Player Matchup

Ymir
Ymir
Greatness89
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 3
Guan Yu
Guan Yu
Pepper92
Guan Yu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 3
Chang'e
Chang'e
TheDeadBeat
Chang'e
Level 28
God Stats
40W - 21L
1,673 SR
Queue Stats
63W - 43L
1,645 Elo+
Solo
Kukulkan
Kukulkan
gears of MEN303
Kukulkan
Level 18
God Stats
6W - 14L
1,123 SR
Queue Stats
45W - 48L
1,362 Elo+
Party 1
Scylla
Scylla
samwisecraft
Scylla
Level 27
God Stats
15W - 10L
1,425 SR
Queue Stats
96W - 75L
1,467 Elo+
Party 1
Team Averages
Level 21
1,444 SR
1,371 Elo+

VS

Team Averages
Level 30
1,506 SR
1,375 Elo+
Cthulhu
Cthulhu
FinalZer0
Cthulhu
Level 13
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Nemesis
Nemesis
PapaNautilus
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,377 Elo+
Party 2
Camazotz
Camazotz
RPMaiden
Camazotz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Redaqkw
Hou Yi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,113 Elo+
Solo
Tiamat
Tiamat
XMagne
Tiamat
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 176L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 26
11,574
1,052
11,051
14,157
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Pepper92
Guan Yu
18
9 / 3 / 25
12,479
1,134
15,426
14,583
14,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
TheDeadBeat
Chang'e
18
7 / 0 / 24
12,035
1,094
20,832
7,242
2,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
17
2 / 0 / 19
10,176
925
11,245
3,696
1,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
19
16 / 0 / 19
12,887
1,172
24,372
4,819
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FinalZer0
Cthulhu
15
1 / 8 / 3
9,459
860
13,378
26,563
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
PapaNautilus
Nemesis
15
1 / 9 / 2
9,298
845
6,771
17,910
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
RPMaiden
Camazotz
15
1 / 7 / 3
9,321
847
7,916
16,830
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Redaqkw
Hou Yi
15
0 / 5 / 5
9,376
852
7,117
15,577
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
XMagne
Tiamat
15
2 / 7 / 1
9,697
882
5,166
11,709
5,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
19
36
Kills
5
5
Deaths
36
113
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FinalZer0
Cthulhu
1
8
3
0.31
W
2
2
26
7.5
L
Nemesis
PapaNautilus
Nemesis
1
9
2
0.22
W
Guan Yu
Pepper92
Guan Yu
9
3
25
7.17
L
Camazotz
RPMaiden
Camazotz
1
7
3
0.36
L
Hou Yi
Redaqkw
Hou Yi
0
5
5
0.5
W
Chang'e
TheDeadBeat
Chang'e
7
0
24
19
L
Tiamat
XMagne
Tiamat
2
7
1
0.36
W
Kukulkan
2
0
19
11.5
W
Scylla
16
0
19
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,926
Damage
40,348
44,497
Taken
88,589
33,871
Mitigated
35,187
18,879
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FinalZer0
Cthulhu
13,378
1,035
0
3,617
26,563
15,018
0
21,357
4,812
34,200
0
W
11,051
1,801
0
1,285
14,157
13,397
0
4,792
9,090
16,220
0
L
Nemesis
PapaNautilus
Nemesis
6,771
1,905
0
848
17,910
5,627
0
12,797
4,961
0
14,836
W
Guan Yu
Pepper92
Guan Yu
15,426
4,038
2,454
3,550
14,583
14,333
0
5,895
8,403
0
30,114
L
Camazotz
RPMaiden
Camazotz
7,916
3,456
0
2,968
16,830
5,021
0
12,409
4,253
0
17,120
L
Hou Yi
Redaqkw
Hou Yi
7,117
2,615
0
1,582
15,577
4,198
0
10,962
4,353
0
24,274
W
Chang'e
TheDeadBeat
Chang'e
20,832
1,745
7,401
4,189
7,242
2,773
0
2,459
4,758
51,839
0
L
Tiamat
XMagne
Tiamat
5,166
1,025
0
1,120
11,709
5,323
0
8,845
2,710
19,221
0
W
Kukulkan
11,245
427
0
0
3,696
1,467
0
1,899
1,772
22,050
0
W
Scylla
24,372
1,443
0
0
4,819
1,901
0
2,772
1,930
47,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,151
Gold Earned
47,151
225
Minions Killed
145
5
Camps Cleared
5
1,090,229
Distance Traveled
960,193
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,459
860
40
4
0
186,916
1
W
Ymir
11,574
1,052
9
1
1
190,906
0
L
Nemesis
9,298
845
17
2
1
207,414
0
W
Guan Yu
12,479
1,134
41
4
0
221,960
0
L
Camazotz
9,321
847
13
1
2
197,055
0
L
Hou Yi
9,376
852
42
4
2
168,730
0
W
Chang'e
12,035
1,094
82
7
1
240,708
3
L
Tiamat
9,697
882
33
3
0
200,078
1
W
Kukulkan
10,176
925
25
2
1
222,687
0
W
Scylla
12,887
1,172
68
6
2
213,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role