Player Matchup

Hou Yi
Hou Yi
CloudFantasyXII
Hou Yi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,339 Elo+
Party 3
Yemoja
Yemoja
Hanekawakuro
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,339 Elo+
Party 3
Hun Batz
Hun Batz
RAELMZ
Hun Batz
Level 8
God Stats
7W - 5L
1,347 SR
Queue Stats
52W - 63L
1,435 Elo+
Solo
Pele
Pele
Thiffany_Wilson
Pele
Level 29
God Stats
2W - 1L
1,607 SR
Queue Stats
289W - 311L
1,344 Elo+
Solo
Tiamat
Tiamat
xlSyntonylx
Tiamat
Level 29
God Stats
49W - 29L
1,761 SR
Queue Stats
82W - 60L
1,611 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,414 Elo+

VS

Team Averages
Level 12
1,505 SR
1,355 Elo+
Cupid
Cupid
AbutreAfricano
Cupid
Level 27
God Stats
8W - 4L
1,750 SR
Queue Stats
234W - 227L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Arthiezin
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,371 Elo+
Party 2
Poseidon
Poseidon
BabalonnEscarlat
Poseidon
Level 7
God Stats
1W - 3L
1,453 SR
Queue Stats
9W - 10L
1,198 Elo+
Party 1
Bellona
Bellona
Mastertritu
Bellona
Level 15
God Stats
30W - 15L
1,325 SR
Queue Stats
45W - 46L
1,317 Elo+
Party 1
Nemesis
Nemesis
lihanzin
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
12,065
1,097
19,707
11,763
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
16
1 / 3 / 9
10,731
976
4,470
8,663
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
RAELMZ
Hun Batz
16
3 / 4 / 13
10,524
957
12,969
11,798
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 4 / 12
10,545
959
9,260
13,153
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
9 / 1 / 8
12,407
1,128
23,408
9,076
11,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
11,901
1,082
14,158
18,133
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Arthiezin
Cthulhu
14
0 / 6 / 2
8,895
809
2,553
10,518
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 8
10,390
945
10,869
12,789
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Mastertritu
Bellona
16
7 / 6 / 4
11,668
1,061
13,764
23,809
16,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
lihanzin
Nemesis
15
1 / 6 / 6
9,329
848
6,361
11,656
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
23
Kills
14
14
Deaths
23
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
L
Cthulhu
Arthiezin
Cthulhu
0
6
2
0.17
L
2
3
8
2
W
7
2
5
4.75
W
Yemoja
1
3
9
1.83
L
Bellona
Mastertritu
Bellona
7
6
4
1.5
W
Hun Batz
RAELMZ
Hun Batz
3
4
13
2.38
W
3
4
12
2.25
L
Nemesis
lihanzin
Nemesis
1
6
6
0.67
W
Tiamat
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,814
Damage
47,705
54,453
Taken
76,905
35,535
Mitigated
45,610
17,284
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,158
8,499
24
1,991
18,133
12,749
0
4,498
13,635
0
44,827
L
Cthulhu
Arthiezin
Cthulhu
2,553
414
0
245
10,518
6,806
0
3,254
7,264
6,266
0
L
10,869
1,446
130
247
12,789
4,935
0
6,085
6,704
28,569
0
W
19,707
14,165
0
5,397
11,763
5,134
0
2,852
8,861
0
51,177
W
Yemoja
4,470
1,306
2,395
789
8,663
8,211
0
2,114
6,499
13,870
0
L
Bellona
Mastertritu
Bellona
13,764
3,608
0
153
23,809
16,192
0
9,684
14,125
0
31,815
W
Hun Batz
RAELMZ
Hun Batz
12,969
4,812
0
897
11,798
5,574
0
3,020
8,703
0
23,214
W
9,260
2,697
0
1,732
13,153
5,517
0
3,257
9,846
0
17,533
L
Nemesis
lihanzin
Nemesis
6,361
2,984
0
1,245
11,656
4,928
0
4,357
7,299
0
9,870
W
Tiamat
23,408
2,912
1,230
4,844
9,076
11,099
0
1,929
7,122
46,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
52,183
175
Minions Killed
175
9
Camps Cleared
5
961,127
Distance Traveled
853,507
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,901
1,082
74
7
3
206,375
0
L
Cthulhu
8,895
809
11
1
0
81,999
0
L
Poseidon
10,390
945
40
4
1
199,236
0
W
Hou Yi
12,065
1,097
58
5
5
200,537
0
W
Yemoja
10,731
976
22
2
0
134,633
0
L
Bellona
11,668
1,061
43
4
1
217,977
0
W
Hun Batz
10,524
957
25
2
2
206,036
0
W
Pele
10,545
959
8
1
0
196,256
0
L
Nemesis
9,329
848
7
1
0
147,920
1
W
Tiamat
12,407
1,128
62
6
2
223,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role