Player Matchup

Tiamat
Tiamat
GeneralFloops
Tiamat
Level 28
God Stats
25W - 19L
1,637 SR
Queue Stats
88W - 60L
1,759 Elo+
Solo
Olorun
Olorun
Showmehow2fart
Olorun
Level 28
God Stats
1W - 3L
1,311 SR
Queue Stats
69W - 32L
1,887 Elo+
Solo
Kali
Kali
VioletLamp15030
Kali
Level 9
God Stats
5W - 5L
1,586 SR
Queue Stats
63W - 53L
1,882 Elo+
Solo
Chaac
Chaac
jcawnis19
Chaac
Level 29
God Stats
30W - 32L
1,545 SR
Queue Stats
399W - 389L
1,670 Elo+
Solo
Xbalanque
Xbalanque
kaymat102
Xbalanque
Level 28
God Stats
3W - 3L
1,592 SR
Queue Stats
47W - 34L
1,751 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,790 Elo+

VS

Team Averages
Level 18
1,705 SR
1,766 Elo+
He Bo
He Bo
CarmelApple6181
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,747 Elo+
Solo
Neith
Neith
NamesTayTay
Neith
Level 12
God Stats
0W - 2L
1,622 SR
Queue Stats
24W - 10L
1,828 Elo+
Solo
Izanami
Izanami
R0B JAMES
Izanami
Level 8
God Stats
19W - 5L
1,958 SR
Queue Stats
66W - 39L
1,868 Elo+
Solo
Ratatoskr
Ratatoskr
SaintBroseph730
Ratatoskr
Level 28
God Stats
3W - 2L
1,771 SR
Queue Stats
45W - 43L
1,655 Elo+
Solo
Ares
Ares
skimmed_retort4
Ares
Level 29
God Stats
9W - 6L
1,676 SR
Queue Stats
42W - 26L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,214
658
6,805
5,692
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 2 / 5
7,460
533
5,997
9,869
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 3
7,739
553
2,836
7,342
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
jcawnis19
Chaac
12
0 / 4 / 1
7,359
526
4,873
10,115
6,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
kaymat102
Xbalanque
15
1 / 0 / 2
8,230
588
5,300
9,551
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,684
335
347
2,338
764
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
7,187
513
6,322
5,648
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
R0B JAMES
Izanami
12
1 / 3 / 0
6,700
479
5,542
7,933
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
SaintBroseph730
Ratatoskr
11
1 / 2 / 2
6,452
461
5,483
10,712
3,725
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 1
6,900
493
4,820
12,754
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
8
8
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
1
4
7
L
3
1
0
3
L
Izanami
R0B JAMES
Izanami
1
3
0
0.33
L
Ratatoskr
SaintBroseph730
Ratatoskr
1
2
2
1
W
3
2
5
2.75
W
2
1
3
3.5
W
Chaac
jcawnis19
Chaac
0
4
1
0.13
W
Xbalanque
kaymat102
Xbalanque
1
0
2
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
22,514
42,569
Taken
39,385
21,413
Mitigated
19,179
16,475
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
347
99
0
627
2,338
764
0
1,148
1,190
7,966
0
W
6,805
1,786
0
1,967
5,692
4,093
950
1,460
4,232
53,249
0
L
6,322
2,686
0
1,170
5,648
1,914
0
659
4,989
0
40,276
L
Izanami
R0B JAMES
Izanami
5,542
3,647
0
2,369
7,933
2,643
360
2,454
5,479
0
47,899
L
Ratatoskr
SaintBroseph730
Ratatoskr
5,483
1,880
0
4,414
10,712
3,725
0
1,655
9,057
0
38,720
W
5,997
2,754
971
5,194
9,869
5,069
1,459
2,018
7,851
29,472
0
W
2,836
1,289
0
1,396
7,342
2,450
1,624
485
6,857
0
42,497
W
Chaac
jcawnis19
Chaac
4,873
375
0
2,879
10,115
6,817
1,016
950
9,165
0
37,237
W
Xbalanque
kaymat102
Xbalanque
5,300
3,691
0
4,068
9,551
2,984
1,660
254
9,297
0
51,944
L
4,820
455
0
3,318
12,754
10,133
0
6,886
5,868
21,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
31,923
411
Minions Killed
315
0
Camps Cleared
0
1,287,561
Distance Traveled
1,046,611
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,684
335
24
2
0
86,175
1
W
Tiamat
9,214
658
109
8
0
263,310
1
L
Neith
7,187
513
82
6
0
190,717
3
L
Izanami
6,700
479
90
6
0
237,572
4
L
Ratatoskr
6,452
461
79
6
0
274,769
0
W
Olorun
7,460
533
29
2
0
267,094
2
W
Kali
7,739
553
87
6
0
288,585
3
W
Chaac
7,359
526
75
5
0
234,210
6
W
Xbalanque
8,230
588
111
8
0
234,362
5
L
Ares
6,900
493
40
3
0
257,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role