Player Matchup

Kuzenbo
Kuzenbo
Futzup
Kuzenbo
Level 41
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 1L
1,773 Elo+
Party 2
Kukulkan
Kukulkan
Sharsis
Kukulkan
Level 69
God Stats
3W - 5L
1,846 SR
Queue Stats
3W - 6L
1,831 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheConrad
Tsukuyomi
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 95L
1,556 Elo+
Party 2
Ra
Ra
Xunalia
Ra
Level 3
God Stats
4W - 5L
1,311 SR
Queue Stats
99W - 87L
1,773 Elo+
Party 2
Neith
Neith
jujukillerbee
Neith
Level 156
God Stats
4W - 3L
1,197 SR
Queue Stats
117W - 112L
1,584 Elo+
Party 2
Team Averages
Level 84
1,535 SR
1,703 Elo+

VS

Team Averages
Level 71
1,674 SR
1,794 Elo+
Danzaburou
Danzaburou
BigKorean
Danzaburou
Level 144
God Stats
4W - 1L
1,878 SR
Queue Stats
33W - 15L
1,818 Elo+
Party 1
Tiamat
Tiamat
OddAwter
Tiamat
Level 124
God Stats
7W - 2L
1,878 SR
Queue Stats
29W - 15L
1,818 Elo+
Party 1
Chang'e
Chang'e
Tarima
Chang'e
Level 45
God Stats
4W - 0L
1,887 SR
Queue Stats
23W - 9L
1,818 Elo+
Party 1
Poseidon
Poseidon
WakeUpMrWest
Poseidon
Level 13
God Stats
2W - 1L
1,227 SR
Queue Stats
22W - 11L
1,654 Elo+
Party 1
Geb
Geb
mrskyrimguard
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Futzup
Kuzenbo
16
0 / 6 / 2
9,546
868
6,411
19,450
18,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Sharsis
Kukulkan
16
0 / 5 / 3
9,742
886
9,674
13,122
5,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheConrad
Tsukuyomi
17
1 / 5 / 3
10,528
957
15,426
22,495
9,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 1
10,001
909
5,216
9,162
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 3
9,998
909
15,612
21,780
9,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

87

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigKorean
Danzaburou
19
15 / 1 / 9
14,317
1,302
37,438
15,525
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
OddAwter
Tiamat
19
4 / 1 / 19
11,812
1,074
21,397
10,897
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Tarima
Chang'e
17
4 / 0 / 13
10,878
989
8,723
7,076
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
WakeUpMrWest
Poseidon
17
3 / 2 / 11
10,516
956
9,996
9,648
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 18
11,299
1,027
6,137
13,446
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
4
Kills
26
26
Deaths
4
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigKorean
Danzaburou
15
1
9
19.5
L
Kuzenbo
Futzup
Kuzenbo
0
6
2
0.17
W
Tiamat
OddAwter
Tiamat
4
1
19
13.5
L
Kukulkan
Sharsis
Kukulkan
0
5
3
0.3
W
Chang'e
Tarima
Chang'e
4
0
13
10.5
L
Tsukuyomi
TheConrad
Tsukuyomi
1
5
3
0.5
W
Poseidon
WakeUpMrWest
Poseidon
3
2
11
4.25
L
2
3
1
0.83
L
1
7
3
0.36
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,339
Damage
83,691
86,009
Taken
56,592
46,227
Mitigated
49,842
8,557
Healing
28,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigKorean
Danzaburou
37,438
22,059
0
5,347
15,525
8,497
0
4,013
11,512
0
72,352
L
Kuzenbo
Futzup
Kuzenbo
6,411
1,413
95
373
19,450
18,488
0
13,496
5,709
13,704
0
W
Tiamat
OddAwter
Tiamat
21,397
1,868
0
3,930
10,897
19,144
0
3,901
6,996
39,337
0
L
Kukulkan
Sharsis
Kukulkan
9,674
394
0
669
13,122
5,236
0
7,476
5,596
33,828
0
W
Chang'e
Tarima
Chang'e
8,723
1,482
11,745
3,912
7,076
4,743
0
3,856
3,220
24,640
0
L
Tsukuyomi
TheConrad
Tsukuyomi
15,426
4,207
0
2,186
22,495
9,657
0
11,122
11,005
0
37,744
W
Poseidon
WakeUpMrWest
Poseidon
9,996
1,155
0
0
9,648
4,074
0
3,925
5,723
27,482
0
L
5,216
109
1,715
305
9,162
3,791
0
2,900
6,212
22,673
0
L
15,612
8,007
0
3,214
21,780
9,055
0
10,421
11,234
0
39,461
W
6,137
903
797
2,778
13,446
13,384
0
5,606
7,840
14,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
58,822
243
Minions Killed
236
8
Camps Cleared
7
1,068,785
Distance Traveled
1,123,652
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,317
1,302
89
8
2
207,949
1
L
Kuzenbo
9,546
868
30
3
0
211,610
0
W
Tiamat
11,812
1,074
43
4
3
226,042
0
L
Kukulkan
9,742
886
66
6
0
180,345
0
W
Chang'e
10,878
989
45
4
1
231,832
4
L
Tsukuyomi
10,528
957
44
4
3
258,308
0
W
Poseidon
10,516
956
41
4
1
209,540
0
L
Ra
10,001
909
50
5
2
208,331
0
L
Neith
9,998
909
53
5
3
210,191
0
W
Geb
11,299
1,027
18
2
0
248,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role