Player Matchup

Cthulhu
Cthulhu
Borsea
Cthulhu
Level 25
God Stats
3W - 1L
1,675 SR
Queue Stats
360W - 304L
1,539 Elo+
Party 2
Vulcan
Vulcan
KeatonVanEck
Vulcan
Level 28
God Stats
3W - 6L
1,338 SR
Queue Stats
387W - 390L
1,498 Elo+
Party 2
Skadi
Skadi
naku232
Skadi
Level 120
God Stats
13W - 2L
1,739 SR
Queue Stats
615W - 617L
1,503 Elo+
Party 2
Team Averages
Level 58
1,584 SR
1,513 Elo+

VS

Team Averages
Level 22
1,678 SR
1,558 Elo+
Ares
Ares
Helmsman17
Ares
Level 5
God Stats
2W - 1L
1,862 SR
Queue Stats
5W - 3L
1,838 Elo+
Solo
Anhur
Anhur
HoustonTxBB
Anhur
Level 33
God Stats
6W - 8L
1,617 SR
Queue Stats
38W - 57L
1,442 Elo+
Party 1
Odin
Odin
SummitCountyRat
Odin
Level 29
God Stats
4W - 11L
1,555 SR
Queue Stats
13W - 28L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borsea
Cthulhu
11
1 / 1 / 5
9,277
663
4,911
11,557
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
1 / 2 / 5
8,999
643
7,362
3,879
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
naku232
Skadi
13
5 / 3 / 2
9,914
708
12,248
9,303
2,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
9,256
661
6,494
12,085
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 4
8,418
601
8,355
8,416
2,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 2
8,956
640
3,390
8,609
6,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
6
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Borsea
Cthulhu
1
1
5
3.5
L
2
4
3
0.88
L
1
2
4
1.5
W
Vulcan
1
2
5
1.75
L
3
1
2
4
W
Skadi
naku232
Skadi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
18,239
24,739
Taken
29,110
15,431
Mitigated
19,815
2,838
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Borsea
Cthulhu
4,911
441
0
1,534
11,557
10,986
180
3,760
7,797
18,939
0
L
6,494
381
0
1,305
12,085
10,933
0
4,801
7,284
18,881
0
L
8,355
4,224
0
1,099
8,416
2,839
0
2,369
6,047
0
36,714
W
Vulcan
7,362
2,142
0
354
3,879
1,538
1,027
1,538
2,341
34,614
0
L
3,390
1,209
0
1,740
8,609
6,043
0
5,203
3,406
0
29,932
W
Skadi
naku232
Skadi
12,248
5,409
0
950
9,303
2,907
1,194
1,276
8,027
0
56,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
26,630
155
Minions Killed
138
0
Camps Cleared
0
745,255
Distance Traveled
696,685
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,277
663
29
2
0
268,241
2
L
Ares
9,256
661
22
2
0
211,617
2
L
Anhur
8,418
601
60
4
0
238,797
3
W
Vulcan
8,999
643
48
3
0
252,824
1
L
Odin
8,956
640
56
4
0
246,271
5
W
Skadi
9,914
708
78
6
0
224,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role