Player Matchup

Pele
Pele
Deathtaco911
Pele
Level 122
God Stats
3W - 4L
1,936 SR
Queue Stats
196W - 172L
1,610 Elo+
Party 1
Odin
Odin
KSI Ben Shapiro
Odin
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 166L
1,732 Elo+
Party 1
Zeus
Zeus
XxmossbergxX
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,453 Elo+
Party 1
Team Averages
Level 128
1,645 SR
1,598 Elo+

VS

Team Averages
Level 123
1,524 SR
1,568 Elo+
Tiamat
Tiamat
Jaden Yuki 0
Tiamat
Level 115
God Stats
16W - 14L
1,519 SR
Queue Stats
406W - 427L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
SHADOWSLAYER069
Erlang Shen
Level 152
God Stats
3W - 2L
1,762 SR
Queue Stats
365W - 334L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
enjoi81070
Heimdallr
Level 103
God Stats
12W - 14L
1,289 SR
Queue Stats
415W - 402L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
10,511
618
8,054
12,692
9,619
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 3 / 5
11,226
660
11,108
12,343
14,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 5 / 5
10,958
645
12,220
10,120
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 2 / 8
11,125
654
7,526
10,573
10,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
SHADOWSLAYER069
Erlang Shen
15
5 / 7 / 4
11,708
689
13,213
15,463
9,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
enjoi81070
Heimdallr
15
3 / 1 / 5
11,263
663
9,446
12,448
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
9
Kills
10
10
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Tiamat
2
2
8
3
L
4
3
5
2.17
W
Erlang Shen
SHADOWSLAYER069
Erlang Shen
5
7
4
1
L
3
5
5
1.1
W
Heimdallr
enjoi81070
Heimdallr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
30,185
35,155
Taken
38,484
27,644
Mitigated
25,081
4,554
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,054
3,428
0
1,969
12,692
9,619
756
2,466
10,226
0
48,173
W
Tiamat
7,526
209
0
4,720
10,573
10,534
491
4,256
6,038
50,978
0
L
11,108
2,840
0
250
12,343
14,227
500
2,370
9,973
6,837
36,980
W
Erlang Shen
SHADOWSLAYER069
Erlang Shen
13,213
7,117
500
2,925
15,463
9,362
587
4,200
11,110
0
38,312
L
12,220
885
0
2,335
10,120
3,798
0
2,743
7,377
47,481
0
W
Heimdallr
enjoi81070
Heimdallr
9,446
4,622
0
5,980
12,448
5,185
1,325
4,931
7,223
0
54,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
34,096
219
Minions Killed
207
0
Camps Cleared
0
1,038,827
Distance Traveled
918,364
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,511
618
49
3
0
361,300
0
W
Tiamat
11,125
654
64
4
0
302,253
3
L
Odin
11,226
660
67
4
0
398,667
1
W
Erlang Shen
11,708
689
44
3
0
320,789
2
L
Zeus
10,958
645
103
6
0
278,860
4
W
Heimdallr
11,263
663
99
6
0
295,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role