Player Matchup

Baron Samedi
Baron Samedi
Cjhammer8
Baron Samedi
Level 95
God Stats
13W - 5L
1,736 SR
Queue Stats
294W - 221L
1,730 Elo+
Party 1
Danzaburou
Danzaburou
S1mplexed
Danzaburou
Level 62
God Stats
20W - 6L
1,844 SR
Queue Stats
89W - 46L
1,723 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeargentFox209
Tsukuyomi
Level 43
God Stats
30W - 17L
1,690 SR
Queue Stats
249W - 186L
1,682 Elo+
Party 1
Geb
Geb
SuperNumbers
Geb
Level 160
God Stats
7W - 7L
1,615 SR
Queue Stats
647W - 493L
1,717 Elo+
Party 1
Tiamat
Tiamat
Xicore
Tiamat
Level 160
God Stats
29W - 13L
1,694 SR
Queue Stats
341W - 266L
1,649 Elo+
Party 1
Team Averages
Level 104
1,716 SR
1,700 Elo+

VS

Team Averages
Level 86
1,677 SR
1,690 Elo+
Xbalanque
Xbalanque
FoopToop
Xbalanque
Level 137
God Stats
5W - 4L
1,833 SR
Queue Stats
158W - 89L
1,762 Elo+
Party 2
Ares
Ares
HunkOCheese01
Ares
Level 143
God Stats
0W - 2L
1,369 SR
Queue Stats
217W - 122L
1,782 Elo+
Party 2
Osiris
Osiris
OctavianKurai
Osiris
Level 27
God Stats
12W - 10L
1,677 SR
Queue Stats
68W - 59L
1,516 Elo+
Party 2
Serqet
Serqet
Sniffin
Serqet
Level 81
God Stats
33W - 14L
1,643 SR
Queue Stats
89W - 56L
1,697 Elo+
Party 2
Janus
Janus
Windbrakers
Janus
Level 44
God Stats
22W - 6L
1,861 SR
Queue Stats
81W - 54L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cjhammer8
Baron Samedi
19
7 / 3 / 15
14,056
521
10,364
18,618
25,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
S1mplexed
Danzaburou
20
3 / 5 / 11
14,517
538
13,018
18,291
11,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SeargentFox209
Tsukuyomi
20
8 / 3 / 8
15,037
557
18,964
17,716
10,284
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 0 / 17
14,229
527
21,570
20,761
26,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Xicore
Tiamat
20
11 / 0 / 9
16,260
602
18,424
12,017
11,440
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FoopToop
Xbalanque
18
3 / 9 / 2
12,032
446
21,435
23,696
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 1
11,159
413
11,063
24,414
30,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 6 / 3
10,683
396
5,997
20,801
17,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Sniffin
Serqet
18
1 / 5 / 4
10,933
405
7,724
22,861
12,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 9 / 1
10,496
389
8,271
14,000
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
34
Kills
11
11
Deaths
34
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cjhammer8
Baron Samedi
7
3
15
4.83
L
Xbalanque
FoopToop
Xbalanque
3
9
2
0.44
L
6
5
1
1.3
L
1
6
3
0.42
W
Danzaburou
S1mplexed
Danzaburou
3
5
11
1.7
W
Tsukuyomi
SeargentFox209
Tsukuyomi
8
3
8
4
L
Serqet
Sniffin
Serqet
1
5
4
0.6
W
5
0
17
13.5
L
0
9
1
0.06
W
Tiamat
Xicore
Tiamat
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,340
Damage
54,490
87,403
Taken
105,772
85,006
Mitigated
74,645
34,636
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cjhammer8
Baron Samedi
10,364
1,341
3,708
7,484
18,618
25,732
312
4,868
12,728
35,697
0
L
Xbalanque
FoopToop
Xbalanque
21,435
11,002
0
4,924
23,696
9,485
184
8,396
15,225
0
103,889
L
11,063
540
0
4,009
24,414
30,103
0
12,261
11,754
32,507
0
L
5,997
1,667
0
2,791
20,801
17,039
276
11,573
8,388
0
55,861
W
Danzaburou
S1mplexed
Danzaburou
13,018
5,876
0
5,262
18,291
11,408
5,236
2,990
15,137
0
100,333
W
Tsukuyomi
SeargentFox209
Tsukuyomi
18,964
4,419
0
7,632
17,716
10,284
838
3,486
13,974
0
130,054
L
Serqet
Sniffin
Serqet
7,724
1,282
0
5,303
22,861
12,996
0
9,654
13,057
0
71,703
W
21,570
2,711
0
6,188
20,761
26,142
893
3,949
15,778
92,187
0
L
8,271
310
0
1,120
14,000
5,022
0
7,374
6,526
81,755
0
W
Tiamat
Xicore
Tiamat
18,424
2,191
0
4,362
12,017
11,440
4,877
3,334
8,484
132,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,099
Gold Earned
55,303
699
Minions Killed
630
0
Camps Cleared
0
2,630,804
Distance Traveled
2,393,107
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,056
521
26
1
0
529,827
0
L
Xbalanque
12,032
446
190
7
0
407,171
11
L
Ares
11,159
413
39
1
0
525,612
10
L
Osiris
10,683
396
113
4
0
458,649
0
W
Danzaburou
14,517
538
151
6
0
473,117
10
W
Tsukuyomi
15,037
557
166
6
0
553,500
7
L
Serqet
10,933
405
126
5
0
546,132
5
W
Geb
14,229
527
120
4
0
533,007
5
L
Janus
10,496
389
162
6
0
455,543
4
W
Tiamat
16,260
602
236
9
0
541,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role