Player Matchup

Ra
Ra
FourthSun595239
Ra
Level 128
God Stats
30W - 24L
1,583 SR
Queue Stats
50W - 45L
1,500 Elo+
Solo
Poseidon
Poseidon
NativeHawaiin
Poseidon
Level 26
God Stats
10W - 4L
1,500 SR
Queue Stats
71W - 58L
1,563 Elo+
Party 1
Tyr
Tyr
Zyriad
Tyr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 160L
1,621 Elo+
Party 1
Skadi
Skadi
ilynette
Skadi
Level 136
God Stats
2W - 2L
1,289 SR
Queue Stats
280W - 216L
1,613 Elo+
Party 1
Thanatos
Thanatos
j12j04youngrod
Thanatos
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 182L
1,578 Elo+
Party 1
Team Averages
Level 103
1,474 SR
1,575 Elo+

VS

Team Averages
Level 72
1,357 SR
1,498 Elo+
Hera
Hera
Optimize Havoc
Hera
Level 48
God Stats
9W - 14L
1,305 SR
Queue Stats
396W - 411L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sandvvich-
Cu Chulainn
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,427 Elo+
Party 2
Bellona
Bellona
WhyPeekMe-
Bellona
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 16L
1,571 Elo+
Party 2
Hou Yi
Hou Yi
Yandhi_-
Hou Yi
Level 120
God Stats
1W - 3L
1,257 SR
Queue Stats
50W - 39L
1,548 Elo+
Party 2
Tiamat
Tiamat
strikerprime
Tiamat
Level 41
God Stats
2W - 5L
1,222 SR
Queue Stats
105W - 137L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,377
577
2,827
7,790
4,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
NativeHawaiin
Poseidon
16
6 / 4 / 8
10,464
581
7,081
8,913
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Zyriad
Tyr
13
2 / 3 / 6
8,631
480
6,891
11,381
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
ilynette
Skadi
18
3 / 2 / 8
10,453
581
13,714
11,126
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
13 / 5 / 4
11,565
643
13,559
14,849
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
8,689
483
5,305
11,020
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Sandvvich-
Cu Chulainn
16
9 / 2 / 4
10,199
567
8,406
13,427
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
WhyPeekMe-
Bellona
13
1 / 4 / 5
8,204
456
6,621
15,107
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Yandhi_-
Hou Yi
16
3 / 4 / 2
9,662
537
6,876
12,569
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 6 / 6
8,130
452
3,179
11,235
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
25
Kills
15
15
Deaths
25
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Poseidon
NativeHawaiin
Poseidon
6
4
8
2.5
L
1
9
5
0.39
L
Cu Chulainn
Sandvvich-
Cu Chulainn
9
2
4
5.5
L
Bellona
WhyPeekMe-
Bellona
1
4
5
0.88
L
Hou Yi
Yandhi_-
Hou Yi
3
4
2
1
W
Tyr
Zyriad
Tyr
2
3
6
1.67
W
Skadi
ilynette
Skadi
3
2
8
3.5
W
Thanatos
13
5
4
3
L
Tiamat
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,072
Damage
30,387
54,059
Taken
63,358
27,247
Mitigated
34,729
21,868
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,827
366
232
4,950
7,790
4,549
3,166
534
7,081
61,251
0
W
Poseidon
NativeHawaiin
Poseidon
7,081
1,117
0
1,296
8,913
2,918
183
2,436
6,452
57,995
0
L
5,305
1,476
0
1,013
11,020
2,753
0
2,745
7,936
40,883
0
L
Cu Chulainn
Sandvvich-
Cu Chulainn
8,406
2,174
0
4,119
13,427
7,915
1,032
1,035
12,146
0
59,133
L
Bellona
WhyPeekMe-
Bellona
6,621
1,348
146
2,068
15,107
11,905
0
4,003
10,931
0
47,535
L
Hou Yi
Yandhi_-
Hou Yi
6,876
2,461
0
2,617
12,569
4,335
0
724
11,726
0
49,999
W
Tyr
Zyriad
Tyr
6,891
904
0
3,692
11,381
9,033
265
2,438
8,843
0
27,037
W
Skadi
ilynette
Skadi
13,714
7,632
0
140
11,126
4,904
4,757
1,238
9,813
0
95,780
W
Thanatos
13,559
6,111
0
11,558
14,849
5,843
21
1,838
12,961
0
61,422
L
Tiamat
3,179
456
276
1,656
11,235
7,821
0
839
10,282
33,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
44,884
514
Minions Killed
386
0
Camps Cleared
0
1,781,453
Distance Traveled
1,543,660
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,377
577
125
7
0
305,373
2
W
Poseidon
10,464
581
116
6
0
353,367
0
L
Hera
8,689
483
72
4
0
301,781
0
L
Cu Chulainn
10,199
567
85
5
0
344,186
6
L
Bellona
8,204
456
79
4
0
317,688
1
L
Hou Yi
9,662
537
86
5
0
309,446
2
W
Tyr
8,631
480
45
3
0
396,390
2
W
Skadi
10,453
581
144
8
0
345,573
2
W
Thanatos
11,565
643
84
5
0
380,750
4
L
Tiamat
8,130
452
64
4
0
270,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role