Player Matchup

Thanatos
Thanatos
Hexqoi
Thanatos
Level 18
God Stats
3W - 3L
1,820 SR
Queue Stats
27W - 41L
1,317 Elo+
Party 1
Chang'e
Chang'e
IRS Tyrone
Chang'e
Level 83
God Stats
0W - 2L
1,234 SR
Queue Stats
34W - 46L
1,340 Elo+
Party 1
Ymir
Ymir
Luxqiz
Ymir
Level 15
God Stats
16W - 11L
1,618 SR
Queue Stats
20W - 20L
1,389 Elo+
Party 1
Team Averages
Level 39
1,557 SR
1,349 Elo+

VS

Team Averages
Level 36
1,650 SR
1,602 Elo+
Xing Tian
Xing Tian
Superpsych18
Xing Tian
Level 65
God Stats
3W - 0L
1,896 SR
Queue Stats
49W - 37L
1,652 Elo+
Party 2
Artemis
Artemis
TistTheory
Artemis
Level 28
God Stats
22W - 26L
1,309 SR
Queue Stats
108W - 132L
1,480 Elo+
Solo
Tiamat
Tiamat
sydthakidbih
Tiamat
Level 15
God Stats
8W - 2L
1,746 SR
Queue Stats
35W - 21L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hexqoi
Thanatos
8
1 / 11 / 4
7,625
635
2,890
11,896
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
IRS Tyrone
Chang'e
11
3 / 6 / 3
8,282
690
8,350
12,893
3,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Luxqiz
Ymir
12
3 / 7 / 4
8,505
709
7,400
16,415
10,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Superpsych18
Xing Tian
13
5 / 0 / 18
10,456
871
7,194
10,473
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
TistTheory
Artemis
13
9 / 6 / 9
9,781
815
9,918
8,222
2,886
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
10 / 1 / 11
10,196
850
16,264
7,444
7,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
24
24
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Hexqoi
Thanatos
1
11
4
0.27
L
Chang'e
IRS Tyrone
Chang'e
3
6
3
0.75
L
Ymir
Luxqiz
Ymir
3
7
4
0.71
W
Xing Tian
Superpsych18
Xing Tian
5
0
18
14
W
Artemis
TistTheory
Artemis
9
6
9
2.25
W
Tiamat
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
33,376
41,204
Taken
26,139
17,768
Mitigated
21,272
8,883
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Hexqoi
Thanatos
2,890
700
171
1,531
11,896
3,418
0
7,491
3,926
0
8,215
L
Chang'e
IRS Tyrone
Chang'e
8,350
867
1,353
3,660
12,893
3,976
0
7,802
4,729
35,519
0
L
Ymir
Luxqiz
Ymir
7,400
1,865
452
1,716
16,415
10,374
0
7,050
9,075
17,024
0
W
Xing Tian
Superpsych18
Xing Tian
7,194
702
759
2,844
10,473
10,974
342
6,625
3,848
16,027
0
W
Artemis
TistTheory
Artemis
9,918
4,934
282
489
8,222
2,886
532
4,918
3,304
0
29,517
W
Tiamat
16,264
1,161
248
3,450
7,444
7,412
234
4,252
3,192
45,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
30,433
91
Minions Killed
121
0
Camps Cleared
0
600,028
Distance Traveled
629,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,625
635
12
1
0
208,552
0
L
Chang'e
8,282
690
52
4
0
197,735
0
L
Ymir
8,505
709
27
2
0
193,741
1
W
Xing Tian
10,456
871
5
0
0
238,981
0
W
Artemis
9,781
815
45
4
0
160,034
0
W
Tiamat
10,196
850
71
6
0
230,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role