Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Blake_277
Ra
Level 107
God Stats
6W - 6L
1,475 SR
Queue Stats
314W - 296L
1,448 Elo+
Solo
Terra
Terra
MaterYata12
Terra
Level 122
God Stats
2W - 2L
1,700 SR
Queue Stats
53W - 45L
1,599 Elo+
Party 2
Tyr
Tyr
TooWaySharp
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,487 Elo+
Solo
Skadi
Skadi
TraceNo
Skadi
Level 148
God Stats
8W - 9L
1,506 SR
Queue Stats
210W - 198L
1,646 Elo+
Party 2
Team Averages
Level 119
1,536 SR
1,536 Elo+

VS

Team Averages
Level 97
1,677 SR
1,548 Elo+
Sobek
Sobek
HazardousBuffalo
Sobek
Level 117
God Stats
10W - 7L
1,417 SR
Queue Stats
293W - 287L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I Nozero I
Cu Chulainn
Level 89
God Stats
23W - 19L
1,722 SR
Queue Stats
166W - 143L
1,584 Elo+
Party 1
Scylla
Scylla
JyIex
Scylla
Level 53
God Stats
12W - 4L
1,667 SR
Queue Stats
569W - 544L
1,532 Elo+
Party 1
Cupid
Cupid
PepperBrookss
Cupid
Level 105
God Stats
9W - 7L
1,688 SR
Queue Stats
376W - 360L
1,565 Elo+
Party 1
Nike
Nike
mortofdays
Nike
Level 122
God Stats
14W - 5L
1,890 SR
Queue Stats
257W - 237L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 0
7,186
479
3,899
5,693
2,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 5 / 0
6,844
456
3,036
8,084
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,222
415
929
10,178
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 1 / 0
7,175
478
6,837
10,894
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
TraceNo
Skadi
12
1 / 3 / 0
6,801
453
5,121
11,184
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,650
510
3,113
9,067
7,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
I Nozero I
Cu Chulainn
15
6 / 0 / 4
8,703
580
10,481
11,224
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
JyIex
Scylla
13
2 / 1 / 3
7,929
529
10,032
4,161
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 3
7,842
523
3,308
4,759
1,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 0
8,366
558
5,416
9,173
3,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
0
5
0
0
W
2
0
2
3
W
Cu Chulainn
I Nozero I
Cu Chulainn
6
0
4
8
W
Scylla
JyIex
Scylla
2
1
3
3.5
L
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
L
Skadi
TraceNo
Skadi
1
3
0
0.33
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,822
Damage
32,350
46,033
Taken
38,384
23,457
Mitigated
19,140
15,448
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,899
598
0
2,284
5,693
2,672
445
923
4,738
59,298
0
L
3,036
421
255
2,032
8,084
2,594
0
3,513
4,350
46,285
0
W
3,113
372
0
3,628
9,067
7,240
0
2,812
6,179
24,409
0
W
Cu Chulainn
I Nozero I
Cu Chulainn
10,481
1,409
0
4,284
11,224
4,949
355
991
10,158
0
63,155
W
Scylla
JyIex
Scylla
10,032
512
0
500
4,161
1,443
0
1,625
2,536
54,084
0
L
929
176
363
2,781
10,178
5,243
0
5,949
4,008
7,982
0
W
3,308
1,809
383
3,858
4,759
1,770
1,403
2,436
2,323
0
56,516
L
6,837
1,679
0
5,280
10,894
9,695
49
1,159
9,673
0
46,425
L
Skadi
TraceNo
Skadi
5,121
2,223
0
2,453
11,184
3,253
5
971
10,119
0
48,202
W
5,416
1,289
0
3,204
9,173
3,738
303
0
8,748
0
53,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
40,490
414
Minions Killed
499
0
Camps Cleared
0
1,348,966
Distance Traveled
1,350,166
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,186
479
123
8
0
265,188
0
L
Ra
6,844
456
94
6
0
263,710
6
W
Sobek
7,650
510
35
2
0
259,418
6
W
Cu Chulainn
8,703
580
106
7
0
316,357
3
W
Scylla
7,929
529
107
7
0
264,167
2
L
Terra
6,222
415
12
1
0
266,596
1
W
Cupid
7,842
523
148
10
0
256,066
1
L
Tyr
7,175
478
97
6
0
278,616
3
L
Skadi
6,801
453
88
6
0
274,856
2
W
Nike
8,366
558
103
7
0
254,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role