Player Matchup

Hou Yi
Hou Yi
Jay3D24M
Hou Yi
Level 5
God Stats
9W - 10L
1,269 SR
Queue Stats
9W - 13L
897 Elo+
Party 2
Da Ji
Da Ji
Nadare_0
Da Ji
Level 15
God Stats
1W - 2L
1,473 SR
Queue Stats
70W - 73L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
StevieGU671
Cthulhu
Level 27
God Stats
11W - 13L
1,480 SR
Queue Stats
228W - 211L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
panther1273
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,312 Elo+
Solo
Anubis
Anubis
şųûųûşōų
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,222 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,254 Elo+

VS

Team Averages
Level 26
1,533 SR
1,398 Elo+
Izanami
Izanami
BandzupBoy_209
Izanami
Level 29
God Stats
44W - 29L
1,577 SR
Queue Stats
61W - 58L
1,408 Elo+
Party 3
Nike
Nike
Kingfeedback23
Nike
Level 25
God Stats
5W - 1L
1,776 SR
Queue Stats
258W - 314L
1,394 Elo+
Party 1
Vamana
Vamana
YawgFajkerYaj
Vamana
Level 26
God Stats
2W - 3L
1,357 SR
Queue Stats
43W - 55L
1,344 Elo+
Party 3
Eset
Eset
koonsie17
Eset
Level 24
God Stats
2W - 8L
1,295 SR
Queue Stats
165W - 208L
1,437 Elo+
Solo
Da Ji
Da Ji
warewolf4421
Da Ji
Level 28
God Stats
11W - 11L
1,661 SR
Queue Stats
194W - 215L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jay3D24M
Hou Yi
10
0 / 11 / 3
6,481
381
3,809
11,128
2,667
Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Nadare_0
Da Ji
9
1 / 5 / 0
6,445
379
3,090
10,404
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
StevieGU671
Cthulhu
9
1 / 6 / 1
7,078
416
5,618
11,393
4,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
panther1273
Danzaburou
8
1 / 7 / 0
6,492
382
4,886
11,461
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 9 / 0
5,230
308
212
8,372
2,561

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,644
567
7,108
12,087
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 9
9,656
568
6,678
10,066
3,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 0 / 1
7,948
468
275
3,864
1,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Eset
14
3 / 0 / 6
9,122
537
6,178
6,237
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
17 / 1 / 9
10,636
626
14,248
8,383
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
34
38
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Hou Yi
Jay3D24M
Hou Yi
0
11
3
0.14
W
8
1
9
12.5
L
Da Ji
Nadare_0
Da Ji
1
5
0
0.2
L
Cthulhu
StevieGU671
Cthulhu
1
6
1
0.25
W
0
0
1
0.5
W
Eset
3
0
6
6
L
Danzaburou
panther1273
Danzaburou
1
7
0
0.14
W
17
1
9
21.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
34,487
52,758
Taken
40,637
15,939
Mitigated
16,196
4,345
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,108
4,284
40
5,991
12,087
4,565
5,986
638
11,449
0
59,793
L
Hou Yi
Jay3D24M
Hou Yi
3,809
2,652
0
318
11,128
2,667
74
772
10,356
0
16,629
W
6,678
2,674
0
4,647
10,066
3,838
1,136
2,465
7,601
0
44,463
L
Da Ji
Nadare_0
Da Ji
3,090
1,130
0
1,150
10,404
2,742
0
695
9,709
0
27,479
L
Cthulhu
StevieGU671
Cthulhu
5,618
825
74
1,825
11,393
4,629
72
1,346
10,047
32,437
0
W
275
0
0
69
3,864
1,926
2,102
0
3,864
0
31,510
W
Eset
6,178
306
114
966
6,237
2,085
2,196
818
5,419
42,114
0
L
Danzaburou
panther1273
Danzaburou
4,886
1,006
0
978
11,461
3,340
107
2,757
8,704
0
22,630
W
14,248
5,025
0
3,127
8,383
3,782
1,284
1,909
6,474
0
39,008
L
212
85
0
0
8,372
2,561
0
608
7,764
16,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
47,006
190
Minions Killed
388
0
Camps Cleared
0
1,248,952
Distance Traveled
1,667,824
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,644
567
108
6
0
286,934
0
L
Hou Yi
6,481
381
31
2
0
235,558
0
W
Nike
9,656
568
89
5
0
328,601
4
L
Da Ji
6,445
379
56
3
0
241,185
0
L
Cthulhu
7,078
416
53
3
0
286,438
0
W
Vamana
7,948
468
62
4
0
339,717
0
W
Eset
9,122
537
71
4
0
354,122
3
L
Danzaburou
6,492
382
30
2
0
248,955
2
W
Da Ji
10,636
626
58
3
0
358,450
3
L
Anubis
5,230
308
20
1
0
236,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role