Player Matchup

Bacchus
Bacchus
ImBoreddddd
Bacchus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,480 Elo+
Party 2
Ra
Ra
Shalathus
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TwistedZodiac
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,310 Elo+
Party 2
Odin
Odin
manicmatt
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 2
Bellona
Bellona
neckme
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,454 Elo+

VS

Team Averages
Level 14
1,471 SR
1,513 Elo+
Odin
Odin
DOMISSIVE
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 28L
1,545 Elo+
Party 1
Tiamat
Tiamat
JP695
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,467 Elo+
Party 1
Neith
Neith
PettiBear
Neith
Level 23
God Stats
118W - 106L
1,591 SR
Queue Stats
519W - 505L
1,531 Elo+
Party 1
Cerberus
Cerberus
Shark7550
Cerberus
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 28L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
theRUNN3R
Kuzenbo
Level 20
God Stats
5W - 6L
1,262 SR
Queue Stats
166W - 151L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImBoreddddd
Bacchus
17
4 / 0 / 25
11,224
1,122
13,411
10,167
15,803
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
8 / 2 / 20
10,909
1,091
22,701
8,369
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 0 / 18
11,377
1,138
18,705
7,408
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
17
3 / 1 / 26
10,275
1,028
12,212
9,534
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
neckme
Bellona
17
8 / 2 / 20
11,059
1,106
18,317
12,668
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

338

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 4 / 2
8,555
856
8,023
21,974
21,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
JP695
Tiamat
14
0 / 9 / 2
8,431
843
5,293
14,528
13,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PettiBear
Neith
14
1 / 2 / 2
8,919
892
8,835
14,761
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Shark7550
Cerberus
14
2 / 14 / 1
9,353
935
7,587
24,847
22,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
theRUNN3R
Kuzenbo
15
2 / 5 / 2
9,350
935
9,747
18,620
23,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
14
33
Kills
5
5
Deaths
34
109
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
2
0.25
W
Bacchus
ImBoreddddd
Bacchus
4
0
25
16.5
L
Tiamat
JP695
Tiamat
0
9
2
0.11
L
Neith
PettiBear
Neith
1
2
2
1
W
8
2
20
9
L
Cerberus
Shark7550
Cerberus
2
14
1
0.18
W
10
0
18
19
W
Odin
3
1
26
16
W
Bellona
neckme
Bellona
8
2
20
9
L
Kuzenbo
theRUNN3R
Kuzenbo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,346
Damage
39,485
48,146
Taken
94,730
43,720
Mitigated
88,362
15,300
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,023
2,516
0
362
21,974
21,394
0
8,514
13,185
406
14,408
W
Bacchus
ImBoreddddd
Bacchus
13,411
2,215
0
897
10,167
15,803
0
3,943
6,017
18,420
0
L
Tiamat
JP695
Tiamat
5,293
434
0
762
14,528
13,217
0
7,203
7,081
11,768
0
L
Neith
PettiBear
Neith
8,835
5,290
231
2,354
14,761
7,952
0
6,603
8,008
0
23,657
W
22,701
2,895
5,187
2,102
8,369
3,095
0
5,890
2,379
41,512
0
L
Cerberus
Shark7550
Cerberus
7,587
422
0
2,500
24,847
22,478
0
8,775
15,672
20,176
0
W
18,705
13,236
0
5,558
7,408
3,385
0
2,753
4,655
0
50,730
W
Odin
12,212
5,845
0
545
9,534
9,808
0
4,532
4,927
46
17,675
W
Bellona
neckme
Bellona
18,317
6,483
0
1,011
12,668
11,629
0
5,835
6,708
11
31,787
L
Kuzenbo
theRUNN3R
Kuzenbo
9,747
2,516
0
0
18,620
23,321
0
5,063
13,256
33,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
44,608
193
Minions Killed
144
3
Camps Cleared
5
938,870
Distance Traveled
839,347
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,555
856
10
1
0
183,214
2
W
Bacchus
11,224
1,122
13
1
0
199,615
0
L
Tiamat
8,431
843
13
1
0
154,303
0
L
Neith
8,919
892
30
3
2
179,219
0
W
Ra
10,909
1,091
50
5
1
167,075
1
L
Cerberus
9,353
935
43
4
3
116,549
0
W
Hou Yi
11,377
1,138
74
7
0
175,338
2
W
Odin
10,275
1,028
20
2
1
197,084
0
W
Bellona
11,059
1,106
36
4
1
199,758
2
L
Kuzenbo
9,350
935
48
5
0
206,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role