Player Matchup

Ao Kuang
Ao Kuang
Bronze I
HunchoTheGOAT
Ao Kuang
Bronze I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,183 MMR
Solo
Skadi
Skadi
Gold V
Insincerelymine
Skadi
Gold V
Level 148
God Stats
31W - 30L
1,382 SR
Queue Stats
378W - 382L
1,230 MMR
Solo
Guan Yu
Guan Yu
Silver V
KuraiVader
Guan Yu
Silver V
Level 127
God Stats
3W - 4L
1,535 SR
Queue Stats
17W - 17L
1,209 MMR
Solo
Chang'e
Chang'e
Silver V
OXIFER
Chang'e
Silver V
Level 129
God Stats
1W - 3L
1,117 SR
Queue Stats
31W - 45L
1,217 MMR
Solo
Hou Yi
Hou Yi
Gold V
hebernz
Hou Yi
Gold V
Level 125
God Stats
1W - 5L
1,496 SR
Queue Stats
396W - 417L
1,214 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,406 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,625 SR
1,211 MMR
Camazotz
Camazotz
Silver II
G4lahhad
Camazotz
Silver II
Level 123
God Stats
11W - 8L
1,495 SR
Queue Stats
291W - 301L
1,015 MMR
Party 1
Fafnir
Fafnir
Silver I
MSGE
Fafnir
Silver I
Level 86
God Stats
5W - 0L
1,709 SR
Queue Stats
204W - 203L
1,164 MMR
Solo
Hercules
Hercules
Gold IV
Mahafsoun
Hercules
Gold IV
Level 130
God Stats
5W - 12L
1,849 SR
Queue Stats
542W - 560L
1,443 MMR
Party 1
Neith
Neith
Silver V
verleela3
Neith
Silver V
Level 35
God Stats
4W - 9L
1,573 SR
Queue Stats
16W - 15L
1,217 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
xTentx21
Baron Samedi
Silver II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 177L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HunchoTheGOAT
Ao Kuang
14
0 / 9 / 1
8,979
408
2,689
20,490
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 5 / 0
10,476
476
8,500
11,145
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
KuraiVader
Guan Yu
16
2 / 6 / 0
10,114
460
12,244
19,049
20,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
OXIFER
Chang'e
13
0 / 8 / 2
8,602
391
5,858
18,435
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
hebernz
Hou Yi
18
0 / 3 / 1
10,717
487
6,803
14,174
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetApolloScyllaCu ChulainnDanzaburou

VS

Bans
NemesisYemojaThanatosGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
G4lahhad
Camazotz
20
9 / 1 / 11
12,397
564
14,479
18,022
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
MSGE
Fafnir
16
3 / 1 / 16
11,047
502
8,241
14,104
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Mahafsoun
Hercules
19
4 / 1 / 7
11,641
529
9,172
17,382
18,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
verleela3
Neith
19
4 / 0 / 5
11,835
538
6,039
7,895
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xTentx21
Baron Samedi
19
11 / 2 / 8
12,460
566
16,558
12,732
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
5
Kills
31
31
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Camazotz
G4lahhad
Camazotz
9
1
11
14.5
L
Ao Kuang
HunchoTheGOAT
Ao Kuang
0
9
1
0.06
L
3
5
0
0.6
L
Guan Yu
KuraiVader
Guan Yu
2
6
0
0.33
W
Fafnir
MSGE
Fafnir
3
1
16
11
W
Hercules
Mahafsoun
Hercules
4
1
7
7.5
L
Chang'e
OXIFER
Chang'e
0
8
2
0.13
L
Hou Yi
hebernz
Hou Yi
0
3
1
0.17
W
Neith
verleela3
Neith
4
0
5
6.5
W
Baron Samedi
xTentx21
Baron Samedi
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
54,489
83,293
Taken
70,135
46,540
Mitigated
51,441
24,257
Healing
37,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
G4lahhad
Camazotz
14,479
4,879
0
12,894
18,022
8,832
23
3,226
14,696
0
95,279
L
Ao Kuang
HunchoTheGOAT
Ao Kuang
2,689
378
0
4,161
20,490
7,020
224
5,012
15,478
65,370
0
L
8,500
3,971
0
1,398
11,145
3,804
0
5,866
5,279
0
64,960
L
Guan Yu
KuraiVader
Guan Yu
12,244
2,883
55
5,366
19,049
20,362
0
3,872
15,177
532
58,682
W
Fafnir
MSGE
Fafnir
8,241
2,551
0
5,265
14,104
14,983
1,000
2,747
11,307
29,445
0
W
Hercules
Mahafsoun
Hercules
9,172
3,163
0
7,036
17,382
18,439
683
671
16,071
128
64,100
L
Chang'e
OXIFER
Chang'e
5,858
374
1,583
4,164
18,435
8,499
96
8,209
10,226
34,814
0
L
Hou Yi
hebernz
Hou Yi
6,803
2,991
0
7,530
14,174
6,855
0
1,968
12,206
0
87,767
W
Neith
verleela3
Neith
6,039
2,271
0
4,625
7,895
3,566
344
895
7,000
0
99,476
W
Baron Samedi
xTentx21
Baron Samedi
16,558
1,017
2,697
5,394
12,732
5,621
1,695
1,540
11,142
92,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
59,380
541
Minions Killed
616
0
Camps Cleared
0
1,873,953
Distance Traveled
2,110,089
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,397
564
143
7
0
461,834
3
L
Ao Kuang
8,979
408
95
4
0
388,353
5
L
Skadi
10,476
476
148
7
0
362,793
4
L
Guan Yu
10,114
460
110
5
0
401,289
3
W
Fafnir
11,047
502
25
1
0
459,751
3
W
Hercules
11,641
529
125
6
0
412,654
5
L
Chang'e
8,602
391
45
2
0
376,526
7
L
Hou Yi
10,717
487
143
7
0
344,992
2
W
Neith
11,835
538
178
8
0
368,022
4
W
Baron Samedi
12,460
566
145
7
0
407,828
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role