Player Matchup

Janus
Janus
CrazyHotdogMan4
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Chronos
Chronos
Il BuIIseye lI
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Tyr
Tyr
Jnickyd
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,272 Elo+
Party 1
Merlin
Merlin
Raccoon7146
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Susano
Susano
l Bullguy l
Susano
Level 17
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Team Averages
Level 53
1,496 SR
1,272 Elo+

VS

Team Averages
Level 90
1,476 SR
1,408 Elo+
Thor
Thor
AgentGoofyGecko
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,323 Elo+
Party 2
Ah Puch
Ah Puch
NotSlimNotShady
Ah Puch
Level 69
God Stats
9W - 4L
1,488 SR
Queue Stats
268W - 271L
1,436 Elo+
Party 2
Fenrir
Fenrir
PAPANUG12
Fenrir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,378 Elo+
Solo
Cthulhu
Cthulhu
RedBeardActualx
Cthulhu
Level 99
God Stats
1W - 0L
1,608 SR
Queue Stats
9W - 13L
1,475 Elo+
Solo
Apollo
Apollo
RedLokus
Apollo
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
42W - 52L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
8,150
679
5,715
9,779
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
8,605
717
6,303
10,466
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
2 / 4 / 8
8,829
736
6,630
16,366
11,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
2 / 6 / 1
8,656
721
9,725
10,821
4,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
16
7 / 6 / 5
9,772
814
11,830
11,797
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 14
10,580
882
11,027
9,760
7,432
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
6 / 2 / 16
10,280
857
17,571
9,458
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PAPANUG12
Fenrir
15
5 / 6 / 14
9,369
781
9,115
11,048
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 2 / 16
10,170
848
10,486
14,101
7,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
RedLokus
Apollo
16
3 / 3 / 14
9,428
786
6,854
10,085
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
13
Kills
27
27
Deaths
15
28
Assists
74
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
0
6
8
0.67
L
2
5
6
1
L
Tyr
2
4
8
1.5
W
6
2
16
7
W
Fenrir
PAPANUG12
Fenrir
5
6
14
2
L
Merlin
2
6
1
0.42
W
4
2
16
6
W
Apollo
RedLokus
Apollo
3
3
14
3.33
L
Susano
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,203
Damage
55,053
59,229
Taken
54,452
27,684
Mitigated
27,174
15,048
Healing
23,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,027
521
2,190
3,202
9,760
7,432
986
4,082
5,240
0
19,997
L
5,715
0
817
1,918
9,779
3,498
0
5,570
4,209
15,937
0
L
6,303
533
325
918
10,466
3,948
0
4,770
5,696
11,709
0
L
Tyr
6,630
831
969
5,311
16,366
11,252
0
7,001
9,365
0
14,134
W
17,571
245
1,505
3,636
9,458
3,588
387
3,223
5,845
34,152
0
W
Fenrir
PAPANUG12
Fenrir
9,115
1,993
1,581
1,015
11,048
4,698
70
1,918
9,000
0
14,849
L
Merlin
9,725
242
438
1,524
10,821
4,427
0
5,493
5,328
25,201
0
W
10,486
589
3,429
3,712
14,101
7,579
695
5,332
8,156
25,400
0
W
Apollo
RedLokus
Apollo
6,854
4,918
1,346
1,838
10,085
3,877
2,924
5,095
4,468
0
20,069
L
Susano
11,830
1,405
367
2,461
11,797
4,559
0
5,223
6,574
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
49,827
124
Minions Killed
120
0
Camps Cleared
0
997,502
Distance Traveled
1,134,681
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,580
882
15
1
0
226,057
0
L
Janus
8,150
679
21
2
0
176,614
1
L
Chronos
8,605
717
23
2
0
214,222
0
L
Tyr
8,829
736
18
2
0
227,455
5
W
Ah Puch
10,280
857
27
2
0
217,858
3
W
Fenrir
9,369
781
8
1
0
235,899
1
L
Merlin
8,656
721
43
4
0
176,040
1
W
Cthulhu
10,170
848
33
3
0
237,778
0
W
Apollo
9,428
786
37
3
0
217,089
0
L
Susano
9,772
814
19
2
0
203,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role