Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BurntCinnab0n37
Xbalanque
Level 67
God Stats
14W - 12L
1,653 SR
Queue Stats
141W - 95L
1,763 Elo+
Party 2
Sobek
Sobek
Votaw_
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,582 Elo+
Party 2
Ra
Ra
badtbone1
Ra
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 279L
1,705 Elo+
Party 2
Mercury
Mercury
ovoPlutoXo
Mercury
Level 28
God Stats
2W - 2L
1,565 SR
Queue Stats
112W - 56L
1,694 Elo+
Party 2
Team Averages
Level 91
1,544 SR
1,649 Elo+

VS

Team Averages
Level 72
1,570 SR
1,587 Elo+
Ymir
Ymir
DrunkDirts
Ymir
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,417 Elo+
Solo
Izanami
Izanami
Rabidlung
Izanami
Level 105
God Stats
10W - 5L
1,622 SR
Queue Stats
190W - 146L
1,640 Elo+
Party 1
Nemesis
Nemesis
ThemFatKidz
Nemesis
Level 61
God Stats
12W - 9L
1,579 SR
Queue Stats
376W - 281L
1,538 Elo+
Party 1
Tiamat
Tiamat
swegdrew
Tiamat
Level 106
God Stats
103W - 68L
1,650 SR
Queue Stats
510W - 381L
1,645 Elo+
Party 1
Eset
Eset
zigger1
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 88L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 0 / 3
10,676
562
12,609
8,313
7,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
BurntCinnab0n37
Xbalanque
19
9 / 5 / 3
11,579
609
21,583
18,357
7,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Votaw_
Sobek
14
0 / 0 / 5
7,974
420
2,827
12,948
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 2
7,650
403
393
2,569
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
ovoPlutoXo
Mercury
16
5 / 3 / 5
9,701
511
6,398
11,897
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,558
450
1,353
10,695
6,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Rabidlung
Izanami
16
4 / 4 / 2
9,903
521
8,984
13,565
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ThemFatKidz
Nemesis
16
0 / 5 / 4
9,431
496
5,418
14,096
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
swegdrew
Tiamat
17
2 / 3 / 1
10,076
530
10,531
10,487
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
zigger1
Eset
13
1 / 4 / 1
8,370
441
5,035
11,041
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
8
9
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
W
Xbalanque
BurntCinnab0n37
Xbalanque
9
5
3
2.1
L
1
4
2
0.5
L
Izanami
Rabidlung
Izanami
4
4
2
1.25
L
Nemesis
ThemFatKidz
Nemesis
0
5
4
0.4
W
Sobek
Votaw_
Sobek
0
0
5
2.5
W
1
1
2
2
W
Mercury
ovoPlutoXo
Mercury
5
3
5
2.5
L
Tiamat
swegdrew
Tiamat
2
3
1
0.83
L
Eset
zigger1
Eset
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
31,321
54,084
Taken
59,884
29,445
Mitigated
42,366
14,005
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,609
1,542
0
2,547
8,313
7,450
1,137
3,000
4,873
74,227
0
W
Xbalanque
BurntCinnab0n37
Xbalanque
21,583
13,955
0
6,647
18,357
7,091
1,144
4,081
14,185
0
95,501
L
1,353
0
0
70
10,695
6,976
185
2,177
8,453
14,607
0
L
Izanami
Rabidlung
Izanami
8,984
5,342
0
3,257
13,565
7,109
673
1,117
12,412
0
76,845
L
Nemesis
ThemFatKidz
Nemesis
5,418
1,497
0
1,750
14,096
6,103
0
1,398
12,564
0
75,881
W
Sobek
Votaw_
Sobek
2,827
225
0
3,551
12,948
9,932
0
6,358
6,034
26,571
0
W
393
0
76
669
2,569
780
0
350
2,194
18,953
0
W
Mercury
ovoPlutoXo
Mercury
6,398
2,980
0
515
11,897
4,192
0
1,906
9,879
0
64,702
L
Tiamat
swegdrew
Tiamat
10,531
1,077
0
3,124
10,487
17,850
84
4,416
5,962
64,144
0
L
Eset
zigger1
Eset
5,035
216
1,367
2,217
11,041
4,328
332
5,986
4,664
41,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
46,338
513
Minions Killed
525
0
Camps Cleared
0
1,642,242
Distance Traveled
1,760,609
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,676
562
162
9
0
393,242
6
W
Xbalanque
11,579
609
151
8
0
298,558
7
L
Ymir
8,558
450
29
2
0
354,242
0
L
Izanami
9,903
521
156
8
0
325,659
0
L
Nemesis
9,431
496
128
7
0
367,098
0
W
Sobek
7,974
420
59
3
0
393,459
1
W
Ra
7,650
403
42
2
0
150,017
3
W
Mercury
9,701
511
99
5
0
406,966
0
L
Tiamat
10,076
530
114
6
0
366,929
5
L
Eset
8,370
441
98
5
0
346,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role