Player Matchup

Terra
Terra
AmasMilkies
Terra
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 14L
1,881 Elo+
Party 1
Erlang Shen
Erlang Shen
Bizeesleepin
Erlang Shen
Level 24
God Stats
3W - 0L
1,749 SR
Queue Stats
69W - 50L
1,741 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vikiyra
Ah Muzen Cab
Level 51
God Stats
8W - 3L
1,742 SR
Queue Stats
617W - 199L
1,925 Elo+
Party 1
Thor
Thor
jMadAvenger
Thor
Level 156
God Stats
6W - 1L
1,886 SR
Queue Stats
124W - 85L
1,760 Elo+
Party 1
Heimdallr
Heimdallr
Ψωελταλ
Heimdallr
Level 17
God Stats
18W - 2L
2,088 SR
Queue Stats
63W - 20L
1,866 Elo+
Party 1
Team Averages
Level 82
1,793 SR
1,835 Elo+

VS

Team Averages
Level 86
1,518 SR
1,672 Elo+
Izanami
Izanami
GrandMasterOnPS4
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,618 Elo+
Party 2
Raijin
Raijin
McJoshyJ0shJ0sh
Raijin
Level 26
God Stats
7W - 1L
1,792 SR
Queue Stats
256W - 127L
1,748 Elo+
Party 3
Apollo
Apollo
lMP4l
Apollo
Level 83
God Stats
10W - 4L
1,606 SR
Queue Stats
120W - 83L
1,671 Elo+
Party 2
Sun Wukong
Sun Wukong
lukario93x
Sun Wukong
Level 156
God Stats
0W - 3L
1,193 SR
Queue Stats
316W - 299L
1,540 Elo+
Solo
Hou Yi
Hou Yi
zmistaken
Hou Yi
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 173L
1,782 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
11,483
499
10,243
20,668
22,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Bizeesleepin
Erlang Shen
18
3 / 5 / 8
11,933
519
6,325
20,159
12,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Vikiyra
Ah Muzen Cab
20
13 / 2 / 8
15,286
665
23,691
16,235
9,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 10
13,376
582
14,838
16,016
17,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Ψωελταλ
Heimdallr
20
9 / 3 / 3
14,806
644
24,230
25,494
15,230
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 4
11,303
491
15,024
20,628
8,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 7 / 2
12,237
532
26,056
19,881
8,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
lMP4l
Apollo
17
1 / 7 / 9
11,054
481
11,698
17,790
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lukario93x
Sun Wukong
15
2 / 7 / 10
10,350
450
9,823
23,770
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
zmistaken
Hou Yi
18
2 / 6 / 2
11,384
495
8,667
17,992
8,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
34
Kills
17
17
Deaths
34
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Erlang Shen
Bizeesleepin
Erlang Shen
3
5
8
1.4
L
2
7
4
0.57
L
10
7
2
1.57
W
Ah Muzen Cab
Vikiyra
Ah Muzen Cab
13
2
8
8.5
W
8
3
10
4.33
L
Apollo
lMP4l
Apollo
1
7
9
0.79
L
Sun Wukong
lukario93x
Sun Wukong
2
7
10
1
L
Hou Yi
zmistaken
Hou Yi
2
6
2
0.5
W
Heimdallr
Ψωελταλ
Heimdallr
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,327
Damage
71,268
98,572
Taken
100,061
76,723
Mitigated
58,431
34,087
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,243
2,064
2,477
6,122
20,668
22,162
0
7,515
13,153
31,500
0
W
Erlang Shen
Bizeesleepin
Erlang Shen
6,325
2,561
0
2,488
20,159
12,328
0
7,071
13,088
0
91,375
L
15,024
10,863
0
7,547
20,628
8,853
0
916
19,712
0
94,279
L
26,056
2,373
191
4,057
19,881
8,587
0
1,517
18,364
95,650
0
W
Ah Muzen Cab
Vikiyra
Ah Muzen Cab
23,691
12,809
0
5,973
16,235
9,735
4,915
5,054
11,181
0
124,022
W
14,838
3,592
0
1,000
16,016
17,268
381
3,525
12,491
0
71,767
L
Apollo
lMP4l
Apollo
11,698
8,654
0
241
17,790
7,837
1,638
2,705
15,085
0
79,373
L
Sun Wukong
lukario93x
Sun Wukong
9,823
1,593
0
4,429
23,770
24,748
0
4,706
19,064
0
41,353
L
Hou Yi
zmistaken
Hou Yi
8,667
2,069
0
5,528
17,992
8,406
0
399
17,593
0
71,718
W
Heimdallr
Ψωελταλ
Heimdallr
24,230
15,745
0
16,027
25,494
15,230
2,682
2,891
22,603
0
135,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,884
Gold Earned
56,328
694
Minions Killed
667
0
Camps Cleared
0
2,214,295
Distance Traveled
2,079,107
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,483
499
38
2
0
435,026
3
W
Erlang Shen
11,933
519
135
6
0
487,876
3
L
Izanami
11,303
491
166
7
0
414,569
1
L
Raijin
12,237
532
164
7
0
365,993
8
W
Ah Muzen Cab
15,286
665
215
9
0
479,882
4
W
Thor
13,376
582
123
5
0
438,998
2
L
Apollo
11,054
481
140
6
0
425,223
4
L
Sun Wukong
10,350
450
60
3
0
418,388
1
L
Hou Yi
11,384
495
137
6
0
454,934
4
W
Heimdallr
14,806
644
183
8
0
372,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role