Player Matchup

Terra
Terra
Bronze III
GirlysLoveMe
Terra
Bronze III
Level 69
God Stats
0W - 1L
1,859 SR
Queue Stats
29W - 30L
1,449 MMR
Party 3
Medusa
Medusa
Bronze III
LazorBeam_KING
Medusa
Bronze III
Level 73
God Stats
1W - 3L
1,452 SR
Queue Stats
21W - 33L
1,413 MMR
Party 3
Kukulkan
Kukulkan
Silver III
TheBrainStain
Kukulkan
Silver III
Level 107
God Stats
14W - 16L
1,695 SR
Queue Stats
114W - 108L
1,451 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
fallenwing537
Tsukuyomi
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,434 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
kumo rain
Cu Chulainn
Silver III
Level 116
God Stats
1W - 1L
1,708 SR
Queue Stats
114W - 107L
1,451 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,643 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,560 SR
1,440 MMR
Skadi
Skadi
Silver II
ElKingBoricua
Skadi
Silver II
Level 146
God Stats
37W - 19L
1,678 SR
Queue Stats
73W - 61L
1,448 MMR
Solo
Xing Tian
Xing Tian
Gold V
Mendo-Viking
Xing Tian
Gold V
Level 68
God Stats
2W - 3L
1,303 SR
Queue Stats
500W - 488L
1,431 MMR
Solo
Susano
Susano
Gold III
Royalhigh99
Susano
Gold III
Level 95
God Stats
3W - 3L
1,445 SR
Queue Stats
38W - 32L
1,438 MMR
Solo
Bellona
Bellona
Platinum V
TrulyyG0ATED-_-
Bellona
Platinum V
Level 109
God Stats
12W - 10L
1,682 SR
Queue Stats
165W - 162L
1,614 MMR
Party 1
Sol
Sol
Gold V
walkingXP_
Sol
Gold V
Level 44
God Stats
18W - 17L
1,693 SR
Queue Stats
194W - 193L
1,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,958
453
9,478
22,716
23,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 5 / 4
9,893
450
7,171
14,250
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheBrainStain
Kukulkan
14
2 / 8 / 2
9,315
423
9,708
12,236
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fallenwing537
Tsukuyomi
17
4 / 8 / 3
10,906
496
11,637
15,907
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
kumo rain
Cu Chulainn
16
0 / 8 / 2
9,895
450
8,211
21,001
12,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
DanzaburouAphroditeNu WaScyllaCthulhu

VS

Bans
SetApolloYmirCupidHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 4
14,012
637
13,908
6,640
3,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Mendo-Viking
Xing Tian
16
2 / 1 / 14
11,229
510
7,450
20,044
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
17
6 / 5 / 11
11,706
532
14,716
16,614
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 13
13,593
618
20,618
23,639
24,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 1 / 5
12,345
561
9,627
15,767
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
10
Kills
33
33
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
4
4
2
1.25
L
0
5
4
0.4
W
Xing Tian
Mendo-Viking
Xing Tian
2
1
14
9
W
Susano
6
5
11
2.3
L
Kukulkan
TheBrainStain
Kukulkan
2
8
2
0.38
W
8
3
13
4.83
L
Tsukuyomi
fallenwing537
Tsukuyomi
4
8
3
0.69
L
Cu Chulainn
kumo rain
Cu Chulainn
0
8
2
0.13
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
66,319
86,110
Taken
82,704
53,118
Mitigated
60,815
20,575
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,908
7,105
0
2,382
6,640
3,380
4,748
1,626
4,926
0
106,956
L
9,478
1,369
1,112
6,261
22,716
23,372
0
8,325
14,391
37,566
0
L
7,171
2,827
176
2,351
14,250
5,741
1,600
2,294
11,956
0
78,697
W
Xing Tian
Mendo-Viking
Xing Tian
7,450
650
0
1,328
20,044
17,969
18
7,689
12,092
45,731
0
W
Susano
14,716
5,310
0
4,708
16,614
9,592
161
2,641
13,939
0
77,114
L
Kukulkan
TheBrainStain
Kukulkan
9,708
444
0
983
12,236
5,189
0
3,750
8,486
49,876
0
W
20,618
8,048
0
5,564
23,639
24,015
0
2,723
20,856
15,075
79,821
L
Tsukuyomi
fallenwing537
Tsukuyomi
11,637
2,698
0
4,216
15,907
6,686
0
3,143
12,764
0
77,544
L
Cu Chulainn
kumo rain
Cu Chulainn
8,211
2,118
0
5,476
21,001
12,130
0
3,178
17,823
0
62,335
W
9,627
1,874
0
9,406
15,767
5,859
48
3,914
11,705
90,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
62,885
505
Minions Killed
652
0
Camps Cleared
0
1,962,021
Distance Traveled
2,160,424
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,012
637
217
10
0
415,987
7
L
Terra
9,958
453
45
2
0
431,547
1
L
Medusa
9,893
450
121
6
0
367,962
1
W
Xing Tian
11,229
510
46
2
0
431,010
6
W
Susano
11,706
532
95
4
0
466,225
2
L
Kukulkan
9,315
423
101
5
0
344,138
5
W
Bellona
13,593
618
157
7
0
433,579
3
L
Tsukuyomi
10,906
496
111
5
0
430,098
4
L
Cu Chulainn
9,895
450
127
6
0
388,276
3
W
Sol
12,345
561
137
6
0
413,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role