Player Matchup

Tiamat
Tiamat
Jus7in 4417
Tiamat
Level 6
God Stats
9W - 4L
1,517 SR
Queue Stats
9W - 6L
1,350 Elo+
Party 1
Cupid
Cupid
Rivictionz
Cupid
Level 8
God Stats
41W - 27L
1,503 SR
Queue Stats
55W - 48L
1,359 Elo+
Party 3
Bellona
Bellona
WildWeeWee980
Bellona
Level 14
God Stats
30W - 29L
1,550 SR
Queue Stats
90W - 79L
1,323 Elo+
Party 3
Sol
Sol
ZETSUxx117
Sol
Level 28
God Stats
4W - 2L
1,395 SR
Queue Stats
13W - 9L
1,372 Elo+
Party 1
Ymir
Ymir
vGoated3
Ymir
Level 10
God Stats
15W - 9L
1,522 SR
Queue Stats
68W - 62L
1,353 Elo+
Party 3
Team Averages
Level 13
1,497 SR
1,351 Elo+

VS

Team Averages
Level 29
1,374 SR
1,168 Elo+
Nox
Nox
JnostRS
Nox
Level 24
God Stats
18W - 13L
1,537 SR
Queue Stats
114W - 125L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
JumpiestPath996
Tsukuyomi
Level 103
God Stats
1W - 2L
1,300 SR
Queue Stats
9W - 12L
1,205 Elo+
Party 2
Fenrir
Fenrir
ReconRanger49
Fenrir
Level 2
God Stats
0W - 3L
1,203 SR
Queue Stats
1W - 3L
1,074 Elo+
Party 2
Kukulkan
Kukulkan
rus151
Kukulkan
Level 13
God Stats
1W - 3L
1,333 SR
Queue Stats
1W - 7L
1,051 Elo+
Solo
Ymir
Ymir
どら57295
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 1 / 18
11,084
1,008
7,781
5,891
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
18
10 / 3 / 12
12,877
1,171
16,633
11,459
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
17
4 / 1 / 18
10,692
972
11,327
11,487
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 1 / 16
12,853
1,168
19,318
8,437
3,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
18
5 / 3 / 26
12,469
1,134
13,774
10,815
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

316

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
0 / 9 / 3
9,855
896
5,527
15,377
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
JumpiestPath996
Tsukuyomi
16
6 / 9 / 2
11,479
1,044
19,309
20,663
8,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
9,796
891
7,486
11,359
6,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
rus151
Kukulkan
15
1 / 8 / 2
9,452
859
5,090
14,557
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
0 / 3 / 2
9,382
853
1,561
15,256
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
21
35
Kills
9
9
Deaths
35
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
0
9
3
0.17
L
Tsukuyomi
JumpiestPath996
Tsukuyomi
6
9
2
0.78
W
Tiamat
4
1
18
13
L
2
6
3
0.58
W
Cupid
10
3
12
5.33
W
Bellona
4
1
18
13
W
12
1
16
20
L
Kukulkan
rus151
Kukulkan
1
8
2
0.25
W
Ymir
5
3
26
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,833
Damage
38,973
48,089
Taken
77,212
31,120
Mitigated
38,939
13,121
Healing
1,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
5,527
41
0
0
15,377
5,667
0
9,434
5,893
24,346
0
L
Tsukuyomi
JumpiestPath996
Tsukuyomi
19,309
5,415
0
492
20,663
8,031
0
9,644
10,910
0
35,692
W
Tiamat
7,781
717
0
2,971
5,891
3,872
0
2,542
3,248
29,331
0
L
7,486
2,816
0
537
11,359
6,895
0
6,977
4,257
0
10,094
W
Cupid
16,633
8,288
209
4,660
11,459
4,675
0
1,691
9,610
0
35,893
W
Bellona
11,327
4,972
0
740
11,487
9,530
0
2,577
8,826
13
18,454
W
19,318
7,698
0
3,857
8,437
3,094
0
1,375
6,934
40,170
0
L
Kukulkan
rus151
Kukulkan
5,090
1,111
0
0
14,557
5,167
0
8,035
6,447
18,566
0
W
Ymir
13,774
2,486
0
684
10,815
9,949
0
3,276
7,293
26,451
0
L
1,561
415
0
366
15,256
13,179
0
6,783
8,302
5,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,975
Gold Earned
49,964
191
Minions Killed
121
11
Camps Cleared
4
1,049,777
Distance Traveled
804,711
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,855
896
60
5
0
174,514
0
L
Tsukuyomi
11,479
1,044
27
2
3
187,066
0
W
Tiamat
11,084
1,008
59
5
1
218,114
0
L
Fenrir
9,796
891
3
0
0
126,354
2
W
Cupid
12,877
1,171
36
3
9
198,604
1
W
Bellona
10,692
972
12
1
0
240,602
4
W
Sol
12,853
1,168
55
5
0
205,395
0
L
Kukulkan
9,452
859
29
3
0
132,466
3
W
Ymir
12,469
1,134
29
3
1
187,062
0
L
Ymir
9,382
853
2
0
1
184,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role