Player Matchup

Anubis
Anubis
Asberger4
Anubis
Level 27
God Stats
2W - 1L
1,558 SR
Queue Stats
21W - 21L
1,522 Elo+
Party 2
Fenrir
Fenrir
Bigi01
Fenrir
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 162L
1,476 Elo+
Party 2
Bellona
Bellona
CleanupSum
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Yemoja
Yemoja
KentTheKent
Yemoja
Level 16
God Stats
6W - 5L
1,680 SR
Queue Stats
92W - 96L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Mawito16
Danzaburou
Level 29
God Stats
30W - 18L
1,608 SR
Queue Stats
253W - 279L
1,512 Elo+
Solo
Team Averages
Level 27
1,569 SR
1,529 Elo+

VS

Team Averages
Level 18
1,625 SR
1,445 Elo+
Tiamat
Tiamat
HollowlionHS
Tiamat
Level 17
God Stats
26W - 23L
1,582 SR
Queue Stats
133W - 149L
1,472 Elo+
Solo
Fenrir
Fenrir
LuckyMFDucky
Fenrir
Level 36
God Stats
9W - 9L
1,726 SR
Queue Stats
134W - 169L
1,419 Elo+
Party 1
Artemis
Artemis
Rae0
Artemis
Level 12
God Stats
4W - 5L
1,595 SR
Queue Stats
4W - 9L
1,451 Elo+
Solo
Vulcan
Vulcan
Relix80
Vulcan
Level 23
God Stats
1W - 2L
1,720 SR
Queue Stats
488W - 536L
1,371 Elo+
Party 1
Neith
Neith
Vexeros
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asberger4
Anubis
20
17 / 0 / 5
12,697
605
19,454
10,429
6,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Bigi01
Fenrir
16
5 / 3 / 9
10,126
482
9,158
17,823
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
CleanupSum
Bellona
16
2 / 4 / 6
9,876
470
7,849
15,130
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
15
2 / 1 / 13
10,165
484
5,472
10,170
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Mawito16
Danzaburou
15
3 / 4 / 7
9,005
429
8,504
13,492
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 2
8,839
421
6,364
10,127
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
2 / 5 / 0
8,950
426
3,844
15,238
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Rae0
Artemis
14
2 / 7 / 3
8,684
414
10,235
15,728
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Relix80
Vulcan
14
1 / 6 / 0
8,639
411
2,875
9,446
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Vexeros
Neith
16
5 / 7 / 1
10,510
500
17,006
18,982
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
29
Kills
12
12
Deaths
29
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Asberger4
Anubis
17
0
5
19.5
W
Fenrir
Bigi01
Fenrir
5
3
9
3.17
W
Bellona
CleanupSum
Bellona
2
4
6
1.25
L
Tiamat
2
4
2
0.75
W
Yemoja
2
1
13
8.5
L
Fenrir
2
5
0
0.4
W
Danzaburou
Mawito16
Danzaburou
3
4
7
1.63
L
Artemis
Rae0
Artemis
2
7
3
0.5
L
Vulcan
Relix80
Vulcan
1
6
0
0.17
L
Neith
Vexeros
Neith
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,437
Damage
40,324
67,044
Taken
69,521
46,743
Mitigated
27,069
25,074
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Asberger4
Anubis
19,454
557
0
6,995
10,429
6,218
1,630
1,507
8,844
93,957
0
W
Fenrir
Bigi01
Fenrir
9,158
4,204
0
6,798
17,823
10,037
0
741
16,972
0
53,468
W
Bellona
CleanupSum
Bellona
7,849
1,303
0
1,348
15,130
17,141
1,330
0
15,130
9,266
33,588
L
Tiamat
6,364
202
0
4,113
10,127
6,510
408
4,055
6,072
41,920
0
W
Yemoja
5,472
1,123
3,210
2,162
10,170
8,428
853
1,773
8,174
32,553
0
L
Fenrir
3,844
1,081
0
5,682
15,238
5,883
0
3,646
11,517
0
54,109
W
Danzaburou
Mawito16
Danzaburou
8,504
2,766
0
4,561
13,492
4,919
609
4,443
8,685
0
51,594
L
Artemis
Rae0
Artemis
10,235
3,592
0
4,874
15,728
4,864
1,080
7,266
8,462
0
48,144
L
Vulcan
Relix80
Vulcan
2,875
893
0
770
9,446
2,461
771
7,006
2,440
34,144
0
L
Neith
Vexeros
Neith
17,006
10,006
0
4,731
18,982
7,351
1,144
4,005
14,352
0
68,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,869
Gold Earned
45,622
479
Minions Killed
443
0
Camps Cleared
0
1,977,125
Distance Traveled
1,597,416
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,697
605
173
8
0
413,535
1
W
Fenrir
10,126
482
84
4
0
380,750
0
W
Bellona
9,876
470
85
4
0
397,673
0
L
Tiamat
8,839
421
72
3
0
329,281
3
W
Yemoja
10,165
484
53
3
0
403,843
4
L
Fenrir
8,950
426
95
5
0
323,320
0
W
Danzaburou
9,005
429
84
4
0
381,324
1
L
Artemis
8,684
414
76
4
0
287,411
0
L
Vulcan
8,639
411
77
4
0
310,796
1
L
Neith
10,510
500
123
6
0
346,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role