Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DustyThunder737
Danzaburou
Level 66
God Stats
31W - 14L
1,664 SR
Queue Stats
70W - 65L
1,575 Elo+
Party 1
Tiamat
Tiamat
Garrett1260
Tiamat
Level 109
God Stats
25W - 15L
1,695 SR
Queue Stats
105W - 80L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
dwightbigboss101
Jormungandr
Level 107
God Stats
10W - 5L
1,715 SR
Queue Stats
445W - 445L
1,579 Elo+
Solo
Team Averages
Level 90
1,615 SR
1,546 Elo+

VS

Team Averages
Level 84
1,433 SR
1,522 Elo+
Tiamat
Tiamat
BloodthirsyFox
Tiamat
Level 86
God Stats
3W - 8L
1,312 SR
Queue Stats
25W - 43L
1,567 Elo+
Solo
Persephone
Persephone
KraftMacAndChee
Persephone
Level 88
God Stats
21W - 16L
1,354 SR
Queue Stats
83W - 71L
1,595 Elo+
Solo
Fafnir
Fafnir
MadWorldMike750
Fafnir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
791W - 706L
1,524 Elo+
Solo
Ullr
Ullr
RageKage187
Ullr
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,468 Elo+
Party 2
Fenrir
Fenrir
TheTrouserTrout
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 1 / 15
10,009
1,001
9,694
12,799
9,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
 
Bastet
16
2 / 0 / 10
9,539
954
11,463
6,631
3,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DustyThunder737
Danzaburou
16
8 / 2 / 11
10,980
1,098
22,796
11,086
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
16
4 / 2 / 12
9,883
988
13,977
6,690
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
dwightbigboss101
Jormungandr
15
5 / 0 / 9
10,545
1,055
7,892
9,423
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,761
876
6,717
11,823
6,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
KraftMacAndChee
Persephone
15
0 / 0 / 3
9,010
901
11,883
7,791
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 2
9,953
995
5,309
18,408
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 6 / 4
8,703
870
9,718
13,968
5,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 7 / 0
9,119
912
8,115
19,627
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
21
Kills
5
5
Deaths
21
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
15
9.5
W
Bastet
 
Bastet
2
0
10
7
L
1
7
3
0.36
W
Danzaburou
DustyThunder737
Danzaburou
8
2
11
6.75
W
Tiamat
4
2
12
5
L
Persephone
KraftMacAndChee
Persephone
0
0
3
1.5
L
1
1
2
2
L
0
6
4
0.33
L
3
7
0
0.43
W
Jormungandr
dwightbigboss101
Jormungandr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,822
Damage
41,742
46,629
Taken
71,617
34,377
Mitigated
43,675
10,318
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,694
575
0
5,001
12,799
9,261
0
7,288
4,955
0
36,565
W
Bastet
 
Bastet
11,463
3,107
0
0
6,631
3,287
0
4,022
2,609
0
25,128
L
6,717
407
147
1,711
11,823
6,600
0
4,047
7,664
21,909
0
W
Danzaburou
DustyThunder737
Danzaburou
22,796
12,791
0
2,952
11,086
5,630
0
5,087
5,999
0
37,935
W
Tiamat
13,977
722
120
1,473
6,690
5,992
0
3,725
2,965
22,675
0
L
Persephone
KraftMacAndChee
Persephone
11,883
378
74
926
7,791
2,263
0
1,440
6,103
38,258
0
L
5,309
1,615
0
5,747
18,408
20,162
0
4,582
13,600
13,874
0
L
9,718
5,293
214
1,610
13,968
5,876
0
5,009
8,635
0
24,857
L
8,115
2,902
0
2,238
19,627
8,774
0
5,885
13,386
0
17,721
W
Jormungandr
dwightbigboss101
Jormungandr
7,892
1,080
0
772
9,423
10,207
0
3,787
5,636
15,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,956
Gold Earned
45,546
193
Minions Killed
171
8
Camps Cleared
5
955,329
Distance Traveled
919,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,009
1,001
70
7
0
189,807
0
W
Bastet
9,539
954
33
3
1
227,591
0
L
Tiamat
8,761
876
32
3
3
165,067
0
W
Danzaburou
10,980
1,098
36
4
5
187,565
0
W
Tiamat
9,883
988
32
3
1
187,297
1
L
Persephone
9,010
901
60
6
0
207,350
0
L
Fafnir
9,953
995
20
2
1
200,430
0
L
Ullr
8,703
870
42
4
1
157,607
0
L
Fenrir
9,119
912
17
2
0
188,837
0
W
Jormungandr
10,545
1,055
22
2
1
163,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role