Player Matchup

Kumbhakarna
Kumbhakarna
BeardlyGames
Kumbhakarna
Level 4
God Stats
14W - 3L
1,500 SR
Queue Stats
74W - 26L
1,801 Elo+
Party 1
He Bo
He Bo
DracosSmokeos
He Bo
Level 18
God Stats
2W - 0L
1,692 SR
Queue Stats
10W - 5L
1,452 Elo+
Party 1
Anhur
Anhur
DàddyÁ
Anhur
Level 107
God Stats
1W - 0L
1,612 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 1
Arachne
Arachne
Hely1000
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Lilblonderebel
Ah Puch
Level 66
God Stats
8W - 2L
1,500 SR
Queue Stats
51W - 19L
1,730 Elo+
Party 1
Team Averages
Level 42
1,561 SR
1,601 Elo+

VS

Team Averages
Level 8
1,537 SR
1,595 Elo+
Artio
Artio
LxOxCxO
Artio
Level 4
God Stats
1W - 3L
1,376 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Discordia
Discordia
PointOhEight
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,640 Elo+
Party 2
Da Ji
Da Ji
Verhängnis
Da Ji
Level 23
God Stats
6W - 6L
1,596 SR
Queue Stats
135W - 105L
1,555 Elo+
Party 2
Ymir
Ymir
jenyqaa
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,662 Elo+
Solo
Mulan
Mulan
nangnungning
Mulan
Level 4
God Stats
4W - 4L
1,712 SR
Queue Stats
9W - 11L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeardlyGames
Kumbhakarna
18
7 / 1 / 27
12,076
1,208
10,910
14,721
18,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 19
11,930
1,193
16,012
11,839
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
DàddyÁ
Anhur
18
14 / 2 / 19
13,304
1,330
18,832
11,374
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Hely1000
Arachne
17
7 / 6 / 16
10,418
1,042
13,724
13,981
5,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 0 / 24
12,233
1,223
24,464
5,448
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LxOxCxO
Artio
16
0 / 9 / 12
10,222
1,022
4,960
21,544
23,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PointOhEight
Discordia
16
1 / 9 / 11
9,439
944
11,710
12,848
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 10 / 1
11,630
1,163
18,478
18,226
6,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
jenyqaa
Ymir
16
1 / 7 / 9
10,226
1,023
8,104
17,703
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 8 / 8
9,811
981
9,242
21,066
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
55
43
Kills
14
14
Deaths
43
105
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BeardlyGames
Kumbhakarna
7
1
27
20.5
W
6
5
19
3.1
W
Anhur
DàddyÁ
Anhur
14
2
19
11.75
W
Arachne
Hely1000
Arachne
7
6
16
2.5
W
9
0
24
21
L
Artio
LxOxCxO
Artio
0
9
12
0.67
L
Discordia
PointOhEight
Discordia
1
9
11
0.72
L
9
10
1
0.95
L
Ymir
jenyqaa
Ymir
1
7
9
0.79
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,942
Damage
52,494
57,363
Taken
91,387
36,097
Mitigated
66,761
10,826
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BeardlyGames
Kumbhakarna
10,910
1,327
741
460
14,721
18,621
0
7,141
7,505
20,497
0
W
16,012
1,548
0
1,788
11,839
4,297
0
4,863
6,801
31,844
0
W
Anhur
DàddyÁ
Anhur
18,832
13,940
0
3,031
11,374
5,374
0
4,093
7,181
0
34,890
W
Arachne
Hely1000
Arachne
13,724
9,080
0
3,763
13,981
5,725
0
6,451
7,455
0
16,129
W
24,464
248
0
1,043
5,448
2,080
0
2,430
2,943
46,421
0
L
Artio
LxOxCxO
Artio
4,960
742
1,565
3,021
21,544
23,659
0
13,277
8,267
13,068
0
L
Discordia
PointOhEight
Discordia
11,710
2,128
0
0
12,848
5,307
0
10,036
2,812
27,376
0
L
18,478
5,463
0
694
18,226
6,830
0
7,404
10,822
0
26,642
L
Ymir
jenyqaa
Ymir
8,104
1,038
0
459
17,703
15,762
0
9,706
7,997
29,501
0
L
9,242
484
0
2,080
21,066
15,203
0
10,963
10,103
273
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,961
Gold Earned
51,328
159
Minions Killed
158
6
Camps Cleared
4
848,963
Distance Traveled
839,201
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,076
1,208
33
3
1
188,571
0
W
He Bo
11,930
1,193
30
3
1
155,452
0
W
Anhur
13,304
1,330
44
4
3
173,817
0
W
Arachne
10,418
1,042
4
0
1
157,105
0
W
Ah Puch
12,233
1,223
48
5
0
174,018
2
L
Artio
10,222
1,022
16
2
0
171,033
0
L
Discordia
9,439
944
40
4
0
172,031
1
L
Da Ji
11,630
1,163
30
3
2
164,220
0
L
Ymir
10,226
1,023
56
6
1
148,827
0
L
Mulan
9,811
981
16
2
1
183,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role