Player Matchup

Nemesis
Nemesis
BronzeVex
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 3
Artemis
Artemis
HottyMcHotterson
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
bruno_de_alvear
Ymir
Level 28
God Stats
4W - 6L
1,634 SR
Queue Stats
18W - 28L
1,377 Elo+
Solo
Merlin
Merlin
maguibjj_MJ
Merlin
Level 25
God Stats
1W - 2L
1,514 SR
Queue Stats
28W - 21L
1,534 Elo+
Party 1
Chaac
Chaac
w888tr
Chaac
Level 27
God Stats
10W - 4L
1,922 SR
Queue Stats
27W - 19L
1,534 Elo+
Party 1
Team Averages
Level 17
1,614 SR
1,489 Elo+

VS

Team Averages
Level 33
1,455 SR
1,478 Elo+
Ymir
Ymir
ONI SloW4365
Ymir
Level 26
God Stats
9W - 2L
1,597 SR
Queue Stats
54W - 34L
1,563 Elo+
Solo
Artemis
Artemis
RaidenGSM
Artemis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,506 Elo+
Solo
Nox
Nox
S2FlavinhaS2
Nox
Level 8
God Stats
2W - 3L
1,265 SR
Queue Stats
9W - 15L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
kev893
Sun Wukong
Level 25
God Stats
4W - 3L
1,416 SR
Queue Stats
31W - 28L
1,457 Elo+
Solo
Bastet
Bastet
xAramiSx
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BronzeVex
Nemesis
6
0 / 6 / 1
4,909
446
2,671
7,902
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 0
4,875
443
4,555
6,398
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 0
6,821
620
2,273
6,512
3,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
9
1 / 5 / 0
5,470
497
4,297
6,065
2,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
w888tr
Chaac
8
1 / 3 / 0
5,183
471
3,892
7,384
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 5
6,663
606
4,914
6,279
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
RaidenGSM
Artemis
11
5 / 0 / 5
6,454
587
6,606
6,756
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 3
6,063
551
2,842
4,006
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
kev893
Sun Wukong
10
4 / 2 / 4
5,651
514
4,682
7,718
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
xAramiSx
Bastet
9
4 / 1 / 2
5,842
531
3,892
6,869
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
5
Kills
22
22
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BronzeVex
Nemesis
0
6
1
0.08
L
1
5
0
0.2
W
6
2
5
4.25
W
Artemis
RaidenGSM
Artemis
5
0
5
7.5
W
3
1
3
4.5
L
2
3
0
0.67
W
Sun Wukong
kev893
Sun Wukong
4
2
4
3
L
Merlin
1
5
0
0.2
L
Chaac
w888tr
Chaac
1
3
0
0.33
W
Bastet
xAramiSx
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
22,936
34,261
Taken
31,628
11,855
Mitigated
14,258
5,819
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BronzeVex
Nemesis
2,671
1,223
0
1,606
7,902
2,118
0
1,528
6,278
0
15,040
L
4,555
1,936
0
1,265
6,398
1,763
375
1,056
5,342
0
14,721
W
4,914
1,587
175
2,076
6,279
4,195
125
1,557
4,722
17,620
0
W
Artemis
RaidenGSM
Artemis
6,606
3,684
0
3,218
6,756
2,284
2,347
1,408
5,348
0
31,315
W
2,842
695
0
1,338
4,006
1,402
708
969
3,037
20,659
0
L
2,273
405
0
1,008
6,512
3,169
224
1,510
5,002
37,166
0
W
Sun Wukong
kev893
Sun Wukong
4,682
1,161
0
2,432
7,718
4,371
270
839
6,879
0
20,279
L
Merlin
4,297
229
0
185
6,065
2,002
1,334
2,560
3,351
23,282
0
L
Chaac
w888tr
Chaac
3,892
863
0
1,755
7,384
2,803
0
852
6,532
0
22,244
W
Bastet
xAramiSx
Bastet
3,892
1,613
0
3,314
6,869
2,006
0
1,797
5,072
0
20,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
30,673
217
Minions Killed
204
0
Camps Cleared
0
1,013,050
Distance Traveled
976,088
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,909
446
37
3
0
210,192
0
L
Artemis
4,875
443
18
2
0
172,937
2
W
Ymir
6,663
606
20
2
0
203,781
2
W
Artemis
6,454
587
56
5
0
163,877
3
W
Nox
6,063
551
56
5
0
206,381
2
L
Ymir
6,821
620
79
7
0
211,796
1
W
Sun Wukong
5,651
514
36
3
0
183,273
0
L
Merlin
5,470
497
38
3
0
200,265
1
L
Chaac
5,183
471
45
4
0
217,860
0
W
Bastet
5,842
531
36
3
0
218,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role