Player Matchup

King Arthur
King Arthur
CheesyBaton5278
King Arthur
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 12L
1,197 Elo+
Party 1
Thor
Thor
Le Jaden
Thor
Level 5
God Stats
1W - 6L
1,321 SR
Queue Stats
6W - 9L
1,142 Elo+
Party 1
Poseidon
Poseidon
PP AlfaBravo
Poseidon
Level 2
God Stats
20W - 12L
1,722 SR
Queue Stats
44W - 36L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
PP BigYeeterson
Cthulhu
Level 11
God Stats
50W - 42L
1,360 SR
Queue Stats
222W - 246L
1,246 Elo+
Party 1
Fenrir
Fenrir
PP PeanutDog
Fenrir
Level 7
God Stats
32W - 23L
1,166 SR
Queue Stats
43W - 37L
1,090 Elo+
Party 1
Team Averages
Level 5
1,414 SR
1,260 Elo+

VS

Team Averages
Level 18
1,499 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NerdyPotato6837
Bellona
Level 7
God Stats
3W - 3L
1,321 SR
Queue Stats
24W - 30L
1,285 Elo+
Solo
Neith
Neith
SkyTatum892
Neith
Level 6
God Stats
13W - 5L
1,787 SR
Queue Stats
13W - 11L
1,459 Elo+
Solo
Cupid
Cupid
kgodinho91
Cupid
Level 28
God Stats
95W - 113L
1,369 SR
Queue Stats
132W - 150L
1,374 Elo+
Solo
Izanami
Izanami
xCousi
Izanami
Level 19
God Stats
73W - 70L
1,516 SR
Queue Stats
116W - 137L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheesyBaton5278
King Arthur
15
0 / 4 / 1
9,479
862
2,617
15,370
14,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
15
0 / 5 / 2
9,431
857
2,463
12,051
5,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
PP AlfaBravo
Poseidon
15
0 / 5 / 1
9,585
871
8,954
11,036
3,968
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 5 / 2
10,198
927
20,262
31,962
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
16
3 / 6 / 0
10,266
933
11,078
17,403
8,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

46

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 0 / 13
10,905
991
4,208
7,032
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 0 / 14
10,739
976
13,474
12,464
7,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 0 / 16
10,559
960
5,673
8,743
3,834
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
17
2 / 3 / 15
11,020
1,002
10,783
8,840
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
xCousi
Izanami
19
18 / 0 / 5
14,188
1,290
46,031
13,092
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
88
3
Kills
25
25
Deaths
3
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
13
8.5
L
King Arthur
CheesyBaton5278
King Arthur
0
4
1
0.13
L
Thor
0
5
2
0.2
W
3
0
14
10
L
Poseidon
PP AlfaBravo
Poseidon
0
5
1
0.1
L
0
5
2
0.2
L
Fenrir
3
6
0
0.5
W
0
0
16
8
W
Cupid
2
3
15
3.17
W
Izanami
xCousi
Izanami
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
80,169
87,822
Taken
50,171
51,481
Mitigated
24,524
5,952
Healing
23,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,208
26
9,411
4,583
7,032
3,295
0
4,896
2,111
22,234
0
L
King Arthur
CheesyBaton5278
King Arthur
2,617
425
0
684
15,370
14,197
0
891
14,479
0
7,218
L
Thor
2,463
1,029
486
669
12,051
5,419
0
393
11,658
0
6,986
W
13,474
4,008
784
641
12,464
7,430
0
6,837
5,452
0
19,995
L
Poseidon
PP AlfaBravo
Poseidon
8,954
1,701
0
0
11,036
3,968
0
513
10,523
33,751
0
L
20,262
625
902
1,144
31,962
19,441
0
1,545
30,417
43,738
0
L
Fenrir
11,078
2,571
514
1,553
17,403
8,456
0
866
16,537
0
18,361
W
5,673
2,280
0
722
8,743
3,834
0
5,727
2,966
0
10,100
W
Cupid
10,783
5,395
231
501
8,840
4,005
0
3,293
5,522
0
30,824
W
Izanami
xCousi
Izanami
46,031
38,108
0
6,379
13,092
5,960
0
8,463
4,579
0
85,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
57,411
159
Minions Killed
228
2
Camps Cleared
6
1,023,517
Distance Traveled
1,059,915
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,905
991
54
5
0
268,470
0
L
King Arthur
9,479
862
11
1
1
226,215
0
L
Thor
9,431
857
5
0
1
195,574
0
W
Bellona
10,739
976
14
1
0
221,424
0
L
Poseidon
9,585
871
62
6
0
169,686
1
L
Cthulhu
10,198
927
63
6
0
220,365
1
L
Fenrir
10,266
933
18
2
0
211,677
1
W
Neith
10,559
960
7
1
1
198,187
1
W
Cupid
11,020
1,002
50
5
1
202,048
0
W
Izanami
14,188
1,290
103
9
4
169,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role