Player Matchup

Artemis
Artemis
Conspitty
Artemis
Level 49
God Stats
6W - 5L
2,095 SR
Queue Stats
30W - 23L
1,646 Elo+
Party 1
Horus
Horus
Tojo2x
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,582 Elo+
Party 1
Janus
Janus
iTz__99
Janus
Level 64
God Stats
0W - 3L
1,380 SR
Queue Stats
8W - 14L
1,219 Elo+
Party 1
Team Averages
Level 60
1,658 SR
1,482 Elo+

VS

Team Averages
Level 60
1,484 SR
1,552 Elo+
Osiris
Osiris
King Roblez
Osiris
Level 80
God Stats
3W - 4L
1,702 SR
Queue Stats
158W - 135L
1,558 Elo+
Party 2
Chang'e
Chang'e
Kobe 8k
Chang'e
Level 89
God Stats
10W - 3L
1,631 SR
Queue Stats
149W - 160L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
X-Delivery_Boy
Xbalanque
Level 11
God Stats
1W - 0L
1,118 SR
Queue Stats
6W - 4L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Conspitty
Artemis
12
4 / 5 / 0
9,509
634
9,082
11,840
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Tojo2x
Horus
12
0 / 3 / 3
8,472
565
7,040
15,527
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
iTz__99
Janus
11
1 / 5 / 4
9,061
604
9,182
9,158
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
6 / 2 / 4
9,923
662
10,507
12,861
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Kobe 8k
Chang'e
14
5 / 1 / 7
10,168
678
9,568
10,944
5,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
X-Delivery_Boy
Xbalanque
13
2 / 2 / 7
9,515
634
11,151
10,837
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Conspitty
Artemis
4
5
0
0.8
W
Osiris
6
2
4
4
W
Chang'e
Kobe 8k
Chang'e
5
1
7
8.5
L
Horus
Tojo2x
Horus
0
3
3
0.5
W
Xbalanque
X-Delivery_Boy
Xbalanque
2
2
7
2.75
L
Janus
iTz__99
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
31,226
36,525
Taken
34,642
18,300
Mitigated
18,834
5,822
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Conspitty
Artemis
9,082
3,567
0
1,815
11,840
4,160
743
3,783
8,057
0
29,858
W
Osiris
10,507
3,831
0
470
12,861
10,694
282
3,395
8,913
0
28,932
W
Chang'e
Kobe 8k
Chang'e
9,568
140
5,116
6,283
10,944
5,062
356
2,784
7,690
32,075
0
L
Horus
Tojo2x
Horus
7,040
3,674
1,148
2,259
15,527
11,186
198
3,355
12,172
0
16,511
W
Xbalanque
X-Delivery_Boy
Xbalanque
11,151
5,399
294
342
10,837
3,078
810
2,244
8,316
0
61,271
L
Janus
iTz__99
Janus
9,182
652
0
600
9,158
2,954
129
2,458
6,700
49,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
29,606
142
Minions Killed
158
0
Camps Cleared
0
789,046
Distance Traveled
804,866
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,509
634
43
3
0
248,077
5
W
Osiris
9,923
662
29
2
0
278,226
0
W
Chang'e
10,168
678
37
2
0
277,981
1
L
Horus
8,472
565
23
2
0
302,750
3
W
Xbalanque
9,515
634
92
6
0
248,659
0
L
Janus
9,061
604
76
5
0
238,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role