Player Matchup

Ra
Ra
Parle
Ra
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 4L
1,452 Elo+
Party 2
Fenrir
Fenrir
SlumpKing575
Fenrir
Level 6
God Stats
1W - 2L
1,393 SR
Queue Stats
1W - 6L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
cheif37
Sun Wukong
Level 119
God Stats
1W - 4L
1,147 SR
Queue Stats
83W - 90L
1,567 Elo+
Party 2
Team Averages
Level 44
1,420 SR
1,453 Elo+

VS

Team Averages
Level 65
1,359 SR
1,655 Elo+
Tiamat
Tiamat
ISoloLeveling_
Tiamat
Level 17
God Stats
3W - 4L
1,137 SR
Queue Stats
16W - 19L
1,467 Elo+
Solo
Sylvanus
Sylvanus
MegaPrincess11
Sylvanus
Level 17
God Stats
1W - 0L
1,291 SR
Queue Stats
10W - 5L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
Starbender89
Danzaburou
Level 160
God Stats
11W - 4L
1,649 SR
Queue Stats
206W - 170L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 7 / 3
9,301
581
8,392
14,470
5,518
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
0 / 5 / 3
8,470
529
4,421
12,548
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
cheif37
Sun Wukong
15
6 / 3 / 1
10,970
686
15,353
19,955
17,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
10,963
685
12,483
10,798
8,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
1 / 1 / 7
9,436
590
3,428
9,766
6,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Starbender89
Danzaburou
16
10 / 4 / 5
12,799
800
20,380
17,690
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
15
15
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Sylvanus
1
1
7
4.5
L
Ra
1
7
3
0.36
L
Fenrir
0
5
3
0.3
W
Danzaburou
Starbender89
Danzaburou
10
4
5
3.13
L
Sun Wukong
cheif37
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
36,291
46,973
Taken
38,254
27,089
Mitigated
21,747
14,823
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,483
2,016
365
5,094
10,798
8,636
257
2,188
8,457
49,518
0
W
Sylvanus
3,428
1,142
2,815
2,038
9,766
6,103
68
3,907
5,759
10,263
0
L
Ra
8,392
881
2,786
3,276
14,470
5,518
0
4,127
10,343
36,667
0
L
Fenrir
4,421
815
0
1,802
12,548
4,113
0
4,943
7,605
0
22,663
W
Danzaburou
Starbender89
Danzaburou
20,380
10,271
0
6,400
17,690
7,008
3,123
2,375
14,965
0
78,109
L
Sun Wukong
cheif37
Sun Wukong
15,353
3,833
0
6,959
19,955
17,458
0
7,221
12,734
0
64,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
33,198
198
Minions Killed
171
0
Camps Cleared
0
778,474
Distance Traveled
793,585
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,963
685
60
4
0
296,302
3
W
Sylvanus
9,436
590
13
1
0
258,530
1
L
Ra
9,301
581
72
5
0
240,533
0
L
Fenrir
8,470
529
46
3
0
250,292
0
W
Danzaburou
12,799
800
98
6
0
238,753
1
L
Sun Wukong
10,970
686
80
5
0
287,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role