Player Matchup

Guan Yu
Guan Yu
Platinum IV
Deiidalos_44
Guan Yu
Platinum IV
Level 87
God Stats
20W - 13L
1,731 SR
Queue Stats
215W - 201L
1,557 MMR
Party 1
Artemis
Artemis
Platinum II
Sclueless
Artemis
Platinum II
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 163L
1,650 MMR
Solo
Set
Set
Platinum II
SurlierHeart925
Set
Platinum II
Level 137
God Stats
7W - 2L
1,528 SR
Queue Stats
178W - 168L
1,779 MMR
Party 1
Hera
Hera
Gold II
danlboyTen6
Hera
Gold II
Level 150
God Stats
6W - 1L
1,748 SR
Queue Stats
85W - 77L
1,660 MMR
Solo
Cabrakan
Cabrakan
Gold IV
jtester15
Cabrakan
Gold IV
Level 102
God Stats
15W - 20L
1,500 SR
Queue Stats
326W - 325L
1,651 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,601 SR
1,659 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,620 SR
1,659 MMR
Cupid
Cupid
Gold II
Bluntz1z
Cupid
Gold II
Level 149
God Stats
2W - 4L
1,489 SR
Queue Stats
106W - 110L
1,668 MMR
Solo
Cthulhu
Cthulhu
Gold II
KindaParty
Cthulhu
Gold II
Level 120
God Stats
50W - 71L
1,530 SR
Queue Stats
556W - 544L
1,616 MMR
Party 3
Ra
Ra
Silver I
ScubaDaSurfa
Ra
Silver I
Level 154
God Stats
0W - 1L
1,742 SR
Queue Stats
118W - 101L
1,595 MMR
Party 2
Da Ji
Da Ji
Gold III
ScubaDaSurfah
Da Ji
Gold III
Level 33
God Stats
12W - 8L
1,690 SR
Queue Stats
37W - 27L
1,737 MMR
Party 2
Loki
Loki
Gold II
XSV o0 chaos 0o
Loki
Gold II
Level 86
God Stats
17W - 22L
1,651 SR
Queue Stats
276W - 260L
1,679 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deiidalos_44
Guan Yu
20
3 / 6 / 12
14,871
551
17,293
31,054
38,987
Infused Sigil

Infused Sigil

+35
Physical Power
+30
Physical Protection
+30
Magical Protection
+300
Health

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Sclueless
Artemis
20
0 / 3 / 4
15,223
564
8,020
17,071
7,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

20
8 / 3 / 13
16,224
601
23,983
24,830
20,289
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 9
15,961
591
17,980
10,508
5,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
jtester15
Cabrakan
20
7 / 4 / 11
14,880
551
11,460
22,757
29,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ApolloScyllaDanzaburouNu WaJanus

VS

Bans
Cu ChulainnKumbhakarnaAphroditeGaneshaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bluntz1z
Cupid
20
2 / 1 / 7
13,487
500
11,324
20,457
9,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
KindaParty
Cthulhu
17
5 / 5 / 4
10,878
403
12,503
22,419
25,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 7 / 2
12,240
453
8,629
15,004
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
4 / 6 / 5
13,463
499
16,505
29,207
14,953
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 5 / 5
12,529
464
6,833
17,473
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
24
Kills
17
17
Deaths
24
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bluntz1z
Cupid
2
1
7
5.5
W
Guan Yu
Deiidalos_44
Guan Yu
3
6
12
1.5
L
Cthulhu
KindaParty
Cthulhu
5
5
4
1.4
W
Artemis
Sclueless
Artemis
0
3
4
0.67
L
2
7
2
0.43
L
4
6
5
1.08
W
8
3
13
4.83
L
4
5
5
1.3
W
6
1
9
10.5
W
Cabrakan
jtester15
Cabrakan
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,736
Damage
55,794
106,220
Taken
104,560
102,037
Mitigated
62,981
43,618
Healing
29,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bluntz1z
Cupid
11,324
7,838
840
8,434
20,457
9,682
542
4,754
15,623
0
120,738
W
Guan Yu
Deiidalos_44
Guan Yu
17,293
2,917
1,912
13,902
31,054
38,987
0
2,753
26,893
14,740
77,165
L
Cthulhu
KindaParty
Cthulhu
12,503
279
0
3,225
22,419
25,628
0
10,030
12,263
50,103
0
W
Artemis
Sclueless
Artemis
8,020
2,814
0
10,978
17,071
7,176
4,980
3,080
13,945
0
131,994
L
8,629
516
1,223
3,982
15,004
6,111
0
3,604
11,197
102,469
0
L
16,505
5,925
0
7,330
29,207
14,953
438
9,417
19,790
0
95,364
W
23,983
10,991
0
9,646
24,830
20,289
2,949
5,703
18,905
0
134,338
L
6,833
1,294
0
4,170
17,473
6,607
122
5,001
12,162
0
91,366
W
17,980
6,555
0
3,590
10,508
5,822
3,134
4,101
6,227
128,497
0
W
Cabrakan
jtester15
Cabrakan
11,460
1,744
0
3,590
22,757
29,763
474
7,628
14,951
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,159
Gold Earned
62,597
772
Minions Killed
768
0
Camps Cleared
0
2,540,338
Distance Traveled
2,494,143
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,487
500
187
7
0
490,886
5
W
Guan Yu
14,871
551
147
5
0
506,932
0
L
Cthulhu
10,878
403
66
2
0
503,427
2
W
Artemis
15,223
564
196
7
0
423,195
7
L
Ra
12,240
453
201
7
0
508,109
1
L
Da Ji
13,463
499
176
7
0
439,438
0
W
Set
16,224
601
172
6
0
586,512
4
L
Loki
12,529
464
138
5
0
552,283
9
W
Hera
15,961
591
216
8
0
523,207
8
W
Cabrakan
14,880
551
41
2
0
500,492
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role