Player Matchup

Heimdallr
Heimdallr
CrAzYmAn556
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DARK911_STAR
Baron Samedi
Level 14
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Ares
Ares
Sociablesloth69
Ares
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 60L
1,885 Elo+
Party 1
Nemesis
Nemesis
Yurisan115
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 144L
1,550 Elo+
Solo
Chaac
Chaac
slenderma300
Chaac
Level 29
God Stats
2W - 2L
1,696 SR
Queue Stats
21W - 24L
1,371 Elo+
Solo
Team Averages
Level 36
1,527 SR
1,591 Elo+

VS

Team Averages
Level 23
1,510 SR
1,466 Elo+
Sylvanus
Sylvanus
BRYSHARK
Sylvanus
Level 28
God Stats
3W - 5L
1,595 SR
Queue Stats
34W - 27L
1,528 Elo+
Solo
Danzaburou
Danzaburou
D3oDoranT
Danzaburou
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
157W - 149L
1,463 Elo+
Solo
Fenrir
Fenrir
Henrita88
Fenrir
Level 28
God Stats
6W - 4L
1,505 SR
Queue Stats
92W - 82L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
Kingkurtz2020
Ratatoskr
Level 7
God Stats
1W - 2L
1,405 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Merlin
Merlin
ahcjsohHG
Merlin
Level 26
God Stats
20W - 20L
1,547 SR
Queue Stats
20W - 20L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrAzYmAn556
Heimdallr
9
0 / 3 / 5
5,754
384
2,471
5,563
2,085
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DARK911_STAR
Baron Samedi
12
7 / 1 / 5
8,057
537
8,064
6,018
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 4
6,383
426
3,842
8,409
4,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Yurisan115
Nemesis
11
4 / 2 / 7
7,457
497
4,483
8,177
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
12 / 1 / 2
9,721
648
13,545
12,593
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRYSHARK
Sylvanus
10
2 / 3 / 3
6,779
452
5,278
11,287
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
D3oDoranT
Danzaburou
10
1 / 3 / 3
6,893
460
7,986
11,169
4,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Henrita88
Fenrir
10
3 / 2 / 1
6,875
458
4,354
10,553
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
Kingkurtz2020
Ratatoskr
11
1 / 7 / 1
7,081
472
2,859
8,736
3,433
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ahcjsohHG
Merlin
11
0 / 9 / 0
6,604
440
2,922
10,327
3,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
7
7
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BRYSHARK
Sylvanus
2
3
3
1.17
W
Heimdallr
CrAzYmAn556
Heimdallr
0
3
5
0.83
L
Danzaburou
D3oDoranT
Danzaburou
1
3
3
0.83
W
Baron Samedi
DARK911_STAR
Baron Samedi
7
1
5
9.5
L
Fenrir
Henrita88
Fenrir
3
2
1
1.75
L
Ratatoskr
Kingkurtz2020
Ratatoskr
1
7
1
0.21
W
0
0
4
2
W
Nemesis
Yurisan115
Nemesis
4
2
7
3.75
L
Merlin
ahcjsohHG
Merlin
0
9
0
0
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
23,399
40,760
Taken
52,072
26,608
Mitigated
23,544
13,215
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BRYSHARK
Sylvanus
5,278
1,526
1,192
3,020
11,287
8,146
696
4,164
7,098
18,054
0
W
Heimdallr
CrAzYmAn556
Heimdallr
2,471
1,072
0
702
5,563
2,085
360
2,216
3,347
0
12,249
L
Danzaburou
D3oDoranT
Danzaburou
7,986
5,064
0
4,896
11,169
4,202
755
2,644
8,475
0
38,878
W
Baron Samedi
DARK911_STAR
Baron Samedi
8,064
2,343
1,216
2,686
6,018
4,162
474
398
5,620
34,586
0
L
Fenrir
Henrita88
Fenrir
4,354
1,735
0
2,620
10,553
3,954
0
1,376
9,077
0
34,622
L
Ratatoskr
Kingkurtz2020
Ratatoskr
2,859
1,350
0
0
8,736
3,433
258
2,941
5,770
0
33,250
W
3,842
412
0
961
8,409
4,836
348
1,942
6,467
19,107
0
W
Nemesis
Yurisan115
Nemesis
4,483
1,520
0
1,765
8,177
6,038
140
525
7,652
0
20,356
L
Merlin
ahcjsohHG
Merlin
2,922
391
156
1,610
10,327
3,809
504
781
9,171
29,760
0
W
13,545
3,115
0
5,885
12,593
9,487
2,280
3,119
9,474
0
54,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
34,232
271
Minions Killed
262
0
Camps Cleared
0
1,387,151
Distance Traveled
1,242,545
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,779
452
24
2
0
287,264
1
W
Heimdallr
5,754
384
27
2
0
255,190
0
L
Danzaburou
6,893
460
63
4
0
234,156
0
W
Baron Samedi
8,057
537
76
5
0
264,383
2
L
Fenrir
6,875
458
55
4
0
248,795
2
L
Ratatoskr
7,081
472
59
4
0
248,289
0
W
Ares
6,383
426
30
2
0
290,878
0
W
Nemesis
7,457
497
38
3
0
297,420
4
L
Merlin
6,604
440
61
4
0
224,041
0
W
Chaac
9,721
648
100
7
0
279,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role