Player Matchup

Raijin
Raijin
DaryunSenki
Raijin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 193L
1,528 Elo+
Solo
Bacchus
Bacchus
Leojaden
Bacchus
Level 151
God Stats
4W - 2L
1,693 SR
Queue Stats
259W - 152L
1,711 Elo+
Party 1
Apollo
Apollo
MinatoScutter
Apollo
Level 143
God Stats
5W - 2L
1,708 SR
Queue Stats
282W - 218L
1,640 Elo+
Party 1
Team Averages
Level 133
1,634 SR
1,626 Elo+

VS

Team Averages
Level 111
1,515 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
R4zie1l
Cu Chulainn
Level 138
God Stats
3W - 6L
1,611 SR
Queue Stats
246W - 229L
1,503 Elo+
Party 2
Odin
Odin
R4ziell
Odin
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 108L
1,408 Elo+
Party 2
Chaac
Chaac
mastergui13
Chaac
Level 87
God Stats
5W - 7L
1,435 SR
Queue Stats
60W - 98L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
5 / 2 / 8
8,762
797
6,548
5,154
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Leojaden
Bacchus
12
3 / 0 / 8
9,007
819
9,185
10,591
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 6
8,906
810
14,049
7,344
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
R4zie1l
Cu Chulainn
10
1 / 5 / 2
7,318
665
5,013
10,467
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
R4ziell
Odin
9
2 / 5 / 1
7,386
671
4,496
10,190
3,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 4 / 0
6,390
581
5,360
13,889
6,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
8
4.5
W
Bacchus
Leojaden
Bacchus
3
0
8
7
W
6
1
6
9
L
Cu Chulainn
R4zie1l
Cu Chulainn
1
5
2
0.4
L
Odin
R4ziell
Odin
2
5
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
14,869
23,089
Taken
34,546
20,752
Mitigated
16,996
5,097
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,548
1,249
0
550
5,154
2,061
635
52
5,102
27,758
0
W
Bacchus
Leojaden
Bacchus
9,185
2,551
0
3,871
10,591
13,095
194
25
10,566
29,822
0
W
14,049
8,660
0
676
7,344
5,596
1,909
2
7,342
0
46,407
L
Cu Chulainn
R4zie1l
Cu Chulainn
5,013
1,481
0
0
10,467
6,873
0
5,778
4,689
0
28,832
L
Odin
R4ziell
Odin
4,496
1,006
142
128
10,190
3,696
0
2,943
7,247
0
13,760
L
5,360
1,478
111
5,215
13,889
6,427
0
7,026
6,863
0
17,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
21,094
145
Minions Killed
89
0
Camps Cleared
0
598,437
Distance Traveled
637,181
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,762
797
39
4
0
168,018
1
W
Bacchus
9,007
819
34
3
0
225,117
4
W
Apollo
8,906
810
72
7
0
205,302
6
L
Cu Chulainn
7,318
665
49
4
0
209,809
1
L
Odin
7,386
671
24
2
0
219,869
7
L
Chaac
6,390
581
16
1
0
207,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role