Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Iamdiablo4985
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
sonicsshark
Da Ji
Level 23
God Stats
14W - 21L
1,520 SR
Queue Stats
207W - 253L
1,504 Elo+
Solo
Scylla
Scylla
zFushi
Scylla
Level 15
God Stats
18W - 15L
1,559 SR
Queue Stats
24W - 17L
1,685 Elo+
Solo
King Arthur
King Arthur
zayton34
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,539 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,546 Elo+

VS

Team Averages
Level 34
1,506 SR
1,551 Elo+
Neith
Neith
Criystian
Neith
Level 6
God Stats
1W - 6L
1,336 SR
Queue Stats
49W - 57L
1,386 Elo+
Party 2
Chang'e
Chang'e
Johan650615
Chang'e
Level 101
God Stats
6W - 2L
1,589 SR
Queue Stats
33W - 37L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
SlickKitten2846
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Apollo
Apollo
ThePontmercy
Apollo
Level 28
God Stats
58W - 54L
1,585 SR
Queue Stats
683W - 622L
1,639 Elo+
Party 1
Hera
Hera
kingsohailx
Hera
Level 29
God Stats
23W - 19L
1,523 SR
Queue Stats
1,157W - 1,084L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 6 / 3
7,774
972
5,576
13,038
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 0
6,700
838
246
6,509
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 2 / 0
8,346
1,043
4,885
8,271
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
zFushi
Scylla
14
1 / 4 / 3
8,036
1,005
13,213
13,037
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
zayton34
King Arthur
11
0 / 3 / 0
6,508
814
1,579
3,940
1,690
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

183

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Criystian
Neith
13
0 / 1 / 7
7,277
910
3,940
5,208
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
Johan650615
Chang'e
14
6 / 1 / 9
9,283
1,160
13,189
5,756
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 11
8,019
1,002
5,660
8,752
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
15
10 / 0 / 7
9,666
1,208
9,941
6,268
1,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 8
8,670
1,084
7,789
3,714
1,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
21
21
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
3
0.25
W
Neith
Criystian
Neith
0
1
7
3.5
L
0
6
0
0
W
Chang'e
Johan650615
Chang'e
6
1
9
10.5
W
0
3
11
1.83
W
Apollo
10
0
7
13.5
W
5
1
8
9
L
5
2
0
2.5
L
Scylla
zFushi
Scylla
1
4
3
0.63
L
King Arthur
zayton34
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
40,519
44,795
Taken
29,698
18,806
Mitigated
14,426
6,131
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,576
1,342
1,057
1,873
13,038
6,905
0
6,994
5,907
27,005
0
W
Neith
Criystian
Neith
3,940
2,816
0
124
5,208
1,750
0
3,273
1,935
0
8,376
L
246
246
0
81
6,509
2,169
0
3,138
3,314
0
3,879
W
Chang'e
Johan650615
Chang'e
13,189
1,240
859
2,322
5,756
1,945
0
3,440
2,316
29,304
0
W
5,660
996
0
230
8,752
7,176
0
6,177
2,575
11,826
0
W
Apollo
9,941
7,390
0
1,264
6,268
1,996
0
3,764
2,504
0
27,688
W
7,789
1,642
0
106
3,714
1,559
0
2,135
1,579
19,695
0
L
4,885
1,161
411
477
8,271
3,189
0
4,512
3,677
0
10,416
L
Scylla
zFushi
Scylla
13,213
2,723
135
1,541
13,037
4,853
0
9,263
3,567
22,937
0
L
King Arthur
zayton34
King Arthur
1,579
331
123
433
3,940
1,690
0
2,199
1,692
0
3,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
42,915
94
Minions Killed
139
5
Camps Cleared
6
546,347
Distance Traveled
664,994
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,774
972
54
7
1
127,467
0
W
Neith
7,277
910
11
1
1
125,949
0
L
Chiron
6,700
838
3
0
1
75,756
0
W
Chang'e
9,283
1,160
43
5
1
132,549
0
W
Cthulhu
8,019
1,002
10
1
0
127,937
0
W
Apollo
9,666
1,208
36
5
2
145,692
0
W
Hera
8,670
1,084
39
5
2
132,867
0
L
Da Ji
8,346
1,043
9
1
3
150,145
0
L
Scylla
8,036
1,005
25
3
0
138,170
0
L
King Arthur
6,508
814
3
0
0
54,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role