Player Matchup

Zeus
Zeus
Killer_Lars
Zeus
Level 7
God Stats
17W - 11L
1,548 SR
Queue Stats
45W - 51L
1,452 Elo+
Solo
Nemesis
Nemesis
SimmeSimao
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,441 Elo+
Solo
Camazotz
Camazotz
herdemd
Camazotz
Level 22
God Stats
27W - 29L
1,574 SR
Queue Stats
47W - 60L
1,468 Elo+
Solo
Hercules
Hercules
nyxzoyt
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,467 Elo+
Solo
Rama
Rama
sfoure
Rama
Level 28
God Stats
1W - 5L
1,317 SR
Queue Stats
1W - 5L
1,089 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,383 Elo+

VS

Team Averages
Level 23
1,548 SR
1,476 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Blessed_Gonzales
Cerberus
Level 23
God Stats
3W - 1L
1,711 SR
Queue Stats
38W - 27L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
KiNGxDK_
Cthulhu
Level 27
God Stats
12W - 4L
1,528 SR
Queue Stats
44W - 34L
1,556 Elo+
Party 1
Hachiman
Hachiman
RotaryPython95
Hachiman
Level 27
God Stats
30W - 32L
1,276 SR
Queue Stats
311W - 366L
1,291 Elo+
Solo
Danzaburou
Danzaburou
plush_mildness5
Danzaburou
Level 12
God Stats
2W - 0L
1,726 SR
Queue Stats
12W - 13L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,187
432
3,604
5,000
1,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SimmeSimao
Nemesis
6
0 / 7 / 0
4,309
359
472
9,076
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
herdemd
Camazotz
7
0 / 6 / 1
5,049
421
2,356
9,629
2,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
nyxzoyt
Hercules
9
1 / 5 / 0
5,655
471
2,863
5,720
1,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
sfoure
Rama
10
1 / 4 / 1
5,829
486
2,624
6,063
1,719
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 1 / 4
6,910
576
2,033
8,192
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 1 / 2
7,640
637
6,457
7,101
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KiNGxDK_
Cthulhu
8
1 / 1 / 1
5,532
461
1,805
3,448
1,767
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
11
2 / 2 / 2
6,785
565
2,428
5,561
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
plush_mildness5
Danzaburou
15
12 / 0 / 0
9,662
805
14,133
8,392
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
26
26
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
4
5
W
8
1
2
9
W
Cthulhu
KiNGxDK_
Cthulhu
1
1
1
1.5
L
2
4
1
0.63
W
Hachiman
2
2
2
1.5
L
Nemesis
SimmeSimao
Nemesis
0
7
0
0
L
Camazotz
herdemd
Camazotz
0
6
1
0.08
L
Hercules
nyxzoyt
Hercules
1
5
0
0.2
W
Danzaburou
plush_mildness5
Danzaburou
12
0
0
12
L
Rama
sfoure
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,919
Damage
26,856
35,488
Taken
32,694
9,662
Mitigated
13,398
3,838
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,033
986
0
2,620
8,192
2,906
0
261
7,931
0
31,762
W
6,457
677
0
1,835
7,101
3,789
0
0
7,101
29,189
0
W
Cthulhu
KiNGxDK_
Cthulhu
1,805
121
0
10
3,448
1,767
102
906
2,542
13,248
0
L
3,604
1,154
0
222
5,000
1,298
201
549
4,451
15,699
0
W
Hachiman
2,428
414
0
2,427
5,561
1,705
704
1,160
4,401
0
27,718
L
Nemesis
SimmeSimao
Nemesis
472
392
0
105
9,076
2,161
38
1,410
7,641
0
4,536
L
Camazotz
herdemd
Camazotz
2,356
371
0
2,340
9,629
2,499
582
3,224
6,230
0
18,506
L
Hercules
nyxzoyt
Hercules
2,863
975
0
274
5,720
1,985
165
1,745
3,850
0
14,378
W
Danzaburou
plush_mildness5
Danzaburou
14,133
8,403
0
6,180
8,392
3,231
5,559
1,277
7,115
0
62,389
L
Rama
sfoure
Rama
2,624
2,289
0
897
6,063
1,719
840
959
5,054
0
23,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,029
Gold Earned
36,529
151
Minions Killed
310
0
Camps Cleared
0
986,577
Distance Traveled
1,009,604
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,910
576
47
4
0
215,113
1
W
Cerberus
7,640
637
64
5
0
201,084
0
W
Cthulhu
5,532
461
31
3
0
203,777
2
L
Zeus
5,187
432
24
2
0
163,113
0
W
Hachiman
6,785
565
49
4
0
204,383
0
L
Nemesis
4,309
359
10
1
0
214,721
0
L
Camazotz
5,049
421
32
3
0
243,950
2
L
Hercules
5,655
471
34
3
0
188,110
0
W
Danzaburou
9,662
805
119
10
0
185,247
0
L
Rama
5,829
486
51
4
0
176,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role