
0
L
Cthulhu
7,031
251
2
0
0
84,349
1
L
Nemesis
10,251
366
82
3
0
369,717
0
W
Medusa
16,959
606
174
6
0
513,744
1
W
He Bo
13,115
468
99
4
0
495,931
6
W
Bellona
13,978
499
81
3
0
526,093
0
W
Anubis
13,255
473
129
5
0
463,468
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role