Player Matchup

Chang'e
Chang'e
Chapacai
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ELFrickHD
Danzaburou
Level 65
God Stats
3W - 7L
1,300 SR
Queue Stats
9W - 14L
1,466 Elo+
Solo
Cthulhu
Cthulhu
GALVINATOR
Cthulhu
Level 138
God Stats
1W - 2L
1,285 SR
Queue Stats
77W - 79L
1,817 Elo+
Solo
Tiamat
Tiamat
lDarknessl
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ronipetersen
Sol
Level 48
God Stats
1W - 3L
1,417 SR
Queue Stats
261W - 270L
1,402 Elo+
Solo
Team Averages
Level 107
1,400 SR
1,537 Elo+

VS

Team Averages
Level 64
1,524 SR
1,402 Elo+
Scylla
Scylla
Alloker
Scylla
Level 137
God Stats
35W - 27L
1,534 SR
Queue Stats
65W - 53L
1,551 Elo+
Solo
Kukulkan
Kukulkan
DanCorradi
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Peperlégolas
Ymir
Level 7
God Stats
3W - 3L
1,587 SR
Queue Stats
5W - 13L
1,261 Elo+
Party 1
Bakasura
Bakasura
Piconidas
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Stroba
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chapacai
Chang'e
15
5 / 4 / 9
9,627
1,203
10,226
12,198
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ELFrickHD
Danzaburou
14
2 / 4 / 6
8,376
1,047
7,022
6,358
2,329
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GALVINATOR
Cthulhu
14
2 / 4 / 6
8,706
1,088
6,569
10,697
7,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
lDarknessl
Tiamat
15
3 / 3 / 5
9,089
1,136
10,198
9,176
5,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 8
9,034
1,129
8,279
10,153
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

206

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alloker
Scylla
16
5 / 1 / 10
9,900
1,238
12,794
6,251
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
DanCorradi
Kukulkan
16
8 / 1 / 8
10,914
1,364
19,675
4,483
1,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 9
8,940
1,118
674
9,745
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Piconidas
Bakasura
15
5 / 7 / 7
9,368
1,171
8,362
13,900
5,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Stroba
Sylvanus
15
1 / 5 / 10
8,953
1,119
4,378
13,289
8,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
15
Kills
19
19
Deaths
15
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alloker
Scylla
5
1
10
10
L
Chang'e
Chapacai
Chang'e
5
4
9
2.38
W
Kukulkan
DanCorradi
Kukulkan
8
1
8
12
L
Danzaburou
ELFrickHD
Danzaburou
2
4
6
1.25
L
Cthulhu
GALVINATOR
Cthulhu
2
4
6
1.25
W
0
1
9
4.5
W
Bakasura
Piconidas
Bakasura
5
7
7
1.21
W
Sylvanus
Stroba
Sylvanus
1
5
10
1.2
L
Tiamat
lDarknessl
Tiamat
3
3
5
1.83
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
45,883
48,582
Taken
47,668
22,311
Mitigated
24,728
10,661
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alloker
Scylla
12,794
1,296
0
0
6,251
2,418
0
4,733
1,518
25,628
0
L
Chang'e
Chapacai
Chang'e
10,226
2,306
2,678
2,878
12,198
4,246
0
8,670
3,250
24,857
0
W
Kukulkan
DanCorradi
Kukulkan
19,675
592
0
0
4,483
1,785
0
3,893
590
55,967
0
L
Danzaburou
ELFrickHD
Danzaburou
7,022
3,821
0
191
6,358
2,329
0
4,312
1,405
0
15,121
L
Cthulhu
GALVINATOR
Cthulhu
6,569
195
58
899
10,697
7,413
0
7,652
2,981
16,870
0
W
674
170
0
881
9,745
6,987
0
6,187
3,558
18,611
0
W
Bakasura
Piconidas
Bakasura
8,362
5,340
0
272
13,900
5,523
0
9,872
4,028
0
11,747
W
Sylvanus
Stroba
Sylvanus
4,378
1,727
1,161
2,211
13,289
8,015
0
10,587
2,702
8,105
0
L
Tiamat
lDarknessl
Tiamat
10,198
575
0
2,291
9,176
5,389
0
7,570
1,363
31,216
0
L
8,279
2,671
0
1,666
10,153
2,934
0
8,685
1,273
23,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
48,075
191
Minions Killed
166
7
Camps Cleared
4
711,414
Distance Traveled
797,980
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,900
1,238
34
4
0
133,661
0
L
Chang'e
9,627
1,203
27
3
2
157,229
0
W
Kukulkan
10,914
1,364
77
10
1
185,510
0
L
Danzaburou
8,376
1,047
21
3
1
108,481
1
L
Cthulhu
8,706
1,088
35
4
0
136,800
0
W
Ymir
8,940
1,118
43
5
2
154,332
3
W
Bakasura
9,368
1,171
11
1
1
194,415
0
W
Sylvanus
8,953
1,119
1
0
0
130,062
3
L
Tiamat
9,089
1,136
62
8
4
162,981
3
L
Sol
9,034
1,129
46
6
0
145,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role