Player Matchup

Tyr
Tyr
A12CDB
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,448 Elo+
Party 1
Cupid
Cupid
BarneysEgo
Cupid
Level 18
God Stats
8W - 3L
1,696 SR
Queue Stats
48W - 53L
1,587 Elo+
Party 1
Bellona
Bellona
SmurfOfKratos
Bellona
Level 8
God Stats
4W - 0L
1,874 SR
Queue Stats
8W - 3L
1,756 Elo+
Solo
Baron Samedi
Baron Samedi
hijack_14
Baron Samedi
Level 10
God Stats
4W - 6L
1,642 SR
Queue Stats
16W - 18L
1,599 Elo+
Party 1
Susano
Susano
xAkkadian
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,730 Elo+
Party 1
Team Averages
Level 41
1,642 SR
1,624 Elo+

VS

Team Averages
Level 12
1,621 SR
1,530 Elo+
Apollo
Apollo
I_Am_PrevaiL
Apollo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,248 Elo+
Solo
Nemesis
Nemesis
LassyPlz
Nemesis
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
8W - 10L
1,639 Elo+
Party 2
Tiamat
Tiamat
Mutantkiller01
Tiamat
Level 29
God Stats
2W - 2L
1,470 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Achilles
Achilles
aDivineBeing
Achilles
Level 13
God Stats
48W - 58L
1,747 SR
Queue Stats
72W - 91L
1,606 Elo+
Party 2
Ra
Ra
oldmightyd547
Ra
Level 5
God Stats
5W - 7L
1,643 SR
Queue Stats
7W - 13L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
A12CDB
Tyr
18
2 / 3 / 15
10,641
967
5,107
10,885
10,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
19
8 / 5 / 16
12,362
1,124
12,457
11,789
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
20
11 / 1 / 14
13,878
1,262
18,286
10,012
9,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
hijack_14
Baron Samedi
18
1 / 2 / 20
11,436
1,040
7,562
6,970
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
xAkkadian
Susano
20
17 / 1 / 13
13,761
1,251
32,265
14,794
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 12 / 4
9,908
901
6,562
18,033
8,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
LassyPlz
Nemesis
17
2 / 5 / 6
10,617
965
9,051
16,876
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 4
10,411
946
5,497
7,131
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
aDivineBeing
Achilles
17
7 / 9 / 3
12,135
1,103
19,338
23,823
17,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
0 / 12 / 8
10,270
934
8,430
17,499
7,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
39
Kills
12
12
Deaths
39
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
A12CDB
Tyr
2
3
15
3.17
W
Cupid
8
5
16
3.2
L
Apollo
1
12
4
0.25
L
Nemesis
LassyPlz
Nemesis
2
5
6
1
L
2
1
4
4
W
Bellona
11
1
14
18
L
Achilles
aDivineBeing
Achilles
7
9
3
0.94
W
Baron Samedi
hijack_14
Baron Samedi
1
2
20
5.5
L
0
12
8
0.33
W
Susano
xAkkadian
Susano
17
1
13
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,677
Damage
48,878
54,450
Taken
83,362
33,872
Mitigated
48,590
8,322
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
A12CDB
Tyr
5,107
868
0
930
10,885
10,087
0
2,418
8,292
0
10,561
W
Cupid
12,457
6,026
328
851
11,789
4,870
0
2,764
8,800
0
40,097
L
Apollo
6,562
2,359
0
0
18,033
8,719
0
991
16,665
0
20,182
L
Nemesis
LassyPlz
Nemesis
9,051
2,759
0
1,084
16,876
8,412
0
2,787
14,014
0
20,434
L
5,497
366
0
2,374
7,131
5,712
0
370
6,691
19,964
0
W
Bellona
18,286
6,005
668
1,314
10,012
9,263
0
2,938
6,924
0
47,035
L
Achilles
aDivineBeing
Achilles
19,338
6,586
0
1,832
23,823
17,755
0
2,157
21,416
0
34,011
W
Baron Samedi
hijack_14
Baron Samedi
7,562
793
1,465
1,083
6,970
3,105
0
3,196
3,699
21,646
0
L
8,430
895
393
225
17,499
7,992
0
1,257
16,067
18,512
0
W
Susano
xAkkadian
Susano
32,265
12,476
0
1,683
14,794
6,547
0
2,611
11,979
0
51,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
53,341
220
Minions Killed
132
15
Camps Cleared
0
1,104,464
Distance Traveled
920,264
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,641
967
9
1
0
219,355
0
W
Cupid
12,362
1,124
59
5
0
196,923
0
L
Apollo
9,908
901
26
2
0
179,762
0
L
Nemesis
10,617
965
28
3
0
251,286
0
L
Tiamat
10,411
946
35
3
0
107,633
1
W
Bellona
13,878
1,262
53
5
12
236,391
2
L
Achilles
12,135
1,103
16
1
0
239,402
0
W
Baron Samedi
11,436
1,040
49
4
0
195,356
0
L
Ra
10,270
934
27
2
0
142,181
0
W
Susano
13,761
1,251
50
5
3
256,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role