Player Matchup

Guan Yu
Guan Yu
DumpiTruck
Guan Yu
Level 13
God Stats
6W - 7L
1,279 SR
Queue Stats
98W - 96L
1,303 Elo+
Party 3
Izanami
Izanami
Kmoney420
Izanami
Level 27
God Stats
16W - 27L
1,390 SR
Queue Stats
145W - 213L
1,383 Elo+
Solo
Susano
Susano
MeeMoo624
Susano
Level 6
God Stats
2W - 6L
1,318 SR
Queue Stats
2W - 8L
1,050 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pllogo
Tsukuyomi
Level 5
God Stats
2W - 4L
1,183 SR
Queue Stats
3W - 9L
1,050 Elo+
Party 2
Ymir
Ymir
Swayze87
Ymir
Level 17
God Stats
0W - 3L
1,167 SR
Queue Stats
83W - 92L
1,332 Elo+
Party 3
Team Averages
Level 14
1,267 SR
1,224 Elo+

VS

Team Averages
Level 25
1,374 SR
1,433 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Handersson98
Mercury
Level 57
God Stats
20W - 8L
1,299 SR
Queue Stats
344W - 317L
1,453 Elo+
Party 1
Ymir
Ymir
IngCris
Ymir
Level 9
God Stats
2W - 2L
1,293 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 1
Tyr
Tyr
SGGReality
Tyr
Level 21
God Stats
1W - 4L
1,279 SR
Queue Stats
29W - 22L
1,291 Elo+
Solo
Ra
Ra
jhamir2
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DumpiTruck
Guan Yu
18
6 / 4 / 2
11,608
484
18,888
20,060
17,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kmoney420
Izanami
17
5 / 7 / 6
10,622
443
11,420
17,780
7,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
MeeMoo624
Susano
16
2 / 9 / 7
9,829
410
10,464
16,010
6,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Pllogo
Tsukuyomi
15
8 / 11 / 6
10,887
454
13,379
25,239
11,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
3 / 12 / 5
10,174
424
13,488
27,920
26,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 10 / 9
11,864
494
8,745
18,391
10,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Handersson98
Mercury
20
24 / 1 / 8
16,887
704
33,860
23,300
12,586
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
IngCris
Ymir
17
5 / 5 / 8
12,123
505
11,807
22,987
29,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 3
11,419
476
5,238
13,183
12,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 5 / 16
13,551
565
16,347
17,769
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
24
Kills
43
43
Deaths
24
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
10
9
0.75
L
Guan Yu
DumpiTruck
Guan Yu
6
4
2
1.75
W
Mercury
Handersson98
Mercury
24
1
8
28
W
Ymir
IngCris
Ymir
5
5
8
1.8
L
Izanami
Kmoney420
Izanami
5
7
6
1.14
L
Susano
MeeMoo624
Susano
2
9
7
0.61
L
Tsukuyomi
Pllogo
Tsukuyomi
8
11
6
1
W
1
3
3
0.83
L
Ymir
3
12
5
0.46
W
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,639
Damage
75,997
107,009
Taken
95,630
69,586
Mitigated
72,645
19,541
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,745
1,577
1,723
4,603
18,391
10,133
1,461
1,437
16,954
52,369
0
L
Guan Yu
DumpiTruck
Guan Yu
18,888
4,564
672
6,000
20,060
17,552
918
5,623
14,112
0
60,846
W
Mercury
Handersson98
Mercury
33,860
22,859
0
6,892
23,300
12,586
0
3,006
20,294
0
166,272
W
Ymir
IngCris
Ymir
11,807
2,918
0
713
22,987
29,017
934
5,518
17,469
40,407
0
L
Izanami
Kmoney420
Izanami
11,420
7,170
0
5,505
17,780
7,037
876
6,526
11,174
0
75,689
L
Susano
MeeMoo624
Susano
10,464
3,036
0
2,362
16,010
6,543
352
7,337
8,673
0
38,304
L
Tsukuyomi
Pllogo
Tsukuyomi
13,379
3,111
0
3,683
25,239
11,545
0
6,995
17,979
0
58,103
W
5,238
637
0
2,700
13,183
12,787
2,400
94
13,089
208
44,768
L
Ymir
13,488
3,018
0
1,319
27,920
26,909
0
12,103
15,691
37,592
0
W
16,347
2,235
4,448
5,163
17,769
8,122
3,070
3,643
14,126
67,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
65,844
388
Minions Killed
519
0
Camps Cleared
0
2,038,838
Distance Traveled
2,250,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,864
494
89
4
0
372,623
0
L
Guan Yu
11,608
484
98
4
0
436,396
2
W
Mercury
16,887
704
193
8
0
600,254
1
W
Ymir
12,123
505
47
2
0
434,062
1
L
Izanami
10,622
443
100
4
0
404,255
1
L
Susano
9,829
410
59
2
0
427,922
0
L
Tsukuyomi
10,887
454
90
4
0
407,205
1
W
Tyr
11,419
476
72
3
0
398,192
0
L
Ymir
10,174
424
41
2
0
363,060
1
W
Ra
13,551
565
118
5
0
445,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role