Player Matchup

Tiamat
Tiamat
Gordelicia7
Tiamat
Level 119
God Stats
28W - 12L
1,621 SR
Queue Stats
192W - 139L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kalflin
Tsukuyomi
Level 114
God Stats
25W - 27L
1,303 SR
Queue Stats
220W - 202L
1,434 Elo+
Solo
Neith
Neith
LVieira
Neith
Level 104
God Stats
18W - 18L
1,583 SR
Queue Stats
153W - 159L
1,506 Elo+
Party 1
Odin
Odin
RSDIAS
Odin
Level 120
God Stats
6W - 3L
1,513 SR
Queue Stats
278W - 282L
1,434 Elo+
Party 1
Ymir
Ymir
YouTube_Lynneker
Ymir
Level 112
God Stats
2W - 4L
1,267 SR
Queue Stats
30W - 31L
1,388 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,467 Elo+

VS

Team Averages
Level 101
1,441 SR
1,500 Elo+
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 66
God Stats
245W - 255L
1,517 SR
Queue Stats
287W - 312L
1,474 Elo+
Solo
Pele
Pele
Dont try 1v1
Pele
Level 106
God Stats
0W - 3L
1,267 SR
Queue Stats
138W - 153L
1,487 Elo+
Solo
Eset
Eset
DriversAesir
Eset
Level 87
God Stats
7W - 3L
1,422 SR
Queue Stats
63W - 65L
1,539 Elo+
Solo
Apollo
Apollo
Gustavo495
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ShiroyamaYuu
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 0 / 4
7,002
584
4,687
4,056
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Kalflin
Tsukuyomi
14
4 / 1 / 3
7,707
642
4,744
6,682
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
LVieira
Neith
12
5 / 0 / 2
6,953
579
6,943
4,892
1,397
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
RSDIAS
Odin
13
2 / 1 / 3
7,548
629
6,655
8,565
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
6,644
554
3,747
6,741
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
9
0 / 3 / 0
4,983
415
3,162
7,785
2,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 1
5,993
499
3,189
7,751
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
6,236
520
3,030
6,312
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Gustavo495
Apollo
10
0 / 4 / 1
5,724
477
3,037
10,117
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
12
1 / 2 / 0
6,822
569
5,161
8,148
10,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHACAL_1967_
Cthulhu
0
3
0
0
L
1
3
1
0.5
L
1
2
0
0.5
W
Tiamat
2
0
4
4
L
Apollo
Gustavo495
Apollo
0
4
1
0.13
W
Tsukuyomi
Kalflin
Tsukuyomi
4
1
3
5.5
W
Neith
LVieira
Neith
5
0
2
6
W
Odin
RSDIAS
Odin
2
1
3
3.5
L
Tiamat
1
2
0
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
17,579
30,936
Taken
40,113
15,686
Mitigated
19,892
12,047
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHACAL_1967_
Cthulhu
3,162
0
370
1,214
7,785
2,642
0
1,328
6,427
20,351
0
L
3,189
929
0
2,415
7,751
2,310
0
2,177
5,448
0
30,673
L
3,030
406
187
2,157
6,312
1,748
0
1,466
4,702
32,529
0
W
Tiamat
4,687
629
0
1,192
4,056
3,300
851
1,423
2,433
36,033
0
L
Apollo
Gustavo495
Apollo
3,037
2,011
0
4,847
10,117
2,512
0
3,075
6,954
0
34,240
W
Tsukuyomi
Kalflin
Tsukuyomi
4,744
933
0
3,950
6,682
2,168
0
964
5,608
0
49,316
W
Neith
LVieira
Neith
6,943
2,543
0
2,228
4,892
1,397
434
1,270
3,620
0
38,215
W
Odin
RSDIAS
Odin
6,655
2,505
0
2,436
8,565
4,219
0
5,492
3,025
0
48,263
L
Tiamat
5,161
1,494
0
4,012
8,148
10,680
0
0
8,148
38,518
0
W
3,747
690
0
2,241
6,741
4,602
275
1,844
4,897
23,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
29,758
410
Minions Killed
342
0
Camps Cleared
0
1,218,312
Distance Traveled
1,112,755
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,983
415
28
2
0
240,255
2
L
Pele
5,993
499
65
5
0
263,430
0
L
Eset
6,236
520
83
7
0
232,343
4
W
Tiamat
7,002
584
80
7
0
253,988
4
L
Apollo
5,724
477
69
6
0
193,941
4
W
Tsukuyomi
7,707
642
97
8
0
273,671
2
W
Neith
6,953
579
79
7
0
215,518
6
W
Odin
7,548
629
114
10
0
236,573
2
L
Tiamat
6,822
569
97
8
0
182,786
0
W
Ymir
6,644
554
40
3
0
238,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role