Player Matchup

Agni
Agni
Tonytoni_987
Agni
Level 6
God Stats
7W - 8L
1,360 SR
Queue Stats
181W - 202L
1,214 Elo+
Party 2
Neith
Neith
Vyxyn
Neith
Level 12
God Stats
13W - 15L
1,539 SR
Queue Stats
15W - 22L
1,272 Elo+
Solo
Artemis
Artemis
Whitewolf1520
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
994 Elo+
Solo
Ymir
Ymir
Yanyan987
Ymir
Level 14
God Stats
46W - 59L
1,380 SR
Queue Stats
580W - 645L
1,329 Elo+
Party 2
Izanami
Izanami
vGhQst
Izanami
Level 5
God Stats
1W - 6L
1,171 SR
Queue Stats
20W - 31L
1,136 Elo+
Solo
Team Averages
Level 9
1,390 SR
1,189 Elo+

VS

Team Averages
Level 36
1,390 SR
1,379 Elo+
Sylvanus
Sylvanus
Beastimal
Sylvanus
Level 43
God Stats
6W - 5L
1,177 SR
Queue Stats
20W - 18L
1,319 Elo+
Party 1
Vamana
Vamana
Gligggsss
Vamana
Level 7
God Stats
11W - 9L
1,263 SR
Queue Stats
21W - 19L
1,319 Elo+
Party 1
Ne Zha
Ne Zha
Mvrfortune
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,369 Elo+
Party 1
Scylla
Scylla
claudmaster
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,444 Elo+
Party 1
Achilles
Achilles
itsBigMilky
Achilles
Level 3
God Stats
3W - 2L
1,509 SR
Queue Stats
27W - 26L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
10,136
921
15,534
14,823
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vyxyn
Neith
16
0 / 7 / 1
9,457
860
8,822
12,532
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
16
1 / 9 / 3
10,143
922
16,222
12,663
5,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
16
0 / 11 / 2
10,209
928
7,243
23,035
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
vGhQst
Izanami
15
2 / 8 / 2
10,357
942
9,932
15,244
4,961
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beastimal
Sylvanus
19
5 / 1 / 29
13,364
1,215
5,293
12,984
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Gligggsss
Vamana
19
9 / 1 / 22
12,237
1,112
19,033
18,929
15,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Mvrfortune
Ne Zha
20
19 / 0 / 20
13,448
1,223
22,803
9,109
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
3 / 0 / 25
11,236
1,021
4,663
5,177
2,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
itsBigMilky
Achilles
19
8 / 2 / 25
12,048
1,095
20,809
18,276
18,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
165
4
Kills
44
44
Deaths
4
10
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beastimal
Sylvanus
5
1
29
19.5
W
Vamana
Gligggsss
Vamana
9
1
22
20
W
Ne Zha
Mvrfortune
Ne Zha
19
0
20
29
L
1
9
2
0.22
L
Neith
Vyxyn
Neith
0
7
1
0.07
L
Artemis
1
9
3
0.28
L
Ymir
0
11
2
0.09
W
Scylla
3
0
25
15.5
W
Achilles
itsBigMilky
Achilles
8
2
25
10.25
L
Izanami
vGhQst
Izanami
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,753
Damage
72,601
78,297
Taken
64,475
38,492
Mitigated
52,904
5,310
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beastimal
Sylvanus
5,293
2,372
7,443
5,813
12,984
12,565
0
5,411
7,332
22,072
0
W
Vamana
Gligggsss
Vamana
19,033
10,103
0
3,839
18,929
15,195
0
6,648
12,142
0
31,410
W
Ne Zha
Mvrfortune
Ne Zha
22,803
7,935
0
2,123
9,109
4,397
0
2,846
6,263
0
45,351
L
15,534
559
0
0
14,823
5,383
0
2,144
12,429
39,185
0
L
Neith
Vyxyn
Neith
8,822
5,473
0
1,389
12,532
5,079
0
1,531
10,855
0
22,727
L
Artemis
16,222
6,247
0
0
12,663
5,168
0
205
12,308
0
34,155
L
Ymir
7,243
1,109
0
804
23,035
17,901
0
3,235
19,341
19,928
0
W
Scylla
4,663
1,196
0
328
5,177
2,429
0
1,522
3,655
11,199
0
W
Achilles
itsBigMilky
Achilles
20,809
8,805
0
1,813
18,276
18,318
0
6,350
11,926
35
41,320
L
Izanami
vGhQst
Izanami
9,932
7,184
1,006
2,111
15,244
4,961
0
2,876
12,047
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,302
Gold Earned
62,333
184
Minions Killed
210
3
Camps Cleared
2
733,202
Distance Traveled
1,054,806
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,364
1,215
31
3
0
168,816
0
W
Vamana
12,237
1,112
38
3
1
229,210
0
W
Ne Zha
13,448
1,223
48
4
1
239,004
0
L
Agni
10,136
921
45
4
0
189,573
0
L
Neith
9,457
860
26
2
0
105,064
0
L
Artemis
10,143
922
34
3
2
148,966
0
L
Ymir
10,209
928
42
4
1
152,827
0
W
Scylla
11,236
1,021
30
3
0
204,572
0
W
Achilles
12,048
1,095
63
6
0
213,204
0
L
Izanami
10,357
942
37
3
0
136,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role