Player Matchup

Awilix
Awilix
AudiodoggJr
Awilix
Level 33
God Stats
17W - 21L
1,186 SR
Queue Stats
233W - 236L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Haydonnis
Danzaburou
Level 41
God Stats
4W - 8L
1,641 SR
Queue Stats
285W - 298L
1,513 Elo+
Party 1
Geb
Geb
Kingweeb2987
Geb
Level 31
God Stats
5W - 7L
1,544 SR
Queue Stats
222W - 221L
1,549 Elo+
Party 1
Janus
Janus
Wh15tler91
Janus
Level 79
God Stats
16W - 24L
1,304 SR
Queue Stats
226W - 240L
1,479 Elo+
Party 1
Chaac
Chaac
brensushi
Chaac
Level 19
God Stats
12W - 21L
1,376 SR
Queue Stats
208W - 220L
1,456 Elo+
Party 1
Team Averages
Level 41
1,410 SR
1,504 Elo+

VS

Team Averages
Level 61
1,557 SR
1,429 Elo+
Neith
Neith
DevilMayCare4
Neith
Level 25
God Stats
6W - 13L
1,322 SR
Queue Stats
69W - 73L
1,434 Elo+
Party 3
Nike
Nike
GowtherLaLujuria
Nike
Level 157
God Stats
3W - 2L
1,749 SR
Queue Stats
386W - 368L
1,482 Elo+
Solo
Sobek
Sobek
RiceTeal
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,359 Elo+
Party 2
Hun Batz
Hun Batz
TweedyMK
Hun Batz
Level 49
God Stats
39W - 20L
1,681 SR
Queue Stats
163W - 150L
1,512 Elo+
Party 3
Tiamat
Tiamat
simplemisery
Tiamat
Level 49
God Stats
2W - 3L
1,534 SR
Queue Stats
65W - 54L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
7 / 0 / 8
10,334
574
12,208
11,077
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Haydonnis
Danzaburou
17
14 / 1 / 6
11,340
630
19,090
11,365
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 13
9,218
512
6,863
12,541
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
4 / 2 / 2
9,010
501
5,398
8,230
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
brensushi
Chaac
14
3 / 1 / 4
8,545
475
5,963
13,531
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,366
409
5,217
12,531
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 1
8,466
470
9,271
13,029
8,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
RiceTeal
Sobek
11
1 / 8 / 3
7,665
426
5,675
17,013
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
TweedyMK
Hun Batz
16
4 / 5 / 1
9,519
529
8,292
13,024
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
13
0 / 6 / 0
8,060
448
4,121
11,174
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
30
Kills
6
6
Deaths
30
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
0
8
11
L
1
6
3
0.42
L
0
5
1
0.1
W
Danzaburou
Haydonnis
Danzaburou
14
1
6
17
W
2
2
13
4.25
L
Sobek
RiceTeal
Sobek
1
8
3
0.31
L
Hun Batz
TweedyMK
Hun Batz
4
5
1
0.9
W
Janus
4
2
2
2.5
W
Chaac
brensushi
Chaac
3
1
4
5
L
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,522
Damage
32,576
56,744
Taken
66,771
37,959
Mitigated
37,245
18,878
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
12,208
5,306
0
2,810
11,077
4,310
0
1,814
9,153
0
64,570
L
5,217
2,496
0
2,613
12,531
3,555
2,516
1,605
10,900
0
42,113
L
9,271
1,820
0
771
13,029
8,143
808
1,118
11,466
0
54,734
W
Danzaburou
Haydonnis
Danzaburou
19,090
9,929
0
5,026
11,365
4,707
3,729
3,088
8,231
0
66,671
W
6,863
1,259
154
1,475
12,541
12,950
772
2,721
9,740
31,126
0
L
Sobek
RiceTeal
Sobek
5,675
372
0
2,317
17,013
13,153
525
2,195
14,753
19,797
0
L
Hun Batz
TweedyMK
Hun Batz
8,292
2,688
0
390
13,024
5,460
0
2,315
10,550
0
61,505
W
Janus
5,398
231
0
2,784
8,230
2,982
828
1,546
6,510
44,354
0
W
Chaac
brensushi
Chaac
5,963
1,267
0
6,629
13,531
13,010
175
217
13,314
0
43,680
L
Tiamat
4,121
438
0
2,810
11,174
6,934
38
4,641
6,298
46,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
41,076
412
Minions Killed
429
0
Camps Cleared
0
1,822,975
Distance Traveled
1,596,692
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,334
574
100
6
0
434,499
2
L
Neith
7,366
409
78
4
0
321,447
2
L
Nike
8,466
470
107
6
0
308,541
1
W
Danzaburou
11,340
630
92
5
0
329,073
3
W
Geb
9,218
512
37
2
0
386,709
1
L
Sobek
7,665
426
24
1
0
329,229
4
L
Hun Batz
9,519
529
118
7
0
316,415
4
W
Janus
9,010
501
103
6
0
320,289
2
W
Chaac
8,545
475
80
4
0
352,405
0
L
Tiamat
8,060
448
102
6
0
321,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role