Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
BionicStevo720
Poseidon
Gold IV
Level 142
God Stats
2W - 3L
1,911 SR
Queue Stats
41W - 31L
1,543 MMR
Party 1
Guan Yu
Guan Yu
Silver II
SneakierChimp92
Guan Yu
Silver II
Level 144
God Stats
1W - 0L
1,747 SR
Queue Stats
40W - 28L
1,497 MMR
Party 1
Ganesha
Ganesha
Gold IV
Vintg Bubba
Ganesha
Gold IV
Level 89
God Stats
3W - 1L
1,741 SR
Queue Stats
27W - 26L
1,530 MMR
Solo
Fenrir
Fenrir
Gold II
pwningU4life
Fenrir
Gold II
Level 154
God Stats
18W - 12L
1,626 SR
Queue Stats
94W - 86L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,705 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,620 SR
1,528 MMR
Apollo
Apollo
Silver I
Bunkist
Apollo
Silver I
Level 157
God Stats
2W - 5L
1,728 SR
Queue Stats
8W - 8L
1,590 MMR
Party 2
Kali
Kali
Bronze III
Tdrip
Kali
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,495 MMR
Party 3
Nu Wa
Nu Wa
Silver I
ZMainDoe
Nu Wa
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,542 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
itsjust bunches
Sun Wukong
Silver I
Level 157
God Stats
0W - 2L
1,592 SR
Queue Stats
20W - 15L
1,489 MMR
Party 2
Sylvanus
Sylvanus
Gold III
lm Saucing
Sylvanus
Gold III
Level 88
God Stats
2W - 1L
1,781 SR
Queue Stats
328W - 315L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 2 / 3
14,634
610
16,842
22,792
9,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
15 / 2 / 11
14,387
599
24,876
17,889
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 16
14,502
604
25,043
28,877
35,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Vintg Bubba
Ganesha
17
0 / 5 / 20
12,757
532
10,386
25,222
23,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
5 / 3 / 9
12,479
520
12,470
20,156
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuSetTsukuyomiScyllaMerlin

VS

Bans
Cu ChulainnKumbhakarnaYemojaKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bunkist
Apollo
17
2 / 8 / 3
10,788
450
9,757
23,617
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Tdrip
Kali
16
6 / 8 / 1
11,686
487
12,247
26,605
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ZMainDoe
Nu Wa
16
3 / 10 / 4
10,476
437
21,304
17,393
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
itsjust bunches
Sun Wukong
17
0 / 3 / 5
10,681
445
16,043
20,432
16,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
lm Saucing
Sylvanus
12
0 / 11 / 8
9,212
384
10,051
25,884
26,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
40
Kills
11
12
Deaths
40
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
3
5.75
W
Poseidon
15
2
11
10.25
L
Apollo
Bunkist
Apollo
2
8
3
0.44
W
10
0
16
18
L
Kali
Tdrip
Kali
6
8
1
0.81
W
Ganesha
Vintg Bubba
Ganesha
0
5
20
2
L
Nu Wa
ZMainDoe
Nu Wa
3
10
4
0.5
L
Sun Wukong
itsjust bunches
Sun Wukong
0
3
5
0.83
L
Sylvanus
lm Saucing
Sylvanus
0
11
8
0.36
W
Fenrir
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,617
Damage
69,402
114,936
Taken
113,931
82,752
Mitigated
64,903
54,210
Healing
31,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,842
10,869
0
12,499
22,792
9,034
6,234
6,587
15,891
0
113,384
W
Poseidon
24,876
3,127
0
6,194
17,889
6,524
3,608
6,672
10,760
105,592
0
L
Apollo
Bunkist
Apollo
9,757
4,941
0
8,438
23,617
7,584
1,094
6,609
16,886
0
78,898
W
25,043
5,343
6,679
15,488
28,877
35,195
1,193
6,115
21,861
0
97,643
L
Kali
Tdrip
Kali
12,247
4,328
0
7,861
26,605
8,815
0
7,730
18,599
0
57,592
W
Ganesha
Vintg Bubba
Ganesha
10,386
558
0
4,839
25,222
23,174
327
6,908
17,791
46,398
0
L
Nu Wa
ZMainDoe
Nu Wa
21,304
3,670
0
1,028
17,393
5,730
260
6,435
10,538
66,410
0
L
Sun Wukong
itsjust bunches
Sun Wukong
16,043
3,068
0
6,357
20,432
16,511
634
3,857
16,401
571
72,744
L
Sylvanus
lm Saucing
Sylvanus
10,051
2,835
1,744
6,100
25,884
26,263
60
9,257
16,245
23,294
0
W
Fenrir
12,470
3,488
0
8,511
20,156
8,825
427
4,822
14,935
0
82,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,759
Gold Earned
52,843
610
Minions Killed
469
0
Camps Cleared
0
2,394,978
Distance Traveled
1,957,574
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,634
610
195
8
0
419,484
8
W
Poseidon
14,387
599
158
7
0
489,648
5
L
Apollo
10,788
450
124
5
0
413,289
7
W
Guan Yu
14,502
604
127
5
0
513,881
2
L
Kali
11,686
487
91
4
0
427,485
10
W
Ganesha
12,757
532
16
1
0
456,226
8
L
Nu Wa
10,476
437
94
4
0
352,986
1
L
Sun Wukong
10,681
445
137
6
0
431,763
4
L
Sylvanus
9,212
384
23
1
0
332,051
3
W
Fenrir
12,479
520
114
5
0
515,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role