Player Matchup

Bellona
Bellona
Consequentlee
Bellona
Level 11
God Stats
5W - 5L
1,444 SR
Queue Stats
54W - 46L
1,657 Elo+
Party 3
Anhur
Anhur
HoustonTxBB
Anhur
Level 33
God Stats
2W - 4L
1,605 SR
Queue Stats
24W - 18L
1,552 Elo+
Party 1
Ymir
Ymir
ItsNaj
Ymir
Level 48
God Stats
7W - 3L
1,730 SR
Queue Stats
249W - 255L
1,422 Elo+
Party 3
Fenrir
Fenrir
KogaTsuki
Fenrir
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 99L
1,495 Elo+
Party 3
Merlin
Merlin
SummitCountyRat
Merlin
Level 29
God Stats
3W - 6L
1,492 SR
Queue Stats
18W - 19L
1,458 Elo+
Party 1
Team Averages
Level 40
1,554 SR
1,517 Elo+

VS

Team Averages
Level 45
1,505 SR
1,465 Elo+
Bellona
Bellona
BoogieWoogie69
Bellona
Level 27
God Stats
2W - 0L
1,347 SR
Queue Stats
144W - 162L
1,513 Elo+
Party 2
Artio
Artio
Creedy55
Artio
Level 38
God Stats
6W - 2L
1,575 SR
Queue Stats
104W - 120L
1,413 Elo+
Solo
Zeus
Zeus
Junioroiluj
Zeus
Level 26
God Stats
15W - 21L
1,651 SR
Queue Stats
233W - 254L
1,514 Elo+
Party 2
King Arthur
King Arthur
blukorin
King Arthur
Level 106
God Stats
5W - 7L
1,510 SR
Queue Stats
172W - 210L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
pancuk
Cernunnos
Level 29
God Stats
1W - 0L
1,442 SR
Queue Stats
29W - 39L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 3 / 1
9,967
498
8,932
18,354
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 7
9,234
462
11,815
13,400
4,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
ItsNaj
Ymir
13
2 / 7 / 5
7,990
400
8,578
19,511
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
KogaTsuki
Fenrir
14
4 / 9 / 3
9,040
452
11,529
20,194
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 4
9,661
483
15,905
13,253
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 6
12,367
618
10,542
24,455
17,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Creedy55
Artio
16
4 / 3 / 8
11,208
560
2,929
19,521
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 4 / 9
11,728
586
17,664
14,291
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
blukorin
King Arthur
19
5 / 3 / 5
12,570
629
16,955
24,492
22,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
pancuk
Cernunnos
17
3 / 5 / 13
11,104
555
15,375
16,944
6,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
15
Kills
25
25
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Bellona
2
3
1
0.83
W
Artio
Creedy55
Artio
4
3
8
2.67
L
3
3
7
2.17
L
Ymir
ItsNaj
Ymir
2
7
5
0.64
W
7
4
9
2.88
L
Fenrir
KogaTsuki
Fenrir
4
9
3
0.61
L
4
3
4
2
W
King Arthur
blukorin
King Arthur
5
3
5
2.5
W
Cernunnos
pancuk
Cernunnos
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,759
Damage
63,465
84,712
Taken
99,703
40,139
Mitigated
67,375
21,025
Healing
38,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
3,631
0
9,682
24,455
17,886
0
5,443
18,962
0
97,733
L
Bellona
8,932
1,897
0
6,235
18,354
15,935
0
1,725
16,267
747
65,202
W
Artio
Creedy55
Artio
2,929
480
1,171
5,934
19,521
15,863
627
7,682
11,789
28,072
0
L
11,815
7,093
0
3,630
13,400
4,219
577
3,605
9,622
0
48,863
L
Ymir
ItsNaj
Ymir
8,578
686
368
4,556
19,511
7,477
36
5,604
13,743
33,747
0
W
17,664
1,489
0
5,307
14,291
5,146
1,651
6,039
8,252
74,263
0
L
Fenrir
KogaTsuki
Fenrir
11,529
3,918
0
4,852
20,194
7,986
222
4,511
15,425
0
51,516
L
15,905
374
0
1,384
13,253
4,522
719
4,148
8,792
64,550
0
W
King Arthur
blukorin
King Arthur
16,955
1,399
0
8,994
24,492
22,267
878
2,303
21,652
0
86,611
W
Cernunnos
pancuk
Cernunnos
15,375
7,121
648
6,298
16,944
6,213
3,421
7,632
9,287
0
71,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
58,977
468
Minions Killed
564
0
Camps Cleared
0
1,824,373
Distance Traveled
1,836,291
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,367
618
140
7
0
395,505
3
L
Bellona
9,967
498
141
7
0
379,887
1
W
Artio
11,208
560
40
2
0
390,728
4
L
Anhur
9,234
462
80
4
0
374,906
3
L
Ymir
7,990
400
47
2
0
334,423
0
W
Zeus
11,728
586
118
6
0
310,690
3
L
Fenrir
9,040
452
90
5
0
365,535
0
L
Merlin
9,661
483
110
6
0
369,622
10
W
King Arthur
12,570
629
160
8
0
403,919
3
W
Cernunnos
11,104
555
106
5
0
335,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role