Player Matchup

Izanami
Izanami
BackDoorGoblin
Izanami
Level 78
God Stats
8W - 7L
1,517 SR
Queue Stats
201W - 287L
1,420 Elo+
Solo
Bacchus
Bacchus
ProGallows
Bacchus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Tiamat
Tiamat
bnevv190
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,473 Elo+

VS

Team Averages
Level 112
1,729 SR
1,652 Elo+
Ares
Ares
Darkcraix
Ares
Level 82
God Stats
2W - 0L
1,749 SR
Queue Stats
13W - 9L
1,551 Elo+
Solo
Hou Yi
Hou Yi
DatGuyUknow20
Hou Yi
Level 132
God Stats
5W - 5L
1,742 SR
Queue Stats
97W - 37L
1,700 Elo+
Party 1
Poseidon
Poseidon
NeverxFear
Poseidon
Level 123
God Stats
3W - 3L
1,697 SR
Queue Stats
35W - 13L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,693
608
3,036
6,646
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ProGallows
Bacchus
9
0 / 3 / 0
6,429
584
4,492
9,808
7,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
bnevv190
Tiamat
10
0 / 3 / 0
6,737
612
4,267
5,970
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 0 / 6
8,477
771
2,326
4,947
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 0 / 3
8,719
793
8,173
5,179
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
NeverxFear
Poseidon
11
1 / 0 / 7
7,544
686
5,597
5,119
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ares
2
0
6
5
W
5
0
3
6.5
W
Poseidon
NeverxFear
Poseidon
1
0
7
4.5
L
Bacchus
ProGallows
Bacchus
0
3
0
0
L
Tiamat
bnevv190
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,795
Damage
16,096
22,424
Taken
15,245
13,962
Mitigated
7,543
4,140
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,036
1,662
0
1,448
6,646
2,104
539
3,856
2,560
0
32,322
W
Ares
2,326
175
0
1,952
4,947
3,806
0
2,465
2,482
11,813
0
W
8,173
4,117
0
1,440
5,179
1,946
744
3,030
2,149
0
35,918
W
Poseidon
NeverxFear
Poseidon
5,597
467
0
1,032
5,119
1,791
387
3,292
1,827
31,637
0
L
Bacchus
ProGallows
Bacchus
4,492
201
0
1,365
9,808
7,903
0
2,360
7,276
11,827
0
L
Tiamat
bnevv190
Tiamat
4,267
391
0
1,327
5,970
3,955
0
1,301
4,597
25,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,859
Gold Earned
24,740
124
Minions Killed
133
0
Camps Cleared
0
593,414
Distance Traveled
659,092
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,693
608
55
5
0
199,557
3
W
Ares
8,477
771
15
1
0
227,653
5
W
Hou Yi
8,719
793
60
5
0
206,176
7
W
Poseidon
7,544
686
58
5
0
225,263
3
L
Bacchus
6,429
584
9
1
0
195,238
1
L
Tiamat
6,737
612
60
5
0
198,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role