Player Matchup

Thor
Thor
CreatexD579
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
FettuccineAlf
Jing Wei
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
23W - 20L
1,560 Elo+
Party 1
Tiamat
Tiamat
Johnnyknowledge
Tiamat
Level 27
God Stats
1W - 2L
1,542 SR
Queue Stats
152W - 173L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Keko75FTW
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,520 Elo+
Party 1
Cerberus
Cerberus
RBG Relentless
Cerberus
Level 27
God Stats
101W - 108L
1,674 SR
Queue Stats
345W - 386L
1,518 Elo+
Solo
Team Averages
Level 29
1,500 SR
1,545 Elo+

VS

Team Averages
Level 36
1,573 SR
1,532 Elo+
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Ingrey_Koulit
Horus
Level 25
God Stats
65W - 46L
1,664 SR
Queue Stats
72W - 59L
1,688 Elo+
Solo
Discordia
Discordia
ItzDarrellJ
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
TheOneEyedKing13
Bellona
Level 27
God Stats
28W - 12L
1,686 SR
Queue Stats
135W - 110L
1,584 Elo+
Solo
Scylla
Scylla
charmalot
Scylla
Level 29
God Stats
7W - 5L
1,513 SR
Queue Stats
56W - 58L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,778
878
4,959
11,346
3,912
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
FettuccineAlf
Jing Wei
14
0 / 9 / 5
8,692
869
7,177
16,025
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 3
8,628
863
10,946
13,782
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Keko75FTW
Guan Yu
15
2 / 6 / 2
9,256
926
4,406
21,906
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
14
2 / 1 / 3
9,608
961
12,697
13,839
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

101

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
14 / 0 / 8
11,594
1,159
20,797
6,916
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 15
9,588
959
7,715
12,334
7,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
ItzDarrellJ
Discordia
17
6 / 1 / 15
10,706
1,071
21,524
6,626
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 19
9,941
994
12,493
10,835
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
charmalot
Scylla
16
2 / 2 / 10
9,948
995
7,743
9,537
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
5
Kills
26
26
Deaths
5
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
0
8
18
L
1
5
3
0.5
L
Jing Wei
FettuccineAlf
Jing Wei
0
9
5
0.28
W
2
1
15
9.5
W
Discordia
ItzDarrellJ
Discordia
6
1
15
13.5
L
0
5
3
0.3
L
Guan Yu
Keko75FTW
Guan Yu
2
6
2
0.5
L
Cerberus
2
1
3
3.5
W
2
1
19
11.5
W
Scylla
charmalot
Scylla
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
70,272
76,898
Taken
46,248
39,059
Mitigated
22,327
12,592
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,797
5,133
0
8,075
6,916
3,072
0
2,701
4,140
0
27,189
L
4,959
551
0
350
11,346
3,912
0
4,755
6,516
0
12,312
L
Jing Wei
FettuccineAlf
Jing Wei
7,177
5,814
0
1,370
16,025
4,428
0
5,690
9,107
0
19,937
W
7,715
3,535
1,833
2,946
12,334
7,621
0
6,672
5,537
0
14,833
W
Discordia
ItzDarrellJ
Discordia
21,524
648
0
0
6,626
2,265
0
1,856
4,720
42,327
0
L
10,946
701
0
1,654
13,782
5,342
0
6,943
6,779
26,389
0
L
Guan Yu
Keko75FTW
Guan Yu
4,406
769
2,367
3,617
21,906
15,078
0
6,887
14,794
0
18,709
L
Cerberus
12,697
161
0
3,234
13,839
10,299
0
4,992
8,722
21,706
0
W
12,493
2,623
1,001
984
10,835
7,218
0
6,031
4,729
0
19,764
W
Scylla
charmalot
Scylla
7,743
1,260
0
1,450
9,537
2,151
0
6,383
3,104
39,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,962
Gold Earned
51,777
152
Minions Killed
185
4
Camps Cleared
7
921,514
Distance Traveled
971,473
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,594
1,159
22
2
2
224,708
0
L
Thor
8,778
878
13
1
2
164,014
0
L
Jing Wei
8,692
869
29
3
0
203,385
2
W
Horus
9,588
959
18
2
1
191,158
0
W
Discordia
10,706
1,071
43
4
1
187,719
1
L
Tiamat
8,628
863
37
4
1
179,471
0
L
Guan Yu
9,256
926
42
4
1
190,282
0
L
Cerberus
9,608
961
31
3
0
184,362
2
W
Bellona
9,941
994
21
2
1
197,318
0
W
Scylla
9,948
995
81
8
2
170,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role