Player Matchup

Mercury
Mercury
CaptGeoDude
Mercury
Level 29
God Stats
1W - 0L
1,852 SR
Queue Stats
11W - 7L
1,673 Elo+
Party 1
King Arthur
King Arthur
CarneAsuuhhDude
King Arthur
Level 141
God Stats
8W - 3L
1,670 SR
Queue Stats
12W - 10L
1,511 Elo+
Party 1
Ra
Ra
SlapToTheSack
Ra
Level 122
God Stats
2W - 3L
1,546 SR
Queue Stats
11W - 12L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
cosmiclemur
Danzaburou
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
dlebron1
Kuzenbo
Level 25
God Stats
3W - 2L
1,807 SR
Queue Stats
34W - 31L
1,287 Elo+
Solo
Team Averages
Level 80
1,675 SR
1,466 Elo+

VS

Team Averages
Level 66
1,589 SR
1,480 Elo+
Bellona
Bellona
DFP_ZKDJ
Bellona
Level 17
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Deus_Est_Bacca
Tiamat
Level 85
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
Xykadelic
Freya
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
133W - 134L
1,401 Elo+
Solo
Bacchus
Bacchus
nroyce0003
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
xzavier200213-xt
Anhur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaptGeoDude
Mercury
19
18 / 3 / 16
14,787
1,056
24,288
11,465
4,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
CarneAsuuhhDude
King Arthur
18
12 / 4 / 16
12,991
928
12,038
17,908
15,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 21
10,754
768
13,546
9,044
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cosmiclemur
Danzaburou
18
7 / 2 / 16
12,176
870
14,307
8,422
4,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
dlebron1
Kuzenbo
15
1 / 5 / 20
10,541
753
5,709
16,710
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DFP_ZKDJ
Bellona
16
2 / 7 / 3
9,956
711
5,109
16,271
14,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 7
8,792
628
9,385
15,954
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Xykadelic
Freya
16
6 / 10 / 8
11,909
851
15,978
17,383
9,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
nroyce0003
Bacchus
17
5 / 7 / 9
11,628
831
11,410
18,791
18,486
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 10 / 5
9,296
664
8,258
14,642
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
49
41
Kills
17
17
Deaths
41
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
CaptGeoDude
Mercury
18
3
16
8.67
W
King Arthur
CarneAsuuhhDude
King Arthur
12
4
16
5
L
Bellona
DFP_ZKDJ
Bellona
2
7
3
0.5
L
1
7
7
0.64
W
3
3
21
4.5
L
Freya
Xykadelic
Freya
6
10
8
1
W
Danzaburou
cosmiclemur
Danzaburou
7
2
16
7.5
W
Kuzenbo
dlebron1
Kuzenbo
1
5
20
2.2
L
Bacchus
nroyce0003
Bacchus
5
7
9
1.36
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,888
Damage
50,140
63,549
Taken
83,041
47,532
Mitigated
57,937
13,131
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CaptGeoDude
Mercury
24,288
13,426
0
116
11,465
4,968
1,761
3,859
7,606
0
38,461
W
King Arthur
CarneAsuuhhDude
King Arthur
12,038
917
1,113
3,682
17,908
15,070
379
11,137
6,771
0
25,388
L
Bellona
DFP_ZKDJ
Bellona
5,109
1,315
0
274
16,271
14,047
0
4,594
11,677
0
25,908
L
9,385
1,291
513
3,391
15,954
9,776
0
2,818
13,136
35,806
0
W
13,546
2,240
3,082
2,134
9,044
3,695
1,240
6,437
2,607
47,537
0
L
Freya
Xykadelic
Freya
15,978
5,902
222
2,695
17,383
9,644
31
3,549
13,678
26,269
1,106
W
Danzaburou
cosmiclemur
Danzaburou
14,307
5,184
0
2,206
8,422
4,018
4,189
5,098
3,324
0
41,591
W
Kuzenbo
dlebron1
Kuzenbo
5,709
1,973
0
798
16,710
19,781
42
9,606
7,104
13,052
0
L
Bacchus
nroyce0003
Bacchus
11,410
1,402
1,381
1,323
18,791
18,486
0
4,897
13,894
24,480
0
L
8,258
4,197
328
732
14,642
5,984
2
3,809
10,833
0
27,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,249
Gold Earned
51,581
266
Minions Killed
216
6
Camps Cleared
5
1,247,050
Distance Traveled
1,057,486
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,787
1,056
50
4
1
298,696
2
W
King Arthur
12,991
928
31
2
0
220,762
0
L
Bellona
9,956
711
47
3
1
230,777
1
L
Tiamat
8,792
628
52
4
0
221,985
0
W
Ra
10,754
768
96
7
5
238,736
0
L
Freya
11,909
851
28
2
2
186,344
1
W
Danzaburou
12,176
870
75
5
0
226,457
0
W
Kuzenbo
10,541
753
14
1
0
262,399
0
L
Bacchus
11,628
831
36
3
0
235,453
0
L
Anhur
9,296
664
53
4
2
182,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role