Player Matchup

Izanami
Izanami
DuncanD0ughnutz
Izanami
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 133L
1,574 Elo+
Party 2
Camazotz
Camazotz
Mayuyaa
Camazotz
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
803W - 795L
1,531 Elo+
Solo
Khepri
Khepri
RAINBOWxRAPTOR
Khepri
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 68L
1,436 Elo+
Party 2
Thoth
Thoth
the nightmurder
Thoth
Level 125
God Stats
1W - 1L
1,753 SR
Queue Stats
141W - 101L
1,601 Elo+
Party 2
Raijin
Raijin
xxxholidayxxx
Raijin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 130L
1,570 Elo+
Solo
Team Averages
Level 130
1,551 SR
1,542 Elo+

VS

Team Averages
Level 129
1,457 SR
1,487 Elo+
Ymir
Ymir
CallMeHolo
Ymir
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 57L
1,489 Elo+
Party 1
Thoth
Thoth
FARBREZZ
Thoth
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 287L
1,443 Elo+
Solo
Artio
Artio
Frodíto
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Nastykrip
Hera
Level 159
God Stats
6W - 6L
1,500 SR
Queue Stats
527W - 538L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
Th3Doctor95
Erlang Shen
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
12,234
680
15,606
11,446
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Mayuyaa
Camazotz
16
2 / 8 / 7
10,910
606
8,040
23,734
9,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 6
10,740
597
8,692
21,887
25,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 8
11,986
666
28,998
14,765
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 7 / 7
10,293
572
15,811
12,658
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
12,401
689
7,125
25,848
29,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
FARBREZZ
Thoth
20
5 / 2 / 18
13,581
755
19,700
17,753
10,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
Frodíto
Artio
18
1 / 3 / 26
11,615
645
6,210
24,424
30,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
20
10 / 1 / 19
13,533
752
20,605
9,945
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Th3Doctor95
Erlang Shen
19
10 / 5 / 14
12,423
690
21,666
21,753
14,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
126
14
Kills
33
33
Deaths
15
32
Assists
93
Player
Kills
Deaths
Assists
KDA
W
7
4
16
3.75
L
8
5
4
2
W
Thoth
FARBREZZ
Thoth
5
2
18
7
W
Artio
Frodíto
Artio
1
3
26
4.67
L
Camazotz
Mayuyaa
Camazotz
2
8
7
0.69
W
Hera
10
1
19
19.5
L
1
9
6
0.44
W
Erlang Shen
Th3Doctor95
Erlang Shen
10
5
14
3.4
L
3
4
8
1.75
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,147
Damage
75,306
84,490
Taken
99,723
50,973
Mitigated
90,596
23,568
Healing
42,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,125
474
2,153
2,567
25,848
29,596
692
15,611
10,237
23,661
0
L
15,606
10,331
1,263
1,788
11,446
4,823
269
7,349
4,097
0
34,605
W
Thoth
FARBREZZ
Thoth
19,700
1,902
2,366
5,203
17,753
10,023
1,812
11,600
6,153
55,148
0
W
Artio
Frodíto
Artio
6,210
673
7,204
6,990
24,424
30,632
405
9,533
14,891
20,174
0
L
Camazotz
Mayuyaa
Camazotz
8,040
1,645
981
7,420
23,734
9,044
0
15,680
8,054
0
18,826
W
Hera
20,605
4,437
6,214
1,835
9,945
5,420
1,867
5,498
4,447
40,729
0
L
8,692
651
735
1,974
21,887
25,033
0
11,654
10,233
18,926
0
W
Erlang Shen
Th3Doctor95
Erlang Shen
21,666
9,488
2,646
4,989
21,753
14,925
1,270
11,259
10,494
752
28,917
L
28,998
1,536
1,173
5,950
14,765
7,064
366
9,699
5,066
65,140
0
L
15,811
1,064
1,043
1,241
12,658
5,009
0
9,648
3,010
37,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,163
Gold Earned
63,553
183
Minions Killed
189
0
Camps Cleared
0
1,412,475
Distance Traveled
1,655,406
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,401
689
34
2
0
300,781
0
L
Izanami
12,234
680
38
2
0
306,769
0
W
Thoth
13,581
755
78
4
0
358,492
0
W
Artio
11,615
645
30
2
0
352,817
3
L
Camazotz
10,910
606
8
0
0
288,011
3
W
Hera
13,533
752
33
2
0
302,407
0
L
Khepri
10,740
597
26
1
0
263,918
0
W
Erlang Shen
12,423
690
14
1
0
340,909
0
L
Thoth
11,986
666
64
4
0
308,538
0
L
Raijin
10,293
572
47
3
0
245,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role