Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lex380Luthor
Izanami
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 125L
1,469 Elo+
Solo
Tiamat
Tiamat
PyraMagna013
Tiamat
Level 100
God Stats
12W - 6L
1,877 SR
Queue Stats
335W - 317L
1,513 Elo+
Party 1
Zeus
Zeus
SULCLDALTURTLE
Zeus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 171L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Whiskey_Jayy
Aphrodite
Level 88
God Stats
8W - 4L
1,587 SR
Queue Stats
95W - 104L
1,378 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,453 Elo+

VS

Team Averages
Level 109
1,468 SR
1,403 Elo+
Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CallMe_Qiyana
Chang'e
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 64L
1,273 Elo+
Solo
Hel
Hel
FFX_MvrcoSsj
Hel
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 193L
1,577 Elo+
Party 2
Anhur
Anhur
Oldguygamr
Anhur
Level 129
God Stats
3W - 6L
1,338 SR
Queue Stats
475W - 476L
1,467 Elo+
Solo
Ymir
Ymir
bastisauriooo
Ymir
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 2
4,756
476
2,724
4,888
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lex380Luthor
Izanami
8
1 / 1 / 0
4,888
489
3,353
6,453
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
2 / 5 / 2
6,130
613
4,369
5,712
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 0
5,634
563
5,226
6,275
2,502
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Whiskey_Jayy
Aphrodite
7
0 / 4 / 1
4,367
437
2,424
6,612
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
7 / 1 / 2
6,385
639
5,093
6,425
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
11
4 / 2 / 3
6,396
640
5,415
7,732
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 3
5,129
513
5,168
5,905
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
9
1 / 1 / 1
5,040
504
2,459
7,116
1,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 3
5,595
560
2,932
7,484
3,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
W
Loki
 
Loki
7
1
2
8
W
Chang'e
4
2
3
2.75
W
1
0
3
2.5
L
Izanami
Lex380Luthor
Izanami
1
1
0
1
W
Anhur
1
1
1
1.5
L
Tiamat
2
5
2
0.6
L
2
3
0
0.67
L
Aphrodite
Whiskey_Jayy
Aphrodite
0
4
1
0.13
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
21,067
29,940
Taken
34,662
13,275
Mitigated
11,062
9,512
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,724
226
0
679
4,888
2,743
0
1,713
3,078
0
14,780
W
Loki
 
Loki
5,093
1,231
0
1,149
6,425
1,896
458
2,262
4,052
0
23,704
W
Chang'e
5,415
694
695
3,678
7,732
2,311
591
2,481
4,933
34,582
0
W
5,168
209
1,306
3,514
5,905
1,586
443
1,428
4,427
26,265
0
L
Izanami
Lex380Luthor
Izanami
3,353
2,236
0
2,022
6,453
1,415
336
2,949
3,504
0
29,537
W
Anhur
2,459
1,606
0
1,816
7,116
1,690
605
972
6,119
0
21,358
L
Tiamat
4,369
709
0
606
5,712
4,102
458
3,680
1,722
26,207
0
L
5,226
729
171
1,455
6,275
2,502
132
2,021
4,130
21,836
0
L
Aphrodite
Whiskey_Jayy
Aphrodite
2,424
232
1,641
2,938
6,612
2,513
69
2,603
3,991
12,458
0
W
2,932
385
0
1,573
7,484
3,579
432
4,225
2,891
21,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
28,545
193
Minions Killed
245
0
Camps Cleared
0
852,442
Distance Traveled
888,467
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,756
476
30
3
0
185,513
2
W
Loki
6,385
639
56
6
0
201,980
0
W
Chang'e
6,396
640
73
7
0
162,575
1
W
Hel
5,129
513
42
4
0
193,009
0
L
Izanami
4,888
489
56
6
0
167,169
4
W
Anhur
5,040
504
34
3
0
160,107
0
L
Tiamat
6,130
613
53
5
0
168,440
3
L
Zeus
5,634
563
38
4
0
160,373
1
L
Aphrodite
4,367
437
16
2
0
170,947
0
W
Ymir
5,595
560
40
4
0
170,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role